Tezuka talks Super Mario Bros. origins, legacy, why it’s been able to maintain such longevity
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
USA Today has published a new interview with Takashi Tezuka. Tezuka spoke all about Super Mario Bros., including the original game’s origins, the series’ legacy, and why it’s been able to maintain such longevity.
You can find a roundup of Tezuka’s comments below. A couple of additional questions and answers are on USA Today here.
More: interview, Mario, Takashi Tezuka, top
Xenoblade Chronicles X – all character DLC is free in the west, Lin aged to 15
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 81 Comments
The latest issue of Game Informer shares a preview of Xenoblade Chronicles X. In the article, we learn about a couple of noteworthy details for the western release.
Game Informer confirms that all character DLC will be included in the overseas edition at no extra cost. Additionally, Lin Lee is 15 years-old in the game. In the Japanese version, Lin is 13 years-old.
Xenoblade Chronicles X is due out in the west on December 4.
More: DLC, Monolith Soft, top, Xenoblade Chronicles X
Sonic Boom: Fire & Ice delayed to 2016
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 21 Comments
SEGA said in a statement today that Sonic Boom: Fire & Ice will no longer ship this year. The game was announced in June, but there has been little news since.
Originally, Sonic Boom: Fire & Ice was on track to launch this holiday.
SEGA wrote the following on its blog today:
The team at SEGA has decided to delay the release date of Sonic Boom: Fire & Ice, which we announced for Nintendo 3DS earlier this year. In order to make sure the game has the time and polish needed, we’re moving it out into 2016. No exact window from us, just yet – it’ll be ready when it’s ready!
In the grand scheme of things, while the downside is that you won’t be playing the game this year, the upside is that what you’ll play next year, and what fans will continue to play for years after they pick up the game, will be a stronger, more enjoyable experience.
We think that’s important, not just for this one game, but for all future Sonic titles.
More: Sanzaru Games, SEGA, top
Super Smash Bros. for Wii U/3DS – Super Mario Maker stage revealed
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 85 Comments
Update: The Smash Bros. website confirms that the stage will cost $2.49 for each version, or $3.49 as a bundle.
Nintendo has revealed a brand new stage coming to Super Smash Bros. for Wii U and 3DS. The game is getting a level based on Super Mario Maker, the company revealed tonight.
While battling it out, players will see the “hand” create the stage at the beginning of the fight. It will also fix any broken blocks. Additionally, each time you play, the layout changes.
Here’s the official trailer:
The Super Mario Maker stage in Super Smash Bros. for Wii U/3DS will be available on September 30.
More: DLC, Super Smash Bros. for Wii U/3DS, top
3DS update 10.1.0-27 out now
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 12 Comments
Another new firmware update has hit the 3DS. As of now, version 10.1.0-27 is available to download worldwide.
Just like last week, today’s update is once again about improving “overall system stability” and “system security”. Nintendo says that “other minor adjustments” have been made as well.
You’ll need the latest firmware before you can access the 3DS eShop.
More: system update, top
Mega Man Legacy Collection will feature amiibo support – unlock challenges
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Capcom has confirmed that Mega Man Legacy Collection will make use of amiibo on 3DS.
In the 3DS version, there will be ten additional challenges designed by players. A contest is currently being held on Capcom-Unity here to determine which ones will make it into the final game. All of these challenges can be unlocked by using the Mega Man amiibo.
Mega Man Legacy Collection launches on 3DS in Q1 2016.
More: Amiibo, Mega Man Legacy Collection, top
Miyamoto says Mario’s full name is “Mario Mario”
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 38 Comments
Nintendo’s famous plumber simply goes by the name Mario. But did you know that he has a last name as well?
During Japan’s 30th anniversary Super Mario Bros. event this past weekend, Shigeru Miyamoto apparently stated that Mario’s full name is “Mario Mario”. As for Luigi, he’s “Luigi Mario”. It’s sort of like someone named Yamada Yamada having a brother named Itou Yamada.
This news is actually somewhat surprising despite what was shown in the 1993 Super Mario Bros. movie. Here’s what Miyamoto told Game Informer about Mario and Luigi’s names back in 2012:
“This is an old story, but Hollywood did a film version of the Mario Bros. many years back. There was a scene in the script where they needed a last name for the characters. Somebody suggested that, because they were the Mario Bros., their last name should be Mario. So, they made him “Mario Mario.” I heard this and laughed rather loudly. Of course, this was ultimately included in the film. Based on the film, that’s [how] their names ended up. But, just like Mickey Mouse doesn’t really have a last name, Mario is really just Mario and Luigi is really just Luigi.”
There’s definitely been some debate as to whether or not Mario has a last name since there have been contradictory comments floating around over the years. I suppose this is what we have to go by now!
More: Mario, Shigeru Miyamoto, top
More on Tatsumi Kimishima from Nikkei – soft/friendly, had Wii U doubts, not all about numbers
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 50 Comments
Nintendo announced Tatsumi Kimishima as its new president earlier today. In a followup piece from Japanese outlet Nikkei, Kimishima shared a few comments through an interview. Nikkei also provides the following information about him:
– Personality is described as “soft and friendly”
– According to the Nikkei, Kimishima predicted Wii U’s failure when it was introduced by warning it was too similar to the original Wii
– Despite his business background, he is quoted as saying it’s wrong to lead a gaming company on numbers alone
– The Nikkei claims Kimishima wasn’t Iwata’s favorite choice
– Nintendo was first looking for somebody younger but didn’t have the personnel
– The article also suggests the troika was a rushed decision because the holiday season, where Nintendo makes 50%+ of sales, is near
– Accordingly, Kimishima is quoted as saying one task for him will be to develop the next group leadership structure for Nintendo
More: Tatsumi Kimishima, top
Kimishima – open to having an outsider run Nintendo, no changes to smartphone and IP plans, develop new businesses
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 35 Comments
Further information from Nikkei’s interview with new Nintendo president Tatsumi Kimishima has come in.
While speaking with the publication, Kimishima said Satoru Iwata did not give him instructions about how to run the company. He also said that he’s been elected for one year, and he’s unsure what will come next. However, he’s not against having company outsiders lead Nintendo one day.
Kimishima also noted that plans have not changed regarding Nintendo’s smartphone and IP-related initiatives. The main task now is to develop new businesses.
More: Tatsumi Kimishima, top
Kimishima: no changes to the basic strategy set up by Iwata
Posted on 9 years ago by Matt(@OnePunchMaz) in General Nintendo, News | 26 Comments
Today, Nintendo appointed Tatsumi Kimishima as its new president. We now have some quotes from Kimishima himself, via Japanese paper The Nikkei and Dr. Serkan Toto on Twitter.
Kimishima said that there won’t be changes to the basic strategy set up by former president Satoru Iwata. The challenge, according to Kimishima, now lies in identifying new projects and cultivating the right human resources to reach Nintendo-like profits again.
The Nikkei also quotes representative director Genyo Takeda as saying that the aim is to establish a future-proof group leadership system inside Nintendo.