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Sales of the 3DS have surpassed 15 million units in the United States, Nintendo announced today. In doing so, it’s become the eighth system in the company’s history to reach this feat.

Super Mario 3D Land, Pokemon X, Pokemon y, Mario Kart 7, and Super Smash Bros. for 3DS have all sold more than 2 million copies in the U.S.

Nintendo says that, through the first six months of 2015, 3DS hardware sales have risen by more than 50 percent over sales in the same period in 2014. The system’s growth comes in large part due to the launch of the New 3DS XL, which shipped in mid-February.

Nintendo has sold nearly 270 million units of hardware since the NES debuted in the fall of 1985 – almost 145 million units of handhelds, and another 125 million home console units.

Head past the break to read up on today’s announcement in full.

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Armature Studio is responsible for bringing Bloodstained: Ritual of the Night to Wii U. This means that the company will be working with Unreal Engine 4 in its port for Nintendo’s console. It’s a pretty big deal, as Bloodstained may end up as one of the first titles to be running on Unreal Engine 4 on Wii U.

Armature has now announced that, following Bloodstained’s launch, the team will share the Unreal Engine 4 code it’s using on Wii U. Other developers will be able to access this at no extra cost. Maybe it will pave the way for further Unreal Engine 4-made games on Wii U.

Armature wrote in a Bloodstained Kickstarter update:

“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.

Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”

Source

AlphaBeatic has gone live with a new interview featuring Nintendo Canada general manager Pierre-Paul Trepanier. There’s a lot of talk specific to Canda, but the whole interview has some neat insights as a whole.

Trepanier talked Wii U and 3DS sales, Splatoon’s performance thus far, and even teased some “interesting partnerships” that we’ll apparently be hearing about soon.

We’ve posted a good portion of the Q&A below. There are a few more questions and answers on AlphaBeatic here.

Rodea: The Sky Soldier’s overseas release won’t be launching in September as originally announced. NIS America has delayed the game about a month, and it will now ship in October.

Rodea: The Sky Soldier is due out in North America on October 13. The European launch is scheduled for October 16.

Along with today’s updated release date, NIS America announced a launch edition for the 3DS version of Rodea: The Sky Soldier in North America. This features a collector’s box and original soundtrack. As previously announced, those who pick up an initial copy of Rodea on Wii U will receive the original Wii title as a bonus.

Source: NIS America PR

Nintendo will soon be restocking a pair of amiibo in North America. Pit, along with the Wii Fit Trainer, are returning in “limited quantities.”

Nintendo of America just posted the following message to its Twitter account:


Source

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Hyrule Warriors is making its way to 3DS as “Hyrule Warriors: All-Stars”, it’s been revealed.

The base game seems to be very similar to the original on Wii U. However, there will be at least two new characters, including Tetra and King of Red Lions.

Characters from the new 3DS version can be transferred over to the original Wii U game.

Watch the debut trailer for Hyrule Warriors on 3DS below.

GameSpot published a new interview yesterday regarding Sonic Boom: Fire & Ice. The site spoke with SEGA producer Omar Woodley and PR representative Aaron Weber about the new 3DS game and beyond. That includes talk about why Sonic Boom is skipping Wii U this year, appealing to both Sonic fanbases, and more.

Read on below for the full Q&A. Be sure to check out GameSpot’s full article here as well.

The latest Japanese hardware sales from Media Create are as follows:

Wii U – 21,169
PS4 – 11,763
Vita – 10,829
New 3DS LL – 10,677
New 3DS – 4,086
PS3 – 2,716
3DS – 2,089
3DS LL – 1,039
Vita TV – 610
Xbox One – 219

For comparison’s sake, here are the hardware numbers from last week:

Wii U – 17,713
Vita – 12,517
PS4 – 12,272
New 3DS LL – 11,170
New 3DS – 4,129
PS3 – 3,069
3DS – 1,418
3DS LL – 919
Vita TV – 529
Xbox One – 522

And here are the software charts:

1. [WIU] Splatoon – 68,913 / 213,731
2. [PSV] Shiren the Wanderer 5 Plus – 16,224 / NEW
3. [PS4] Natsuiro High School: Seishun Hakusho – 13,868 / NEW
4. [3DS] Stella Glow – 13,332 / NEW
5. [PS4] The Witcher 3: Wild Hunt – 13,272 / 103,111
6. [WIU] Mario Kart 8 – 12,884 / 1,019,603
7. [PSV] Minecraft: PlayStation Vita Edition – 10,708 / 190,332
8. [3DS] Atelier Rorona Plus: The Alchemist of Arland – 8,352 / NEW
9. [3DS] Hatsune Miku: Project Mirai DX – 6,867 / 48,309
10. [PS3] Natsuiro High School: Seishun Hakusho – 6,772 / NEW
11. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 5,950 / 258,429
12. [3DS] Girls Mode 3 – 5,495 / 146,303
13. [3DS] Assassination Classroom: Grand Siege on Kurosensei – 5,255 / 80,497
14. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 4,119 / 2,635,190
15. [3DS] Pokemon X/Y – 3,200 / 4,193,081
16. [3DS] Super Smash Bros. for 3DS – 3,089 / 2,240,533
17. [PS4] Wolfenstein: The Old Blood – 2,727 / NEW
18. [PSV] Nobunaga no Yabou Tendou with Power-Up Kit – 2,623 / 8,982
19. [3DS] Animal Crossing: New Leaf – 2,519 / 3,980,295
20. [WIU] Mario Party 10 – 2,437 / 148,727

Source

KnapNok Games and Nifflas Games have announced the development of a new patch slated for summer. It will introduce five “extremely difficult levels” that “have been designed to take advantage of every single feature of the Small Craft, including some that players might not even be aware existed.”

Along with new levels, the upcoming update will also address a number of issues reported by players, including bug fixes.

Discussing today’s news KnapNok Games’ Lau Korsgaard also revealed plans for paid DLC. He said:

We had lots of ideas for very tricky puzzles that we couldn’t find room for in the final release of the game. We hope the community will take on the challenge of these new levels. Besides this free update, we still have lots of other plans for Affordable Space Adventures. In the future, we want to release a more substantial update as paid DLC that will expand the universe of Affordable Space Adventures and tell another chapter of the Uexplore story”.

Source: KnapNok Games PR

System: Wii U (eShop)
Release: May 21, 2015
Developer: Ronimo Games
Publisher: Ronimo Games


Author: Vincent

Swords and Soldiers II is simple in every sense of the word. Its graphics, gameplay, and story won’t surprise you, but that’s just fine. In this game’s case, simplicity is great. You see, on the surface, it doesn’t look like Swords and Soldiers II has much to offer, but writing it off as just that is quite the unfair judgement. You won’t be finding a deep philosophical story that revolves around corrupt politics and military morales, and that’s okay. You won’t be spending hours learning the intricate and complex controls and applying them to fast paced battles, and that’s okay. The game just simply throws you into a side-scrolling battle against three armies that are filled with charm, charisma, and just the right amount of puns that’ll keep you smiling all the way through, and that’s okay.


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