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The latest Japanese hardware sales from Media Create are as follows:

PS4 – 24,266
New 3DS LL – 19,432
Vita – 13,190
Wii U – 11,028
New 3DS – 5,437
PS3 – 2,947
3DS – 1,376
3DS LL – 726
Vita TV – 618
Xbox One – 242

For comparison’s sake, here are the hardware numbers from last week:

New 3DS LL – 21,069
PS4 – 15,779
Vita – 13,632
Wii U – 10,780
New 3DS – 5,551
PS3 – 2,979
3DS – 1,184
3DS LL – 899
Vita TV – 613
Xbox One – 149

And here are the software charts:

1. [3DS] Yo-Kai Watch Busters – 220,998 / 914,536
2. [PS4] Batman: Arkham Knight – 48,802 / NEW
3. [WIU] Yoshi’s Woolly World – 31,158 / NEW
4. [3DS] The Great Ace Attorney – 23,917 / 159,607
5. [WIU] Splatoon – 22,557 / 430,869
6. [3DS] Fire Emblem Fates – 18,499 / 363,752
7. [3DS] Rhythm Heaven: The Best Plus – 17,650 / 343,493
8. [PSV] Taiko No Tatsujin V Version – 12,581 / 58,681
9. [PSV] Minecraft: PlayStation Vita Edition – 9,878 / 253,306
10. [PS4] Godzilla – 7,729 / NEW
11. [WIU] Mario Kart 8 – 6,995 / 1,067,437
12. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 5,357 / 2,663,019
13. [3DS] Cho Tousouchuu Atsumare Saikyou no Tousousya Tachi – 4,948 / 18,520
14. [3DS] Animal Crossing: New Leaf – 4,740 / 4,001,701
15. [PSV] I Doll U – 3,615 / NEW
16. [3DS] Dragon Ball Z: Extreme Butoden – 3,094 / 113,181
17. [PS4] The Witcher 3: Wild Hunt – 2,919 / 131,333
18. [3DS] Super Smash Bros. for 3DS – 2,740 / 2,259,067
19. [3DS] Girls Mode 3 – 2,714 / 167,149
20. [PS4] Devil May Cry 4 Special Edition – 2,445 / 52,462

Source

Nintendo has revealed a Super Mario Maker Wii U bundle for Europe. It’ll come with a Wii U console, a copy of the game (with the art book), and Classic Colors Mario amiibo. Consumers can purchase the bundle when Super Mario Maker launches – September 11.

On Twitter, Nintendo posted the following message:


Source

Masahiro Sakurai published a new column in the latest issue of Famitsu. His piece is entirely about Satoru Iwata, who just recently passed away.

Sakurai started out by stating the following when he heard the news: “My mind went white and even now the reality hasn’t sunk in.”

He then remembers the early days, and recalled how Iwata had been one of the interviewers when Sakurai applied for a job at HAL Laboratory Inc. “Our positions and locations changed throughout our long association,” he said. “He was the best superior I ever had and a man who understood me better than anyone.”

Later in his piece, Sakurai described Iwata in the following five ways:

He was a man of virtue. Where a normal person would get annoyed or angry, he would never show such emotions and would instead analyze, organize, and offer ideas. He was someone who could bow his head and apologize for things that weren’t his fault. I often worried about his stress levels, but he always talked with a smile.

He had a brilliant mind. Even when people would talk at length or without focus he was able to quickly say, “so, what you’re trying to say is…” and quickly summarize their point. He was able to see to the heart of people and things and was a master of simplifying them so that anyone could understand their point. He could immediately make a call on changes to improve. I have no doubt that many people were saved by this quality.

He was a man of effort. Even though he didn’t start out in the managing field, he read numerous management books, he would ask for advice from the necessary people that he would take to heart, and managed to become the president of Nintendo. What he gained from his years as a programmer allowed him to take many long-term projects to successful fruition.

Nintendo has finally put all speculation about the status of Devil’s Third in North America to rest.

The company has announced that the game will be made available “in retail locations” as well as through the eShop in Q4. Nintendo will be publishing the title.

Valhalla Game Studios founder Tomonobu Itagaki said:

“Devil’s Third delivers a unique combination of shooting and melee combat to provide Wii U owners with a fresh action-oriented experience. We’ve been working hard on the game and can’t wait for fans to get their hands on it later this year.”

It’s also now been revealed that a standalone version of Devil’s Third is in the works for PC. While the Wii U game features a single-player story mode and multiplayer, the “free-to-start” version for PC only comes with “a multiplayer experience tailored for the platform.” Valhalla Game Studios will be entirely responsible for the PC release.

Source: Nintendo PR

Nintendo and digital media university DigiPen – in conjunction with Media Development Authority – today launched the DigiPen Game Studios. This new group will be looking to discover and publish titles from Singapore.

DigiPen Game Studios will be scouting potential projects to support during a conference that will be held later in the year. Proposals that are chosen will be developed and eventually distributed for sale on the 3DS eShop, though other gaming systems could eventually follow. DigiPen International chief operating officer Jason Chu has said that the company hopes to select ten games from Singapore by next year.

Developers that are chosen for this new initiative will receive mentorship and assistance from DigiPen. Additionally, Nintendo intends to fully market the different games.

Thanks to Tenku_no_Miko for the tip.

Source

Monster Hunter X is releasing in Japan on November 28, Capcom announced during Monster Hunter Tsudoi 2015 Summer. Reservations will begin on August 1. Pricing is set at 5,800 yen for the retail version and 5,546 yen for the download release.

There are also plans to release a New 3DS XL bundle for Monster Hunter X. This will feature a specially designed system. Pricing is set at 26,000 yen.

Aside from that, Capcom confirmed that two 3DS themes are in the works, and Nargacuga from Monster Hunter Freedom Unite and 3 Ultimate will be returning.

Fans can go hands-on with Monster Hunter X at the Tokyo Game Show in September. Weapon videos will be shown each day between August 1 and 7.

Tomodachi Life has sold more than 1.5 million copies in Europe, Nintendo revealed today. The game originally launched in the region last June.

We previously heard last December that over 1 million copies of Tomodachi Life had been sold in Europe.

Today’s news comes as part of a Tomodachi Life Friendship Fiesta for the territory. More information about the event can be found here.

Source: Nintendo PR

This week’s European Nintendo Downloads are as follows:

Wii U Download

Blocky Bot – £1.89/€2.69

Canvaleon– £10.80/€11.95 until 6th August 2015, normally £12.59/€13.95

Wii U Virtual Console

Yoshi Touch & Go (DS) – £6.29/€6.99

3DS Download

3D Streets of Rage 2 – £4.49/€4.99

I Love My Cats – £19.99/€24.99

Mercenaries Saga 2 – £3.99/€4.99

Ninja Battle Heroes – £1.79/€1.99

eShop Sales

3DS

Conception II: Children of the Seven Stars – £13.49/€14.99 until 30th July 2015, normally £24.99/€29.99

Monster Hunter 4 Ultimate – £24.99/€29.99 until 30th July 2015, normally £39.99/€44.99. The discount only applies if you have downloaded the demo version of the game with the same Nintendo Network ID.

Zombie Panic in Wonderland DX – £4.49/€4.99 until 21st August 2015, normally £6.30/€7

Source: Nintendo PR

Running Nintendo Everything is extremely difficult. It can be very stressful. So much of my time and energy is poured into the site every single day, and I usually don’t have much time to relax. I have my hands in so, so many different areas of the site, including plenty of things that aren’t immediately visible to those who visit.

All of that said, there’s a reason why I continue working on Nintendo Everything each day, and it’s quite simple. The bottom line is that I love it. I love writing about Nintendo in one form of another. I love being able to share updates with those who stop by. I take pride in the fact that many people get enjoyment out of the updates I post. I’ve said it before, and I’ll say it again: Nintendo Everything has become very much embedded in my daily life, and the site means an incredible amount to me. You all are very important to me as well.

I want to keep working on Nintendo Everything for as long as I can and in the same manner that I have been these past few years. There’s just one major roadblock that has cropped up as of late.

Earlier this month, I put up two crucial site-focused posts. Both of them were financial related. The site, and myself in turn, are struggling in this area. The ads we have on Nintendo Everything help, but they aren’t bringing in the type of revenue that is needed to avoid a major change. I asked for some guidance from you all, and one of the top suggestions was Patreon, which I’ve now decided to pursue.

What is Patreon?

Patreon is sort of like Kickstarter in a way. The campaign we’ve set up allows for people to donate a set amount to the site each month. This can be as low as $1, or something higher. The pledge amount is completely determined by you. Pledges can be changed from month to month if that’s something you’re interested in, and you can even choose to completely cease pledges at any point.

I’ve set up a few different rewards similar to other Patreon campaigns you may have come across. The base reward ($1) is entry into our Hall of Fame, which is now live on the site. We’ll be adding in names – sorted by pledge amounts – once the first month has passed. There are other rewards as well, including access to our Patreon feed where you’ll receive sneak peaks at updates coming to the site, entry into special monthly giveaways, and more.

Something I do want to stress is that Patreon isn’t impacting our coverage of Nintendo in the slightest. We won’t be locking content away behind it, and everything will proceed on Nintendo Everything as normal.

The end!

I have no idea what to expect from Patreon. Heck, this thing could potentially bomb bigtime. But I truly want to thank everyone who will be supporting us through Patreon, and hopefully the site can continue on for years to come!

Nintendo Everything is now on Patreon here!

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Jon and I discussed the tragedy surrounding the passing of Nintendo president Satoru Iwata in this week’s episode of Just a Chat. It was rather tough to get through, but we managed to record this somehow!



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