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– First time in the series
– Available on certain stages only
– Can’t play that way online
– Big Battlefield among these stages

Today’s Super Smash Bros. for Wii U “50-Fact Extravaganza” (Nintendo Direct, or whatever else you want to call it!) will begin at 6 PM ET / 5 PM PT (about an hour from now). I’ll try to have a live blog going below, but we’ll see how this turns out. If nothing else, expect new posts on the site as major news comes in.

– Over 40 fighters to choose from at the start
– More fighters than the 3DS version to start
– Highest quality visuals ever for Smash Bros.
– Can have 8-player Smashes
– Bigger stages in Wii U version
– The Great Cave Offensive, Jungle Hijinks stages confirmed
– More stages in the Wii U version
– Mario Circuit, Mario Circuit (Brawl), 75m, Wrecking Crew, Delfino Plaza, Miiverse stage, and more
– There will be talk between Viridi and Palutena, Star Fox characters in stages
– Metal Face appears in Gaur Plains on Wii U
– Ridley appears in Pyrosphere, can join a fighter’s side
– If he consumes certain energy, he will become Meta Ridley
– Other elements can be used in this stage
– Coin battles return
– Stamina Smash in Special Smash mode
– Special Smash: change the rules and create your own match the way you like it
– Item frequency can be adjusted (often, rarely, never)
– Toggle certain items to appear like the 3DS version
– My Music in this version; take all the songs from various stages in series and set how frequently they appear
– Can change the basic menu music now
– More songs in the Wii U game (not even close to the 3DS version)
– Almost all 3DS music is in the Wii U version
– More composers
– Collect music by finding in-game CDs
– Can also receive music by completing challenges
– 140 challenges
– Classic Mode: advance based on how well you survive
– Have rival and challengers to deal with in this mode
– Change the difficulty by adjusting the intensity
– Can play Classic with 2 players
– Clear Classic/All-Star, and you’ll see a movie with the fighter you chose
– All-Star: fight newer enemies first
– All-Star also supports two players
– Event Mode is back
– Smash Tour revealed
– This is the board game; spin to advance, use items
– This supports up to 4 players
– Move Miis instead of pieces
– As you advance, collect fighters to use in battle
– If Miis arrive on the same space, fighters face off
– If you defeat someone, you can steal a fighter from their lineup
– Try to power up your fighters overall
– Power ups similar to Smash Run
– Use events/items to your advantage
– Play stock at the end, having many fighters is key
– Target Blast is in this version – second bomb is bigger, heavier, has a more powerful explosion
– 3 types of stages in this game for Target Blast
– Multiplayer in the stadium
– 4 players supported for Target Blast, Home Run Contest, Multi Man Smash
– Home Run also supports 2-player co-op
– Master Core can take the Master Fortress form
– Only appears on higher intensity levels
– Lots of controller options
– More options than any other Nintendo game
– Wii Remote Plus, nunchuck, GamePad, Classic Controller, CC Pro, Wii U Pro Controller, GameCube Controller, 3DS
– Customize button settings
– Again, GameCube controller uses the GameCube controller adapter
– Also again, there will be a Smash Bros. Edition controller
– Can bring custom fighters from 3DS to Wii U version
– Even equipment will be brought over
– More trophies than ever before
– Has many trophies from home console games
– Final Smash trophies included
– Have to survivor all-Star mode to get one of these
– Trophy Box in the Wii U version
– Collect trophies and display them according to their theme
– Can “complete” different themes
– Photo Studio: arrange figures like a diorama
– Trophy Rush is also in this version like 3DS
– Can play with 2 players here
– Masterpieces: little games of classic Nintendo games
– Super Mario Bros. Zelda, Pac-Man, Metroid, Punch-Out!!, Kid Icarus, Earthbound, Balloon Fight, Kirby’s Adventure, Super Metroid, Zelda II, more
– Some will have pre-installed game data
– Time limit for Masterpieces
– If you find something you want to play completely, can buy it on the eShop
– Amiibos: level up and become stronger
– They can grow if you feed them an item
– Fight against amiibo or team up with them
– Can have amiibo fight each other
– Amiibo get tougher when visiting someone else’s house
– They may bring you presents
– Wii LAN adapter is compatible with Wii U
– Automatic notifications
– Connect online to see notifications
– When battling online with Anyone, team up in team battle using the same Wii U console
– Will be able to host your own tournaments in the future
– Set conditions yourself here
– Tournaments – up to 64 palyers can fight in a battle for survival
– After the matches have ended, you can watch replays of each one
– GamePad can show info like damage
– Off-TV also supported
– Pause the screen, take a picture, then use the GamePad to decorate your photo
– After an update, you’ll be able to send photos online
– Talk with friends using the microphone
– Chat on the fighter select screen and the results screen
– No voice chat during actual battles
– Stage builder officially revealed
– Draw on the GamePad to build your stage
– Plant traps
– Aim is to give lots of freedom
– Will be able to share photos, replays, Mii fighters, custom stages online
– For Glory battles, For Fun, battling with friends, conquest, spectate, world stats, replays/replay channel, internet options, rules, smash battles, team smash training, trophy shop, albums, sound test, fighter records, stats, milestones, tips and more shared between Wii U/3DS
– New video featuring Bowser Jr.
– “Joins the Battle” movies included in the Wii U version
– Buy Wii U/3DS versions to get soundtrack CDs on Club Nintendo
– Mewtwo on the way in spring 2015; need Wii U and 3DS versions

Nintendo has gone ahead and opened a dedicated page for amiibo on its website. Access it here. There’s a video on the page – posted above – which features a bit of Smash Bros. Wii U footage and how amiibo figures work with the game.

More: ,

Over on the game’s official blog, Oddworld Inhabitants and Just Add Water shared an official update regarding the status of Oddworld: New ‘n’ Tasty for Wii U.

The existence of the 8GB Wii U model no longer seems to be much of an issue. However, the team is “dependent” on the completed versions of New ‘n’ Tasty for PS3 and PS Vita, as quite a number of optimizations for these versions will be used in the Wii U SKU. Additionally, “There is also specific functionality in Unity that isn’t currently supported on Wii U.” At the moment, there is “considerable work to be done” regarding Oddworld on Wii U.

Don’t fret too much. It was said towards the end of today’s status report, “We remain invested in the Wii U platform, and reiterate our desire to have Abe on a Nintendo console.”

Read on below for the full Oddworld: New ‘n’ Tasty Wii U update.

Do you live in Europe? Are you registered on Club Nintendo? Then perhaps you’ll soon receive a free Halloween 3DS theme code.

Nintendo started sending out codes for the “Spooky Black Cat” theme today. Check your email, as a message with the code may arrive soon!

Here’s the full email:

This week’s North American Nintendo Downloads are as follows:

Wii U Retail

Bayonetta 2 (available Friday)
Bayonetta (available Friday)
Just Dance 2015
The Voice

Wii U Virtual Console

Castlevania: Aria of Sorrow

3DS Retail

Fantasy Life (available Friday)
Pokemon Art Academy (available Friday)
The Legend of Korra: A New Era Begins (available Tuesday)
Big Hero 6 Battle in the Bay (available Tuesday)
Saban’s Power Rangers Super Megaforce (available Tuesday)

3DS Download

Shantae and the Pirate’s Curse
Castle Conqueror EX
KORG DSN-12
Secret Journeys: Cities of the World

DSiWare

Magical Diary: Secrets Sharing

eShop Sales

Sweet Memories: Black Jack is 30 percent off (reduced from $3.99 to $2.79) until 8:59 a.m. PT on Nov. 6.
Wakedas is more than 30 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT on Nov. 6.

Coming Soon

Kirby: Nightmare in Dream Land – Oct. 30 (Virtual Console on Wii U)
Demon’s Crest – Oct. 30 (Virtual Console on Wii U)
Gargoyle’s Quest II: The Demon Darkness – Oct. 30 (Virtual Console on Wii U and Nintendo 3DS)

Source: Nintendo PR

Today’s Super Smash Bros. for Wii U screenshot provides another look at the Boxing Ring stage. It also serves as a reminder for today’s presentation!

Here’s the shot and text from Sakurai:


System: Nintendo 3DS
Release Date: October 24th, 2014 (NA) September 26/27, 2014 (EU/AU)
Developer: Level 5, 1-UP Studio
Publisher: Nintendo


Author: Austin

Paper Skyrim.

The defining feature of Nintendo’s Paper Mario series is, undoubtedly, its warmth. Characters and locales that are at once unbelievable and entirely lovable, supported by music that makes you forget you’re not a kid anymore, all tied together by a simple but enjoyable story of saving the kingdom from certain doom.

The defining feature of Bethesda’s Elder Scrolls series is, undoubtedly, its scope. Hundreds of quests, hundreds of hours, and a seemingly endless amount of trivial– but altogether enjoyable– gameplay to partake in.

Fantasy Life isn’t perfectly described as a combination of these two philosophies, but thinking of it in those terms would give you a fair idea of what to expect if you opted into this Level 5 adventure. It’s a tempting concept, after all: What if you could live in the world you just saved for as long as you like? What if you never had to leave those characters and locations behind after the credits had receded above the top screen of your 3DS? The possibility of harnessing the emotional weight that an adventurous tale lends to a world and then channeling it into an endless farming game (not just farming of course, but you follow) is an intriguing domain that would seemingly take a considerable amount of work to map and conquer. But Level 5 decided to grab their best cartographers and venture into the unknown, and thus Fantasy Life has burst forth onto the 3DS, covered with bruises and a few broken bones, but with a completed map of that intriguing domain nonetheless in tow.

System: Nintendo 3DS
Release Date: October 9th, 2014
Developer: Tom Create
Publisher: Tom Create


Author: Vincent W.

If someone were to write a book on terrible game design, I feel as if Ninja Battle Heroes would be one of the main examples. Aside from its terribly uncreative title, this 3DS eShop game looks pretty appealing on the surface. Boasting a heavily Japanese-inspired universe along with a unique platforming experience, Ninja Battle Heroes seems like it could provide a small but desperately needed breath of fresh air to a genre that’s been long in need of one. Once inside, however, you’ll find a game that takes all of its interesting ideas and executes them poorly.

Update: Here’s what Yacht Club says about the eShop listing:



The European Wii U eShop has apparently dated several games for Europe.

First up, Shovel Knight will apparently launch on November 6 for €14.99. Yacht Club Games previously confirmed that the game would be launching in Europe and Australia next month, but a specific date wasn’t shared.

Also due out on November 6 is the eShop version of Disney Infinity 2.0. Wii U owners will be able to purchase the title for €29.99.

Last but not least, Picross e5 is slated for November 11 (with a €5.00 price point).

Note that while these dates are likely accurate, they have not been officially announced.

Source


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