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Update: Now over, but the full replay can be found below. I greatly appreciate those who joined and chatted with us!


This week’s Discussing Everything will begin at 4 PM ET / 1 PM PT as usual. We’ll be talking about the latest news, including the Smash Bros. Wii U leak on Amazon and plenty more! You’ll also have the chance to submit any random questions/comments towards the end of today’s event.

Note that you can log in with Facebook/Twitter, but these are optional. You can choose a random username as well!

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It’s been quite some time since Dan Adelman left Nintendo for greener pastures in the independent space (he “helps indies with the business stuff” now, according to his Twitter bio), but it does appear that he left something of a legacy behind with him through the games he helped release on WiiWare and the Nintendo eShops. World of Goo — perhaps the single most notable WiiWare game ever released — was released digitally almost entirely because of his appeals, and the recent release Shovel Knight came out as a Nintendo-focused game initially due to his support.

As sort of a tribute to these developers, this nice man, and the games that they, together, helped give us, we asked a few folks that Dan worked with over the years to talk about what he did and how he helped them get their games out. If you’ve ever wanted to know some of what goes on behind-the-scenes between platform holders and developers, there’s quite a bit worth reading down below.

(Unsure as to what Developer Musings is about? Check out our first entry here for an explanation.)

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Hey… wait a second… Isn’t Paper Monsters Recut out on the Wii U eShop this week? Why are we still sitting around here talking about screenshots when we could all just go buy the game for the low low price of $7.99!? Lord knows I can’t explain it. But either way, we have another screenshot from the game for you showcasing some of the darker underground levels of the game. Check out what Mobot Studios has to say about it below:

In Paper Monsters Recut, you’ll spend time fighting your way through a number of bright outdoor levels in Paperland, but we’ve also tried to more variety for Wii U as well, and this darker atmospheric mine level is a good example. You’ll encounter some different bad guys when you venture underground, and change up the gameplay with a fun ride on this rickety old minecart. We hope you’ll enjoy it!

I truly hoped to host our third Discussing Everything event last week, but a personal matter made that impossible. We’re back this week though! Our usual Sunday time slot is set once again. Join us at 4 PM ET / 1 PM PT to discuss this week’s news, general Nintendo topics, and other random things!

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Super Smash Bros. director Masahiro Sakurai published a new column in this week’s issue of Famitsu. That was a bit of a surprise, as Sakurai only tends to write columns on a bi-weekly basis.

In any case, numerous topics about Super Smash Bros. for Wii U/3DS were once again discussed. Sakurai commented on why the 3DS version launched before the Wii U game as well as changes in Final Smashes. He also shared a tidbit about one of the unlockable stages in the 3DS version.

Head past the break for the full Q&A.

Level-5 CEO Akihiro Hino has some pretty ambitious plans for the company.

In a recent interview, Hino stated that he hopes to transform Level-5 into something like Disney. The company would focus on worldwide entertainment as opposed to just games.

Hino mentioned that he hopes to accomplish this within five years.

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It was revealed earlier this week that the New 3DS sold over 200,000 units for its Japanese launch. Media Create provides a bit more insight with some tidbits about the performance of the face plates.

According to Media Create, roughly 19,000 face plates were sold at launch. Popular face plates include the two Monster Hunter ones, Yoshi face plate, and the wood grain face plate (#24).

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Update: The official Oddworld Inhabitants Twitter account just issued the following message on Twitter over concerns that the Wii U version has been cancelled:



The Wii U version of Oddworld: New ‘n’ Tasty seems to be facing a bit of trouble.

During the latest episode of the Fragments of Silicon podcast, Oddworld creator Lorne Lanning mentioned that the team is “having challenges without having a hard disk”. However, he quickly added: “we’re trying to overcome those challenges.”

Lanning went on to say that he’s “desperate to be on Nintendo” and feels that “Oddworld will resonate well” with the Nintendo audience.

Read on below for the full transcript of Lanning’s comments.

Shin Megami Tensei IV’s long journey to Europe is almost over. The 3DS eShop is listing an October 30 release date along with a €19.99 price point. While not officially confirmed by Atlus, eShop listings are generally accurate these days.

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Super Smash Bros. for Wii U boxart

New features for the Wii U version of Super Smash Bros. have been leaked via an Amazon listing.

According to the retailer, players will be able to make stages on the GamePad, take on challenges “crafted by Master Hand and Crazy Hand”, and participate “in a brand new board game mode”. Amazon also mentions previously-revealed Amiibo functionality.

Here’s the full overview from Amazon:


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