Rayman’s Barbara, Globox are also trophies in Smash Bros. Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 25 Comments

Somewhat surprisingly, there’s more than one Rayman trophy in Super Smash Bros. for Wii U. Along with Rayman himself, you can also nab Barbara and Globox. Quite the representation for Ubisoft there!
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Nintendo says there are no plans for paid Smash Bros. DLC beyond Mewtwo at the moment
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Mewtwo will be available to Super Smash Bros. players on Wii U and 3DS next spring so long as they have both versions. Additionally, the character will be sold as paid DLC at some point in the future.
Super Smash Bros. director Masahiro Sakurai said earlier this week that there are no plans currently to release DLC other than Mewtwo. Nintendo is now echoing similar comments.
A representative told GameSpot:
“Mewtwo will be made available to purchase as add-on content in the future, and is also available as part of the Super Smash Bros. Club Nintendo promotion, which offers consumers different ways to obtain this content. There are no other plans regarding paid add-on content at this stage.”
GameStop posts “Karissa The Destroyer” video, explains how the publicity stunt was done
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Videos, Wii U | 6 Comments
Earlier this month, one GameStop location over on the West Coast held a Super Smash Bros. for Wii U preview event. That’s when the story of “Karissa The Destroyer” began. Karissa was thought to have taken down several top Smash Bros. players, but we quickly learned that the entire thing was likely staged.
We now have definitive proof that the event was nothing more than a stunt done by GameStop. I won’t spoil the “secret” of how the store managed to pull it off – just watch the video below!
More: GameStop, Super Smash Bros. for Wii U, top
Nintendo DS is now 10 years old
Posted on 11 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
November tends to be a pretty historic month for Nintendo, as that’s when many of the company’s systems launched. That includes the DS, which originally arrived on November 21, 2004 in North America. Can you believe it’s been ten years since then?!
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Hyrule Warriors – Twilight Princess pack details + screenshots
Posted on 11 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 11 Comments
The Twilight Princess pack is coming to all territories on November 27th. Midna, the Dominion Rod and the new Adventure mode map will all be available for 500 yen each (prices for other territories TBA) and the costumes will be 200 yen.
More: Hyrule Warriors, Koei Tecmo, Team Ninja, top
Super Smash Bros. for Wii U screenshots (11/21/14)
Posted on 11 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 3 Comments
Not a whole lot to say today, it’s launch day… Well, if you’re in the Americas at least (as Sakurai points out):
He continues with some information on control schemes:
Here’s a look at the controls screen for the Wii U Pro Controller. We needed to match the default settings for all controllers for buttons such as L and R, but there must be players out there that want to use the ZL and ZR Buttons for shielding. You can set the controls closer to the GameCube controller if you set the B Button for standard attacks and Y for special moves. Set up your controls however you like in Controls.
Another Hyrule Warriors Twilight Princess Pack screen, will add Zelda weapon and Link Postman costume
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
A new message on the official Zelda Facebook page provides another look at the Hyrule Warriors Twilight Princess Pack, which launches next week.
We found out a few days ago that Twili Midna will be added as a playable character. It’s now been confirmed that Zelda will be getting a new weapon, and Link will be able to wear a Postman costume.
Here’s the full Facebook post:
Thanks to Brian for the tip.
More: DLC, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
Reggie on the state of Nintendo, sales, focus on quality rather than quantity
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Videos, Wii U | 3 Comments
More: interview, Reggie Fils-Aime, top
Full lineup of Smash Bros. Wii U stages
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 15 Comments
Some folks have already obtained Super Smash Bros. for Wii U and managed to unlock a significant amount of content. That brings us to a new image showcasing all of the levels on the stage select screen. Head past the break if you’d like to see that – plus some news about an unlockable stage.
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Sakurai again comments on clone characters in Smash Bros., roster approach
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 30 Comments
Super Smash Bros. director Masahiro Sakurai has once again commented on some of the clone characters in the new Wii U and 3DS games. He was asked to touch on the difference between clone characters like Marth and Lucina versus alternative costumes such as the Koopalings for Bowser Jr.
Below are his full comments on the matter:
“With regards to Bowser Jr., the Koopalings, Marth vs. Lucina, there are reasons for each. Lucina was the first to be split-off, this is because we made Marth’s moves more standard so he could be easy to handle by novice players.”
“However, any character which gained some uniqueness through their balancing needed to be separated so their results and statistics could be counted properly. It wouldn’t have been fair to have the results counted together even though their strengths differ between the variations. In the end, what was needed for each of these changes was to reduce the work required to balance the game.”
“Hence all these characters were adjusted relative to their clone. For example, Marth and Lucina would only be tested against each other, until they were roughly equal and in balance.”






