Submit a news tip



top

sonic_lost_world_shipped

Since launch, SEGA has shipped around 640,000 copies of Sonic Lost World. That’s combined sales of both versions – Wii U and 3DS.

In its latest financial report, SEGA said “sales were low due to the harsh market environment.”

SEGA just announced its next game in the Sonic franchise, Sonic Boom, for Wii U and 3DS. A release date for the title hasn’t been confirmed at this time.

Source 1, Source 2, Via

Shin’en has confirmed Art of Balance as its next game for the Wii U eShop. It’ll come with all levels found in the original release, as well as the following features:

  • Off-TV play, as well as multiple control schemes supporting analogue, touch screen and Wii Remote options.
  • Multiple online and local multiplayer modes that incorporate either competitive or co-operative play. Up to five players can take part in the various modes at once — one on GamePad, four on Wii Remotes — while up to 10 people can play across two Wii U systems in online matches.
  • Online Leaderboards are included.
  • HD visuals that incorporate all new graphics, designs and locations.
  • More accurate physics that are processed at 240 frames-per-second (on 3DS the equivalent was often 30 frames-per-second.

Expect to see Art of Balance out on the Wii U eShop sometime in Q2 – so before the end of June.

Source

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Housed within the Control Capsule! Protected by Rinkas! Eyeball armed with a Laser Brain Attack!! The massive Assist Trophy Mother Brain joins the collection!!

Having trouble locating Rune Factory 4 in stores? There’s a reason for that: the game has been selling quite well.

On Facebook, XSEED mentioned that Rune Factory 4 has sold “well beyond” the publisher’s expectations – so much so that it’s been tough to find a physical copy. XSEED is now working on restocking product “as quickly as possible”. More copies should arrive “soon”.

The company’s message in full:

Source, Via

Polygon has published a new feature with additional details about Sonic Boom, as well as commentary from Sonic game designer Takashi Iizuka, Sega of America producer Stephen Frost, and Big Red Button’s Bob Rafei. You can find a roundup of what was shared below. You can also find Polygon’s full piece here.

More: ,

So this is a bit unexpected. We’ve seen Sonic Boom before, even though we didn’t know it. The game’s environments were showcased as part of a CryEngine 3 GDC 2013 video, which went live last March. I don’t think many would have predicted that Big Red Button was giving a look at its new Sonic game at the time!

Source

Sonic Boom doesn’t sound like it’s been put together sloppily. On its website, Big Red Button Entertainment states that the Wii U title has been in the works for two years.

The message in full:

For more than two decades, Sonic the Hedgehog has been one of the world’s biggest gaming icons, with over 70 video game titles, four animated series, and an extensive global merchandising line to his name. This year, SEGA is excited to introduce a new branch of the Sonic universe, entitled Sonic Boom, that will debut a new look for Sonic and friends and launch their first-ever CG animated television series, new video games for Wii U and Nintendo 3DS, and a new toy line. The creative driving forces behind these projects are working together with SEGA to kick-start a global campaign for Sonic Boom that will excite and engage new and existing fans across a variety of platforms.

Sonic Boom’s visual identity includes character designs inspired by the abilities and unique personalities of each of the characters, while still maintaining the core identity and values of the Sonic brand. The rich worlds of the TV series and videogame will share a common narrative and a number of location and stylistic similarities reflecting full collaboration between videogame, TV series partners and SEGA from the outset.


Manage Cookie Settings