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Marth’s look has seen a fairly significant update in Super Smash Bros. for Wii U/3DS. Let’s take a look at the differences between the models found in Brawl and the upcoming games, shall we?

Check it out below:


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Kotaku has published a new preview for The Legend of Zelda: A Link Between Worlds, and we’ve rounded up the details below. There aren’t really any spoilers here, so you don’t have to worry across coming information that could affect your experience. Read on below for the information.

– Wallet limitations removed
– Don’t need most weapons right away
– New dungeons seem to require just one new one at a time
– Obtaining multiple weapons you don’t need yet, you’ll be able to access a lot of otherwise inaccessible areas
– Once again, Ravio takes away rented items if you die
– Something that cost 50 Rupees to rent will cost 400 to buy
– You can buy items you don’t need yet, but you won’t lose them if you die
– Early dungeon entrances are marked with icons that indicate which item you’ll need in the dungeon
– Fast-travel options let you quickly get back to Ravio’s shop to grab the object you need
– Game seems to have some sort of rapping character
– Place up to 20 pins on the main map to mark things you’re interested in and may want to return to
– Can’t draw scribble notes on the map
– Many songs are remixes of A Link To The Past
– Nintendo has “done something fun with bees”

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Some users have been expereicning lock up issues with Wii Fit U due to issues stemming from Wii Fit/Wii Fit Plus save transfers.

At the very least, Nintendo is aware of the situation. The Big N says you may encounter problems if any of the following conditions are met:

Two or more sets of user data were created in Wii Fit or Wii Fit Plus and the data created earlier was deleted.

A Mii character used in Wii Fit or Wii Fit Plus is registered in the Wii U Mii Maker.

The data from Wii Fit or Wii Fit Plus is transferred to the Wii U.

One would hope that a patch is already in the works. Hopefully we’ll see an update soon!

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Over 1 million Disney Infinity Starter Packs have been sold since launch, it has been confirmed. Walt Disney Company chairman and CEO Bob Iger revealed the news during the company’s post-earnings release conference call yesterday.

According to Iger, retailers have been experiencing regular sell-outs. Walt Disney senior executive VP and CFO Jay Rasulo added that the holidays will be a significant period for Disney Infinity, but “we feel good about its prospects so far” based on feedback from retailers, consumers, and gamers.”

Disney Infinity boosted Disney Interactive’s gaming sector during the fourth quarter of its fiscal year, with revenues rising from 93 percent to $396 million. Operating profit came in at $16 million, which is a significant turnaround from last year’s $76 million loss.

Overall sales are up 26 percent to $1.1 billion. Operating losses, meanwhile, lowered from $216 million to $87 million.

Source

EnjoyUp Games has announced its latest title for Wii U. Rock’N Racing Off Road is heading to Nintendo’s console, the company has revealed.

EnjoyUp made the announcement through Twitter a short while ago, writing:


If/when we receive additional details about Rock’N Racing, we’ll have them right here.


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