Submit a news tip



top

Kingdom Come Deliverance

The open-world action-RPG Kingdom Come Deliverance may have a shot at coming to Switch. Over on Nintendo’s Japanese release schedule, Kingdom Come Deliverance Royal Edition is listed with a February 18 release date as a physical and digital release.

There’s definitely a chance of this happening, though we can’t take everything at face value from Nintendo’s website. The same page also listed Banjo-Kazooie and Blast Corps for the Wii U Virtual Console a few days ago, though it was quickly clarified that this was an error.

For those that haven’t heard about the game previously, here’s some information about Kingdom Come Deliverance as well as a trailer:

It’s been three decades since the original release of Sonic the Hedgehog. This week though, there was a major discovery related to the game. Despite how long its been since the 1991 launch, a new prototype popped up online.

Here are some of the notable changes, courtesy of MondoMega:

A new month rolled right on yesterday. Now that we’re in January (and a new year!), we want to know what you’ve been playing.

Have you been trying out some of the recent Switch releases like Doom Eternal, Puyo Puyo Tetris, or Collection of SaGa Final Fantasy Legends? How about some of the latest indies such as Among Us or Grindstone? No matter the case, let us know in the comments below.

More: ,

Suikoden

Suikoden came to be thanks to the ideas from Yoshitaka Murayama. He acted as director, producer, and writer on the series’ initial releases, but he also worked on later entries as well. Murayama ended up leaving Konami around two decades ago, but he’s not opposed to revisiting the series.

Speaking with Nintendo Everything, Murayama mentioned that the new JRPG Eiyuden Chronicle is his current focus and the fact that he’s in complete control of the IP is certainly a plus. At the same time, he would be “more than happy to work on another Suikoden game if the chance presented itself in the future.”

Murayama’s full words:

Dark Souls: Remastered

In a previous interview with Automaton Media, key developers from Virtuos (Andy Fong and Lukas Codr) sat down to detail their porting process for Switch games. Keen readers might recognize the studio’s name from the likes of Dark Souls: Remastered, BioShock: The Collection, XCOM 2 Collection, and more.

During the interview, Virtuos confirmed that the studio has a dedicated team to work on Switch projects. The developers also spoke about developing for TV / handheld modes and where the company’s strengths lie when it comes to handling Switch ports.

Check below the break for the full translation of the excerpt by Nintendo Everything’s Oni Dino.

Nintendo hasn’t done much with the F-Zero series in well over a decade. F-Zero GX, one of the series’ last major entries, came out way back in 2003 for the GameCube.

Toshihiro Nagoshi is known for the Yakuza series these days, but fans may remember that he held an important role on F-Zero GX. Nagoshi was actually a producer on the game all of those years ago. It seems as though he still has fond memories of the project, as he’d be open to revisiting the series.

Nintendo Everything Podcast 110 Part 2

This week on our Nintendo Podcast, the death-match for the GOTY commences. The lads argued so hard that it had to be a two-parter. This episode covers the biggest disappointment of 2020, honorable mentions, and the coveted GOTY award.

Check out the first half of the show where we give awards for Biggest Positive Surprise, Biggest Embarrassment, Best New Character, Best Non-2020 Game, and Best Paperweight.

If you’re enjoying NEP, please consider giving us a 5-star review on Apple Podcasts and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening to our Nintendo podcast!

This week’s North American Nintendo Downloads are as follows:

Hollow Knight: Silksong

As promised, this month’s issue of EDGE has a big feature on Hollow Knight: Silksong. The magazine covered new gameplay details, shared insight from developer Team Cherry, and more.

Here’s a roundup of the notable tidbits:

Hi all,

I hope you’ve been having a safe and restful holiday. We have a brief update regarding the status of our staff.

We’re currently looking to expand the amount of reviewers we have on our team. If you’re interested in joining us, please send a message here. Please select “Site Position” and mention your age, region/country, and any writing experience you have (if any – if you don’t have any, that’s fine!). We’ll follow up with each person individually.

That’s it! Hope to hear from some of you soon.

More:


Manage Cookie Settings