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Stardew Valley

The long-awaited 1.5 update for Stardew Valley has just gone live on PC. It’s not available on consoles just yet, but ConcernedApe says that this should be happening in early 2021.

Version 1.5 includes major late-game content, with ConcernedApe stating that the update is “by far the biggest solid chunk of new content that’s been added to the game since launch.”

You can find a brief overview of a few notable elements below, along with a very comprehensive changelog.

Sakuna: Of Rice and Ruin

Sakuna: Of Rice and Ruin was a long journey to completion for Edelweiss. After five years in development, the game finally released in November. It’s out now on Switch and other platforms.

Director Nal and CG artist Koichi were kind enough to take some time to speak with us as part of a new interview about the game. We were able to learn more about Sakuna’s origins, including Nal’s desire to create an action RPG going back to his days as a student. Other discussion topics included other games that inspired the project, working with Switch, and even how much rice was consumed during development.

You can read up on our full interview for Sakuna: Of Rice and Ruin below. 

Nintendo Everything Podcast 109

This week on Nintendo Everything Podcast, we’ve got so much news to talk about, despite being the very end of the year. Galen’s been playing Cyberpunk 2077, so we dive into the controversy, first-hand and second-hand experiences. We’ve also got Sephiroth impressions, Indie World Showcase recap, and Super Nintendo World recap. Did we really get three directs in one week (more or less)? We’re also picking the winner of the Twitter giveaway, too! Listen to the opening of the show to see who won.

If you’re enjoying NEP, please consider giving us a 5-star review on Apple Podcasts and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening to our Nintendo podcast!

The shoot ’em up game Raiden IV x Mikado Remix is coming to Switch, according to Japanese retailer listings. A release is planned for April 22, 2021.

Raiden IV x Mikado Remix will cost 4,180 yen. Fans will able have the opportunity to purchase a limited edition for 7,480 yen, which includes a new arrangement background music soundtrack CD, a reprint of the original soundtrack CD “Raiden IV: Ultimate of Raiden,” and a special box.

Here’s an overview of Raiden IV x Mikado Remix, courtesy of Gematsu:

It’s a tough thing to think about, but there’ll come a day when Shigeru Miyamoto and other veteran Nintendo staff retire. In Miyamoto’s view though, the company is in a good spot.

Speaking with The New Yorker, Miyamoto said: “we are moving toward a position that will insure the spirit of Nintendo is passed down successfully.” He pointed to the likes of Shuntaro Furukawa and Shinya Takahashi, who are in their forties and fifties respectively. Rather than being concerned about a replacement or how Nintendo will persist, he’s focusing on “focusing on the need to continue to find new experiences.”

According to Miyamoto:

Nintendo logo

When you think about Nintendo, serious themes probably don’t come to mind. The company doesn’t tend to release titles that explore sadness, loss, and grief.

During an interview with The New Yorker, Nintendo developer Shigeru Miyamoto said that “passive media is much better suited to take on those themes.” As far as the Big N is concerned, he mentioned that the company’s games “are designed to provide a warm feeling; everyone is able to enjoy their time playing or watching.” Given that, and how Nintendo is about putting smiles on players’ faces, he doesn’t regret being able to tackle the more serious kinds of topics.

Miyamoto’s full words:

As the creator of Nintendo’s biggest franchises, Shigeru Miyamoto holds a lot of power at Nintendo. There’s a lot that comes his way, plenty he gives feedback on, and projects that require his approval. Ultimately, he’s a boss for a lot of employees at Nintendo.

So what kind of boss is Miyamoto? He addressed that very topic during an interview with The New Yorker, stating:

If there’s one type of genre Nintendo doesn’t really dabble with, it’d be shooters. The company has Splatoon, but that’s mostly it. That comes in contrast to the industry as a whole which does offer a high amount of games involving guns and shooting.

Shigeru Miyamoto was asked about that topic in an interview with The New Yorker. He admitted that there’s an inherent joy in hitting a target, but he has “some resistance to focusing on this single source of pleasure.” Although it’s not a bad thing that studios focus on that mechanic, he feels “it’s not ideal to have everybody doing it just because that kind of game sells well.” Miyamoto also believes it’d “be great if developers found new ways to elicit joy in their players.”

Miyamoto’s full words:

Shigeru Miyamoto is the creator of some legendary franchises like Mario and Zelda. That doesn’t mean his kids only played Nintendo games, however. Miyamoto said in a recent interview with The New Yorker that they also played a lot of SEGA titles like Out Run and Harrier. Rather than being jealous, he said this inspired him to try harder, “so that they preferred the ones I made.”

Miyamoto said that his children didn’t care much about his job and have “never felt pressure to follow a certain path or to be a certain way”, adding: “I don’t think that they have felt any undue burden because of who their father is.”

Miyamoto also touched on the topic of having kids maintain a healthy relationship with games and ensuring that they don’t play too long. He said on that front:

Ghosts 'n Goblins Resurrection

Ghosts ‘n Goblins Resurrection was announced at The Game Awards 2020 last week, and quite a bit of new footage was shown off during the latest episode of Capcom TV. We have the full segment below.

Capcom will be bringing Ghosts ‘n Goblins Resurrection to Switch on February 25, 2021.


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