Submit a news tip



top

Months after the game debuted on other platforms, Indivisible came out on Switch today. A post on the official website explains the situation.

Indivisible was apparently planned to launch on Switch in early May. However, “due to an unexpected series of events”, it arrived today instead.

The post also has some other notable information. An update is detailed on the site in which Roti will be unlocked for everyone and the technical side of things will be improved (such as allowing for 1080p resolution when docked). As for the physical version, it will be evaluated for retail “as soon as things return to normal” while Indiegogo backers will be shipped their copy “as quickly as possible, but it could be 1-2 months given the current situation.” Those who ordered the digital version will also receive their codes “as quickly as possible.”

Here’s the full post:

Director Swery teased news for Deadly Premonition 2: A Blessing in Disguise this week. Publisher Rising Star Games and developer Toybox followed up on that promise, revealing a worldwide July 10 release date today for the open-world mystery adventure.

Here’s an overview of the game, along with a trailer:

Indivisible

Update (4/28): Indivisible is now available on Switch. It’ll cost $29.99, though there’s currently a discount that brings it down to $23.99.


Original (4/27): It’s unfortunately been a long wait for the Switch version of Indivisible. The action-RPG has been available on other platforms for half a year, but there hasn’t really been much news concerning its arrival on Nintendo’s console. But the wait may finally soon be over – very soon in fact.

Indivisible has popped up on the European and Australian eShops with an April 28 release date. That would, interestingly enough, mean that the game is arriving tomorrow.

Here’s an overview from the eShop, along with a trailer:

Hello my lovely listeners-as-a-service! This week on Nintendo Everything Podcast, we’re bringing up the topic that Galen dubs, “evolving games”. These are games like Splatoon 2 and Super Mario Maker 2 that are back-loaded with post-launch content. Is this new release and marketing strategy to keep a game topical good or bad? Why is it done? Is this a model that can sustain itself for years to come? We also have more Final Fantasy VII Remake impressions now that Oni Dino has beaten the game, and we go hypothetical in our listener mail segment with dream studios working on dream IPs.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Ty the Tasmanian Tiger

With Ty the Tasmanian Tiger having just launched on Switch a few weeks ago, we thought now would be a good time to speak with developer Krome Studios. Creator Steve Stamatiadis and studio manager Lindsay Parmenter were kind enough to answer several of our questions regarding the 3D platformer.

During our exclusive discussion, Stamatiadis and Parmenter discussed the early days of Ty the Tasmanian Tiger and its creation, why the TV show never happened, and the future of the series. There was also plenty of discussion about the new Switch version, including the porting process and graphical/gameplay updates.

Our full discussion with Krome Studios can be read in full below.

Ty the Tasmanian Tiger HD

Many years after it debuted on GameCube, the 3D platformer Ty the Tasmanian Tiger recently returned on Switch with a fresh coat of paint and in HD. But as fans know, the series has a few other games as well. Could we see more of those entries on Switch? The possibility is definitely there.

Speaking with Nintendo Everything, Ty the Tasmanian Tiger creator Steve Stamatiadis said that Krome Studios would “love” to bring Ty the Tasmanian Tiger 2 and 3 to Switch. The company has its hands full porting the first title over to other systems currently, but noted that the second and third titles “are ready to go, from an art perspective.”

Stamatiadis stated:

Capcom isn’t ruling out more Street Fighter games for Switch. In a recent interview with USgamer, series producer Yoshinori Ono said the company “would consider” Nintendo’s console if there’s “another opportunity that makes sense for us”. Ono also indicated that Ultra Street Fighter II and Street Fighter 30th Anniversary Collection were financially successful.

Ono also has a positive outlook when it comes to Switch overall. Capcom views the system “as an important platform for all types of games,” he said.

Ono shared the following when asked for his thoughts about Switch in terms of Street Fighter and fighting games in general:

Animal Crossing: New Horizons is introducing something we didn’t really see with previous games. The Switch title is receiving regular updates, which are primarily tied into seasonal events. Bunny Day kicked things off right around launch, and the game is continuing to go strong with Nature Day and more.

Animal Crossing: New Horizons director Aya Kyogoku spoke about the approach to future updates in an interview with CNET. Although Kyogoku wouldn’t dive into any specifics, she did mention that Nintendo is looking to continue surprising players “in two years or three years down the road”.

Kyogoku’s full words:

New leaks from the early days of Pokemon began to surface earlier today after files from the Gen 2 era circulated online. Beta designs for all sorts of creatures have been shown off with a ton of different sprites.

It seems that the latest Pokemon leaks are just beginning. Since our previous post went live, fans have continued to decompile assets and have found even more sprites. The ones below are from a Korean build from around early 1997 of the Nintendo Space World era. Sprites from that Space World demo were first leaked in 2018.

More: ,

Update: Following our initial post, more assets have come to light. You can find our follow-up here.


Original: Two years ago, the 1997 Space World demo for Pokemon Gold leaked online. It brought along a ton of interesting details and scrapped elements, including unused creature designs. There’s now been another leak for Gen 2 with another round of juicy discoveries.

It seems that today’s leak involves the full source code of the classic Pokemon games. Fans will undoubtedly be digging through it all in the days to come, but unsurprisingly, much of the talk thus far involves the Pokemon themselves. Beta and placeholder sprites are starting to spread online that show some pretty wild designs for Celebi, Pichu, and more.

Here’s a look at every sprite extracted:


Manage Cookie Settings