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Nintendo has revealed another aspect of Super Mario Odyssey’s Nintendo Labo VR Kit support. A Theater Mode will be added to the game, in which players can view cutscenes such as the game’s opening with added depth. You’ll specifically be using the Toy-Con VR Goggles here.

Super Mario Odyssey will support the Nintendo Labo VR Kit following an update on April 25.

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The latest Japanese hardware sales from Famitsu are as follows:

The NES – Nintendo Switch Online app on Switch has received its monthly update. Version 2.4.0 is live, featuring the latest games and one more SP version.

Punch-Out!!, Star Soldier, and Super Mario Bros.: The Lost Levels are all available. On top of that, an SP version of Kid Icarus has been added.

Super Smash Bros. Ultimate appears to be getting a major new mode. Although it technically hasn’t been announced, it seems that Nintendo itself has leaked a feature coming to the game.

Moonlighter has sold over 500,000 copies across all platforms, Digital Sun and 11 bit studios have announced.

In Japan, the game recently came out on the eShop and has done very well having debuted in fifth position in its first week. Total sales have reached 150,000 units on Switch alone, 11 bit studios says.

The Legend of Zelda: Breath of the Wild

Nintendo has announced a big sale for the European eShop. A selection of the most popular Switch titles will be discounted by up to 60% off their regular price, including Super Mario Odyssey, Zelda: Breath of the Wild, Dark Souls: Remastered, and more.

Here’s the full lineup:

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Phoenix Wright: Ace Attorney Trilogy

System: Switch
Release date: April 9, 2019
Developer: Capcom
Publisher: Capcom


It’s not often that a game can make a debate over the date on a receipt into a matter of life and death, but that’s exactly the kind of storytelling that characterizes the Ace Attorney franchise. Making their first appearance in court all the way back in 2001 on the Game Boy Advance in Japan, the series of visual novel adventure games has made a name for itself for its iconic lines, twisting narratives, and memorable characters. Capcom has now seen fit to bundle the first three entries into the Phoenix Wright: Ace Attorney Trilogy, marking the franchise’s debut on HD home consoles with a small handful of modern changes. Of course, this begs the question: so many years after their initial releases, can the original Ace Attorney games still make a convincing case for themselves? Let’s commence our investigation and find out.

Beta footage has appeared for two notable Nintendo games. Game Catalogue 2, a ’90s Japanese video game show hosted by Famitsu, featured Super Mario 64 and Super Mario RPG prior to their release. Recordings of both episodes have now popped up online.

For Super Mario 64, we’re able to see a few interesting things. First, Cool Cool Mountain’s portrait is just a generic snow-capped mountain. Other than that, the footage shows placeholder voices for Mario.

After making Yoshi’s Woolly World on Wii U (and eventually 3DS), Good Feel continued with the IP to produce Yoshi’s Crafted World on Switch. Members of the development team spoke about the project in-depth in this month’s issue of Nintendo Dream.

According to director Masahiro Yamamoto, talks with Nintendo began before Switch launched. It was actually Nintendo who asked Good Feel is the company wanted to make another Yoshi game as opposed to the other way around. Also, due to Switch’s nature of playing with others and a home console that can be taken on the go, that acted as a major point of influence and led to the idea of having two sides to the different stages.

Hello, you beautiful Shy Guys and Shy Girls! This week on NEP, please excuse Oni’s sick voice… BUT! The gang has several great discussions you’ll want to hear. This includes Best Buy leaking games allegedly via their website, which Galen provides some extra insight on, as he used to be a terrible employee back in the day. We then discuss Labo VR and muse over what future ways Labo could be used (Oni freaks over Metroid). We then get a little heavy as we find ourselves talking about the games industry and publishers capitalizing on the social phenomenon of FOMO.

Thank you for listening! Please help the show grow by sharing the podcast with someone you think might enjoy.


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