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One of the new features ARMS is adding with its big update this week are records. Nintendo now shares additional details as to how it works.

Each time ARMS receives a notable new update (version 3.0, 4.0., etc.), new records will be added. Each version will have its own page of records. Past records can always be revisited, but previous versions can’t be changed. So if you update your game to version 3.0 in the future, your records for version 2.0 will be set.

Here’s a look:


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A new update is now available for download on 3DS. Nintendo just issued version 11.5.0-38.

As for what the update entails, it’s keeping in line with past firmware releases. Nintendo says, “Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience”. That’s all for now.

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Kamiko’s sales have surpassed 110,000 units, according to Circle Entertainment co-founder and CEO Chris Chau.

48 percent of the Switch game’s sales were from America. Europe and Australia is next at 27 percent, followed by Japan at 25 percent. Kamiko has been on sale for roughly three months in Japan and 2.5 months elsewhere. While the US is the biggest market so far, “the Eastern market still has a lot of users we can’t ignore.”

Chau told Nintendo Life:

“We are usually thinking about why some local titles perform better than Western titles in Japan, and we think most of the reasoning comes back to game pricing, localization and local PR. Of course it’s case by case, but regardless I think the Eastern market deserves attention from developers. Also we know many Chinese gamers may purchase a Switch from Hong Kong, so we’ve suggested to the developers that they should consider a Chinese language pack.”

Skipmore, who developed the game, is now working on Picontier. It’s targeted for release this year.

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It’s been a long time coming, but NBA Playgrounds’ big update is finally available on Switch. Saber Interactive has started distribution on version 1.1.3.

The update is highlighted by the addition of online play. On top of that, the game’s shooting system has been entirely tweaked, and 15 new players have been added.

Find the full rundown of the new update from an official Switch notice below.

Nintendo president Satoru Iwata passed ago two years ago today. Iwata lost the fight to bile duct cancer on July 11, 2015.

With Iwata’s contributions to Nintendo and the gaming industry as a whole, we should take a moment to recognize and reflect on his importance. He wasn’t your typical president having originally started out as a game developer. Iwata kept coding until he was 40, and helped Smash Bros. Melee get out on time. He was instrumental in the hugely successful Wii and DS. And really, that’s just the tip of the iceberg.

So, thank you Iwata. It’s still unbelievable that you’re not here with us still, but everything you accomplished will not be forgotten. 

WWE 2K18

Earlier today, it was announced that WWE 2K18 is on the way to Switch. Now we have concrete details about the game on Nintendo’s platform.

First, fans will be happy to hear that WWE 2K18 is debuting on Switch alongside the PlayStation 4 and Xbox One versions. It’s due out on October 17 worldwide.

WWE 2K18 will feature “eight man matches, a new grapple carry system, new weight detection, thousands of new animations and a massive backstage area” in addition to a new rendering engine. MyCareer is in, which “puts you on the path to greatness as you journey along on the road to WrestleMania.” Also new is Road to Glory that has you battling opponents online to improve your MyPlayer with unlockables, boosts and upgrades while also attempting to secure a spot in special events held alongside real-life WWE special events, such as pay-per-views. Customizing matches will be possible with deeper tools, and a robust Creation Suite “offers even more detailed features for Create-a-Superstar, Create-a-Video and Create-an-Arena.”

Read on below for today’s full announcement.

Update: Also now confirmed for September 22 in Europe.


Original: Dragon Ball Xenoverse 2 will release for Switch in North America on September 22, Bandai Namco announced today. The Japanese version had previously been confirmed for September 7.

Exclusive to Switch are specific controls and functionality, allowing players to execute famous moves such as the Kamehameha and the Spirit Bomb with Joy-Con motion controls. You’ll also be able to join with friends through a six-player local play mode, only available in this version.

We’ve attached the official English boxart above. The latest screenshots are featured below.

Source: Bandai Namco PR

WWE 2K18 is coming to Switch, it’s been announced. Wrestler Seth Rollins delivered the news in a special message just released today.

Those who pre-order WWE 2K18 will be able to play as Kurt Angle.

This will be the first time in years in which a WWE game has released on a Nintendo platform. Prior to 2K18, the last was WWE ’13 on Wii.

Five minutes of off-screen footage has come in showing Fire Emblem Warriors’ demo at Japan Expo. Most of the gameplay consists of Lucina, but we also get a glimpse at Lissa, male Robin, and Frederick (as a boss). We’ve included the video below.

Details about these characters can be found in our previous post here.

Nintendo and Koei Tecmo prepared a new Fire Emblem Warriors trailer for Japan Expo earlier in the week. At the actual event in France, a fresh build of the game is on display with the latest characters included.

As far as the story goes, the twins live peacefully in their kingdom until a dragon attacks. When that happens, the two are forced to leave. They’ll need to ask help from heroes of other worlds in order to reclaim their kingdom.

Male Robin, Lissa, and Lucina (plus Female Corrin who we’ve already seen) are playable at Japan Expo. New details are in for each.

Here’s the rundown on Robin as relayed by FuranSuwa:


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