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YouTube user PtoPOnline has unearthed an interesting pitch from Silent Hill: Shattered Memories developer Climax Studios. During the GameCube era, the company was hoping Nintendo would give the green light on Diddy Kong Racing Adventure.

Big plans were in store for Diddy Kong Racing Adventure even though Nintendo decided not to go ahead with the pitch. Climax had a story in mind, with the intent of bringing back the Adventure Mode and multiple vehicles from the original Diddy Kong Racing. Also in place was a mount system so that players could move positions on their vehicle or move to a separate one entirely. Climax was looking to include fourteen different characters with unique attacks for each as well. 4-player multiplayer, along with a slew of other modes, were also in the pipeline.

Plenty of additional details about Diddy Kong Racing Adventure can be found in the video below.

The latest Japanese hardware sales from Media Create are as follows:

PS4 – 32,041
New 3DS LL – 19,798
Vita – 9,816
2DS – 7,122
New 3DS – 3,807
Wii U – 2,071
PS3 – 735
3DS – 408
Xbox One – 181
3DS LL – 47

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 30,375
New 3DS LL – 15,151
Vita – 10,392
2DS – 7,103
New 3DS – 3,090
Wii U – 1,898
PS3 – 610
Xbox One – 335
3DS – 244
3DS LL – 72

And here are the software charts:

Update: Nintendo has confirmed that the two limited edition New 3DS systems will also be available in Canada on November 25, with a $139.99 price point. You can read the full post here.


Original: A pair of limited edition New 3DS systems are launching in North America in time for Black Friday. One is white, and another is black. Each one has a cover plate with a Mushroom Kingdom print. Both are slated for November 25 with a $99.99 price point.

This marks the first time that the New 3DS will be sold for $100 in North America. Additionally, it’s the debut of the black system here in the states.

Head past the break for today’s official announcement.

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Pokemon GO’s latest update has begun rolling out, and it seems like there’s more than just the officially documented changes in it. Data miners at The Silph Road discovered data for 100 new Pokemon in the update – everything from Chikorita to Celebi, i.e. the whole of generation 2. Moveset data for these Pokemon seems to not have been added yet.

That’s not all, though – data for Ditto and its signature move, Transform, has also been found in the update.

Of course, keep in mind that this is all just datamined info at this point – these new Pokemon are not available in the actual game yet, and all of this info is subject to change.

Source Via

This week’s European Nintendo Downloads are as follows:

3DS Download

SHOOT THE BALL – €1.49 / £1.39 / CHF 2.10

eShop Sales

Wii U

Baila Latino – €11.96 / £9.96 / CHF 15.56 until 08.12.2016, regular price €29.90 / £24.90 / CHF 38.90

Fit Music for Wii U – €11.96 / £9.96 / CHF 15.56 until 08.12.2016, regular price €29.90 / £24.90 / CHF 38.90

Luv Me Buddies Wonderland – €11.96 / £9.96 / CHF 15.56 until 08.12.2016, regular price €29.90 / £24.90 / CHF 38.90

Elliot Quest – €11.69 / £8.54 / CHF 12.59 until 24.11.2016, regular price €12.99 / £9.49 / CHF 13.99

Olympia Rising – €4.49 / £4.04 / CHF 6.30 until 24.11.2016, regular price €4.99 / £4.49 / CHF 7.00

PixelMaker – €2.90 / £2.49 / CHF 2.90 until 17.11.2016, regular price €3.49 / £2.99 / CHF 3.49

STEEL LORDS – €7.49 / £5.49 / CHF 7.49 until 08.12.2016, regular price €14.99 / £10.99 / CHF 14.99

Word Party – €7.99 / £7.49 / CHF 11.00 until 17.11.2016, regular price €15.99 / £14.99 / CHF 22.00

3DS

Luv Me Buddies Wonderland – €9.96 / £7.96 / CHF 12.76 until 08.12.2016, regular price €24.90 / £19.90 / CHF 31.90

Dementium Remastered – €7.49 / £6.74 / CHF 10.50 until 17.11.2016, regular price €14.99 / £13.49 / CHF 21.00

Dan McFox: Head Hunter – €1.99 / £1.59 / CHF 2.80 until 24.11.2016, regular price €2.49 / £1.99 / CHF 3.50

Permanent price drops

Wii U

SPACE HULK – €19.95 / £19.99 / CHF 21.90; previously € 29.95 / £24.99 / CHF 38.90

Source: Nintendo PR

Pokemon GO

Niantic is getting the ball rolling on a new Pokemon GO update. The app is being updated to version 1.15.0 on iOS, and version 0.45.0 on Android.

The new Pokemon GO update encompasses three main areas. First, as we heard about recently, daily bonuses are coming to Pokemon GO. Also, when defeating a Gym Leader, a brief period will be in place in which only you can place a Pokemon in the open Gym. Finally, the amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased while the amount of Prestige gained by training at a friendly Gym has been lowered.

Read up on Niantic’s official message after the break.

In its latest issue, GamesMaster published an interview with two of Game Freak’s developers working on Pokemon Sun/Moon. Director Shigeru Ohmori and Junichi Masuda were both interviewed. Ohmori’s comments mainly reiterated what we heard in previous interviews, but many of Masuda’s comments were very interesting.

The Masuda interview was more about Pokemon in general. He talked about fan feedback, the process of making new creatures, plus voice acting and Pokemon cries. If that wasn’t enough, Masuda also dished on a couple of new online features being included in Sun/Moon.

Head past the break for a rundown of some of Masuda’s top comments.

Over the past couple of weeks, Nintendo has been publishing new interviews about some of its classic games in celebration of the NES Classic Edition. A couple of these have started to receive official English translations, but one is still untouched: Super Mario Bros. 3. Since it was incredibly fascinating and arguably the most interesting interview out of the bunch thus far, we went ahead and produced our own translation.

Directors Shigeru Miyamoto and Takashi Tezuka participated in the interview, along with composer Koji Kondo. During the conversation, they opened up about how the game was originally planned with an overhead perspective, spoke about the different power-ups including Tanooki Suit’s origins, and touched on the music. Miyamoto also cleared up where the idea for Small Mario came from in the first Super Mario Bros.

Continue on below to read our translation in full.

A new month is here! We’ve just entered November, so that means we want to know what you’ve been playing. Have you started up something entirely new for the month? Or maybe you’re continuing something you started a little while back? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Pokemon Sun, Pokemon Moon, or both

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The development of Sonic Heroes took its toll on director Takashi Iizuka, who is also the head of Sonic Team. Iizuka spoke to Game Informer this month about how difficult it was to create, even labeling it as the most stressful project of his career.

Iizuka was located in the United States as Sonic Heroes was being created. Meanwhile, the rest of the team was based in Japan. Mismanagement was also a major issue.


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