Michel Ancel thinks of himself as an “apprentice”, Shigeru Miyamoto as a “master”
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Michel Ancel may be the creator of Rayman, but he doesn’t consider himself to be on the same level as Shigeru Miyamoto.
Ancel spoke briefly about how he views himself in comparison to Miyamoto while speaking with ONM recently. Ancel feels he’s more of an “apprentice” whereas “Miyamoto is a master” – or perhaps an “advanced apprentice”.
“It’s very kind of you to have me with such talented people, but I really consider myself to be an apprentice, where Miyamoto is a master. Well, maybe an advanced apprentice!”
Video: Here’s how fast you can die in Assassin’s Creed IV: Black Flag
Posted on 6 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
Ubisoft was hesitant to go forward with Child of Light due to Beyond Good & Evil’s lack of commercial success
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Wii U eShop | 7 Comments
It’s no secret that Beyond Good & Evil did not perform up to Ubisoft’s expectations. While the game was met with a great reception from critics, it wasn’t a financial hit.
The fact that Beyond Good & Evil was essentially a commercial failure still causes Ubisoft to be cautious today. According to Child of Light creative director Patrick Plourde, the publisher was hesitant to move forward the project.
Plourde told GamesIndustry:
“If the game is a missed opportunity, then it’s going to be a missed opportunity for years. Even when I pitched Child of Light, they mentioned Beyond Good & Evil. They said ‘Beyond Good & Evil was not a success, and we made that mistake once.’ And it’s like, yeah, but it’s 10 years ago… If somebody tries something and fails, there are going to be repercussions for other people. For me it would be a shame if that happens. I don’t think people are malevolent or evil about that. It’s just if it fails, they’re going to be careful greenlighting other projects like that.”
New Assassin’s Creed set in present day is unlikely, says AC4 writer
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
The Assassin’s Creed franchise has already visited plenty of time periods, locations, and settings. A new Assassin’s Creed game taking place in present day is unlikely, however.
Assassin’s Creed IV lead writer
more or less ruled out the possibility during a Reddit AMA he participated in earlier today. He said:
“I doubt we would do a modern day AC. There are just too many mechanics we would have to develop to make it believeable [sic] … vehicles, plausible modern cities, a huge array of ranged weapons, etc. The modern day will most likely remain as a “context” for all future games, something to tie them all together.”
Ubisoft discusses mission ratings in Assassin’s Creed IV, reveals current favorite
Posted on 6 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
In Assassin’s Creed IV: Black Flag, players can rate each of the game’s missions. Users are given the option of handing out up to five stars.
Ubisoft Motreal user research project manager Jonathan Dankoff told NowGamer that the data provided will assist the company in improving future titles. He said:
“Ubisoft is actually using all of this data to improve future games. Ubisoft has been using data tracking to improve our titles for a while, but this is the first time we will be able to match gameplay metrics to player appreciation in order to dig even deeper into player behavior.
“The combination of the two data sources will give us incredible insight into how players are interacting with our game and guide future development teams to create missions that appeal to our players even more.”
Wondering which mission is Assassin’s Creed IV’s highest-rated thus far? Dankoff revealed:
“We’re still in the early stages of collecting data, but already at this stage it’s impressive to see how closely the mission ratings mirror the results from our own pre-launch playtest sessions. The current favorite mission decided by our fans is Sequence 02 Memory 06: The Treasure Fleet, but I look forward to seeing how the data evolves as more people play!”
Assassin’s Creed IV: Black Flag video – “Multiplayer Features”
Posted on 6 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
A look at Ubisoft’s original Red Steel 2 project
Posted on 6 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Ubisoft originally had a much different plan in mind for Red Steel 2.
The game maintained a similar aesthetic, but possessed a different style. The initial project also would have included online multiplayer. Naturally, because the peripheral wasn’t out at the time, Red Steel 2’s first concept would have lacked MotionPlus support.
Ubisoft ended up cancelling the first Red Steel 2 around 2007/2008 even though it was fairly far along in development. Eventually, a new version was born and released in 2010.
Just Dance, Skylanders Swap Force Wii U bundles confirmed for Australia and New Zealand
Posted on 6 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Two new Wii U bundles are making their way to Australia and New Zealand.
On November 14, a Just Dance Pack will be available. The Skylanders Swap Force Pack will follow on November 21. The two bundles will retail for AU$349.95.
Here’s the full contents of both:
Just Dance Pack
– Wii U Basic
– Just Dance 2014 game disc
– Nintendo Land game disc
– Wii Remote Plus (White)
– Sensor Bar
Skylanders SWAP Force Pack
– Wii U Basic
– Nintendo Land game disc
– Skylanders SWAP Force Wii U game disc
– Portal of Power
– Three Skylanders figures, including Ninja Stealth Elf and two SWAP Force characters: EXCLUSIVE Color Shift Wash Buckler and Blast Zone
– Collector poster, trading cards and sticker sheets