[Review] Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch, Switch eShop | 0 comments
System: Switch
Release Date: June 10, 2022
Developer: CyberConnect2
Publisher: SEGA
Demon Slayer is just the latest to tag alongside the likes of My Hero Academia to record numbers for its manga and animation distributions, and by this point in time, anyone who has even the smallest of interest in anime has probably heard about it. It’s no surprise then that its popularity has led it to getting a game. Demon Slayer: Kimetsu no Yaibi – The Hinokami Chronicles showcases most of what’s been presented in the anime and manga at this point, including its feature film, Mugen Train. With its cast of over thirty characters present and compiled in what is effectively the definitive version of the game with all DLC included, The Hinokami Chronicles gives a hearty round of content for both fans and newcomers alike a great way to play on Switch with an exceptional port.
[Review] OPUS: Echo of Starsong – Full Bloom Edition
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch eShop | 0 comments
System: Switch
Release Date: May 11, 2022
Developer: SIGONO
Publisher: SIGONO
OPUS: The Day We Found Earth introduced me to the wonderfully talented SIGONO and the studio’s clear ambition to tell stories in a way that was equal parts refreshing, wholesome, and evocative. Roughly a year later and not long after its PC release, the developer brought us a follow-up of sorts (though not a direct sequel) with OPUS: Rocket of Whispers, which was more of an atmospheric point-and-click experience where you’d look through a telescope and locate different planets utilizing and coordinates and data you had at your disposal. The ambition for SIGONO was clearly to push their talents forward while still being able to tell this extremely palpable and moving story, and they excelled once again. Now comes along OPUS: Echoes of Starsong, which is once again vastly different from the other two entries in the series they’ve produced, but the gap in time and growth within the studio is put on display in such a way that the game is not only the best of an increasingly joyful series so far, but could easily be considered one of the most stunning, emotionally-driven, and unique visual novels of all time.
Why Nintendo should consider consistency over constant changes
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Features, General Nintendo, Switch | 0 comments
Nintendo has a long history of sticking out in the video game business and in the tech space as a whole thanks to unique ideas that more often than not bring in new and innovative experiences. Whether it’s the design of odd controllers such as the N64, the motion and remote-like controls of Wii, or the hybrid nature of Switch, these ideas and philosophies have been a core part of what makes the company exciting generation after generation. More often than not, Nintendo’s games, while somewhat gimmicky, end up standing out and leaving behind a legacy in the medium’s history that we typically look back fondly at. Some if not most will dismiss Nintendo’s ideals whenever a new generation arrives with games that take advantage of showing off the new technology and hardware, but it more often than not works out. At the same time, even though the Big N has done well to come up with new ideas time and time again, the company tends to get ahead of itself by focusing on making everything a unique “experience”, even if it’s not something built around game design. This is arguably one of the most frustrating parts of Nintendo’s culture that brings this sort of yin and yang feeling of what works and what doesn’t.
[Preview] Time on Frog Island
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Previews, Switch | 0 comments
It seems with every passing year we get more and more creative minds in the indie space expanding certain genres and what it means to perceive gameplay within them. One of the more popular areas of growth and reach we’ve seen in recent memory is through the guise of simulators – whether they may be farming sims, life sims, etc. – and how their flexibility can create such a creative playground for forward-thinking ideas that make for cathartic, memorable, and almost addictive experiences. Time on Frog Island, formerly known as Trading Time: A Croak Tale, is next up in a slew of releases in an ever-growing genre that seems to push ideas and the concept of sims forward with each new title – however inspired they may be by the giants of the genre – and it’s a pleasure to have had an early look at the game on Switch to see just where the minds at Half Past Yellow lie and how they’re making their version of what it means to be stranded on an island and having to start from scratch.
[Review] Tormented Souls
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: April 14, 2022
Developer: Dual Effect / Abstract Digital
Publisher: PQube
Tormented Souls is next in line in wanting to revisit and recreate some of the classic moments that catapulted the horror genre to where it is today. It’s arguably one of the best attempts in recent memory to do so, with a design that’s clearly made from a place of passion, respect, and immense desire to bring back the likes of fixed camera angles, intense resource management, and a deeply detailed playground where immersion is absolutely key. Though Tormented Souls’ heart is in a good place, however, there’s no denying that it stumbles quite a bit, and the Switch version of the game isn’t also without sacrifice.
More: Abstract Digital, Dual Effect, highlight, PQube, top, Tormented Souls
[Review] Kirby and the Forgotten Land
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: March 25, 2022
Developer: HAL Laboratory
Publisher: Nintendo
Since 1992, Kirby has brought along a multitude of adventures on just about every generation of Nintendo hardware with many planets, worlds, and creative levels. Despite the series’ lengthy history and popularity, however, it never really seemed to get proper recognition until entries on Wii and 3DS where an installed base of millions were finally able and willing to try out just what franchise had to offer. Now in 2022, Kirby is back on his biggest and most beautiful adventure yet with Kirby and the Forgotten Land, and it’s exceeded all expectations with incredibly deep levels, fluid gameplay, an evolving hub, tons of replayability, and a joyful, memorable time from beginning to end.
[Preview] Neon White is a stylish perspective on speedrunning, parkour, heaven, and hell
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Interviews, Previews, Switch eShop | 0 comments
Annapurna Interactive has long been one of my favorite publishers with a catalog that’s unrivaled thanks to some of the most unique and memorable games the medium has seen. I’ve always said they’re the video game equivalent of what A24 is to film, and their ability to consistently bring together and showcase talent from a wide array of indie developers is what will always make them stand out within the industry. It’s no surprise then that they’d once again work together with the ever-evolving, consummate artistry that makes of the foundation of Ben Esposito’s creative intellect for his new Switch game, Neon White. With credits under his belt showcasing works across What Remains of Edith Finch, Tattletail, and Donut County, it’s clear that there’s no way to describe his work other than eclectic and forward-thinking, and with our recent invitation to see him personally present Neon White to journalists, it’s clear that the game is set to be another big hit with a game that’s as exciting and refreshing as it is fast and flashy.
How Nintendo can utilize PC while remaining a closed ecosystem
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Features, General Nintendo | 0 comments
With more and more companies around the world from a variety of backgrounds, philosophies, and talents merging and being bought up, making sure content offerings are plentiful while still remaining strategically available and accessible is becoming more and more important. Since 2020, the pandemic has completely changed the way we consume media on just about every platform and device available, whether it’s your Kindle, smart TV, mobile device, Xbox, or just about anything that has a screen on it these days. Formerly closed and proprietary devices such as Xbox, for example, have gone on to create their own Xbox Game Pass subscription service that has been wildly successful, seeing millions of active users and subscribers each month not only on Xbox devices, but allowing games available on the service to be played outside of the console as well. The Xbox experience has become more accessible than ever, and it’s through this strategy that is allowing Microsoft to pave the way forward for innovation within games distribution and consumption without borders.
[Review] Phantom Breaker: Omnia
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: March 15, 2022
Developer: Mages
Publisher: Rocket Panda Games
Phantom Break: Omnia comes at a time when I believe there’s a resurgence of fighting games that not only revel in creativity and content, but take pride in bringing in a wider audience as to not feel left out. This doesn’t just mean making it easier to button mash – because accessibility does not equate to that – but the combos themselves and the understanding of the inputs have become streamlined and much more logical. Now with Phantom Breaker: Omnia, the game thankfully finds an incredible sweet spot of keeping things equal parts fun and approachable for all sorts of players while still retaining that exhilarating feeling and rush for those that want to excel in their style and focus on more ranked, competitive play.
[Review] Atelier Sophie 2: The Alchemist of the Mysterious Dream
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: February 25, 2022
Developer: Gust
Publisher: Koei Tecmo
While the Atelier series continues to grow and bring in fans both new and old with each new colorful outing, protagonist, and luscious worlds we find ourselves on a journey with, there has also been a resurgence in some of its more seminal titles that helped bring the series to where it is today. With so many entries, characters, and overlapping stories set within particular worlds, each brings its own flavor and personality to the table. One such installment of the many Ateliers centers around Sophie Neuenmuller, the star of Atelier Sophie: The Alchemist of the Mysterious Book. While games within the franchise have all been standalone, some of them have also followed a certain theme and world that they share. Atelier Sophie 2: The Alchemist of the Mysterious Dream now brings Sophie back into the spotlight and tries to offer a conclusion to the answers she was still looking for years ago. Not only does everything look great in this new engine, but it’s the most well-optimized and beautiful Atelier game to date on Switch, also containing some of the cleanest interfaces, polished battles, and vibrant worlds yet.