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Hex Gambit is in development for Switch, One Man Left Studios has announced. The developer says the platform “is a perfect fit for our multiplayer focus, allowing you to easily gather friends around the TV for a couple of matches, or knock out a few turns while you’re out doing your thing.”

One Man Left Studios will be starting a Kickstarter campaign in August. Switch will be included as a reward option for backers.

For more on Hex Gambit, read the overview below. We’ve also attached a brief teaser.

PlatinumGames has opened a brand new Twitter account for its Japanese fans. To celebrate, Yusuke Hashimoto drew new Bayonetta art. Hashimoto is not only the director of Bayonetta 2, but also the producer on the series’ first game.

Based on the art and activity on the Twitter page, fans are speculating about Platinum’s potential plans for Switch. Some believe that the red and blue colors are a reference to the Joy-Con controllers. Platinum liked a tweet about the connection… and some other messages about Bayonetta and Switch.

Of course, this could very well amount to nothing. We do know though that Platinum is involved with Switch in some fashion.

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Nintendo Network

The latest round of Nintendo maintenance is taking place tonight. Switch / Wii U / 3DS is up first, followed by another period specifically affecting Nintendo’s new console.

Here’s the full schedule:

Switch / Wii U / 3DS (online play, rankings, etc.)

– 5 PM PT – 8 PM PT
– 8 PM ET – 11 PM ET
– 1 AM in the UK – 4 AM in the UK
– 2 AM in Europe – 5 AM in Europe

Switch (online play)

– 9 PM PT – 11 PM PT
– 12 PM ET – 2 AM ET
– 5 AM in the UK – 7 AM in the UK
– 6 AM in Europe – 8 AM in Europe

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Gust has sent out a couple of gameplay videos on its Twitter account for Nights of Azure 2, which is slated for Switch. Watch the footage below.


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It’s time for the latest Famitsu‘s most wanted games chart. There’s not too much movement this week, but Pokemon Ultra Sun/Moon appears at the very end.

Head past the break for the full chart. All votes were cast between June 15 and June 21.

Ubisoft had plenty to show at E3 2017 last month, and CEO Yves Guillemot spoke about the publisher’s slate in the video below. Guillemot talked Mario + Rabbids Kingdom Battle, Starlink, and more.

In its first week in Japan, The Alliance Alive sold around 25,000 – 30,000 copies. That may not seem like a lot, but FuRyu had realistic expectations. The RPG wasn’t overshipped as Dengeki reports that The Alliance Alive sold through 70 percent of its initial shipment.

The Legend of Legacy, FuRyu’s last 3DS RPG, saw first week sales of 53,974. It also sold through 83 percent of its initial shipment. The Alliance Alive has sold less so far, but it could have longer legs as the player reception has been more favorable this time around.

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Radiant Historia: Perfect Chronology wasn’t always intended for 3DS. In the art book included with the game’s special Perfect Edition in Japan, Atlus reveals an interesting piece of news about the development process.

Radiant Historia: Perfect Chronology was initially intended for “another handheld device”. However, director Mitsuru Hirata became too busy working on Tokyo Mirage Sessions #FE and the project was suspended. After the Wii U project wrapped up, Atlus turned its attention back to Radiant Historia, but the market ratio between 3DS and the other unnamed device was too significant when the project rebooted. Radiant Historia shifted to 3DS as a result.

While playing through the Trial of the Sword challenge featured in Zelda: Breath of the Wild’s new DLC, Sharkystheshotty stumbled into a bizarre area. He managed to enter this strange section of the world by clipping through a wall.

As for how he did it, Sharkystheshotty said the following:

“Was on trial three on the Medium trials and flew up near the chest on the floating platform and just went through a wall. Couldn’t get back in.. so I didn’t make it.

I don’t really remember exactly where but I flew up with my glider on trial 3 on the Medium trials near where the floating chest was on the wall by the corner. Best I can do.”

We’re not really sure where Sharkystheshotty ended up. It could be a test area, unused material, or something else entirely. Regardless, it’s certainly an odd sight to behold.

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Idea Factory and Compile Heart have yet to release any entry in the Neptunia series on a Nintendo platform. In the future though, perhaps that could change.

Neptunia producer Naoko Mizuno was asked about the possibility of the franchise appearing on Switch. Mizuno said in response, “It would be great if we hear feedback from our fans letting us know if they’d like to see Neptunia on the Switch, then it might be realized.”

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