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Digital Foundry and Eurogamer have a new report about the specs surrounding Switch. The big takeaways here concern the console’s CPU and GPU.

Below is a notable excerpt from the new report today:

“As many have speculated, the new Nintendo hardware does indeed feature two performance configurations – and the console is categorically not as capable in mobile form, compared to its prowess when docked and attached to an HDTV. And we can confirm that there is no second GPU or additional hardware in the dock itself regardless of the intriguing patents that Nintendo has filed suggesting that there might be. With battery life and power throughput no longer an issue, the docked Switch simply allows the GPU to run much faster. And to put it simply, there is a night and day difference here.

Where Switch remains consistent is in CPU power – the cores run at 1020MHz regardless of whether the machine is docked or undocked. This ensures that running game logic won’t be compromised while gaming on the go: the game simulation itself will remain entirely consistent. The machine’s embedded memory controller runs at 1600MHz while docked (on par with a standard Tegra X1), but the default power mode undocked sees this drop to 1331MHz. However, developers can opt to retain full memory bandwidth in their titles should they choose to do so.

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Capcom published two new Monster Hunter XX trailers today. Videos focusing on the Alchemy Style and SP mode can be seen below.

Super Mario Run is finally here, and various companies are coming forward with initial launch data for the game. That includes intelligence firm Sensor Tower.

Sensor Tower says that Super Mario Run grossed over $5 million worldwide in its first 24 hours. Some countries aren’t contributing to the total as much, such as Japan. But as Sensor Tower points out, “a variety of factors are undoubtedly at play, including regional income and spending habits.” Super Mario Run also beat out Pokemon GO’s first day gross revenue by roughly 67 percent and Clash Royale by more than 400 percent.

In terms of engagement, players spent about 16 minutes in the game on its first day. That number was 22 minutes for Pokemon GO and 28 minutes for Clash Royale to compare.

It’s also worth noting that Sensor Tower also has its own figure for first day downloads, coming in at five million. We’re not making quite as big a deal out of that figure though, since the actual range could be anywhere from about 2.85 million to 5 million.

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The November 2016 NPD report brought lots of good news for Nintendo. Pokemon Sun and Pokemon Moon were the big winners for Nintendo, with the two games marking the biggest debut in franchise history. The NES Classic Edition also sold nearly 200,000 units in its first month in the United States.

NPD group’s Mat Piscatella has also now revealed that 3DS experienced its highest monthly physical software spend in the history of the platform. That’s incredible to think about, given how the 3DS has been around for well over five years.

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Miitomo has updated with a new Miitomo Drop stage, “Let’s celebrate! Festive Holiday Fun #2”.

Available items include:

– Santa gal hat
– Santa gal dress
– Santa gal boots
– Winter night dress

Users can select Miitomo Drop stages from the Shop tab. Miitomo coins or game tickets are needed to play.

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It’s time for the latest Famitsu‘s most wanted games chart! Dragon Quest XI and Monster Hunter XX make up the top five, while other games like Zelda: Breath of the Wild and The Snack World are also on the list.

Head past the break for the full chart. All votes were cast between December 1 and December 7.

Now that SDK Spriter is available in all major regions, HullBreach Studios is turning its attention to the app’s first major update. Version 2.0 will be out sometime in 2017.

SDK Spriter will be adding some new features for free. Additionally, HullBreach intends to create some new DLC. Full details from an official Miiverse post are past the break.

Dragon Quest XI was first suggested for Switch when the game was originally announced last year. Square Enix then seemed to reconfirm it in an issue of Japanese magazine Nintendo Dream.

Dragon Quest XI finally resurfaced this weekend, but Square Enix didn’t have anything to say about Switch. Only the 3DS and PlayStation 4 versions were mentioned. In fact, the Switch logo isn’t even on the game’s teaser website.

There is good news though, as Dragon Quest XI has again been confirmed for Switch. A new entry on Nintendo’s Japanese blog shares the news. Unfortunately though, we don’t have any specific details. The common consensus is that Dragon Quest XI on Switch will take after the PlayStation 4 release. Maybe Square Enix will have more to say when the new console is officially unveiled in January. 

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Back to Bed was originally scheduled to his the European Wii U eShop this past Thursday. That didn’t happen, but the wait won’t be much longer. We’ve heard directly from the game’s developer that it’s officially set for next Thursday, December 22.

In North America, Back to Bed is “soon to follow”. A Japanese release is also on track for early 2017.

About a decade ago, Bottlerocket Entertainment was pursuing a new Watchmen game in collaboration with Warner Bros. It was planned to take inspiration from the comics that follows the Watchmen team as they impacted historical events. The team also tinkered around a Rorschach-focused title that would have offered third-person action gameplay in an open world.

We’ve heard that Bottlerocket Entertainment was actively targeting Wii as a probable multiplatform title. However, it wasn’t meant to be. With Bottlerocket needing a source of income and Warner Bros. still working on the contract, Brash Entertainment stepped in. Brash heard about Bottlerocket’s troubles, and put out a proposal for the developer to work on a new game based on The Flash. Bottlerocket accepted, meaning they would no longer be able to work on Watchmen.

The full report from Unseen64 can be viewed below.


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