Famicom R.O.B. pre-orders up on Amazon Germany
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Pre-orders for the Famicom R.O.B. amiibo are starting to go live at European retailers. You can now reserve the figure over on Amazon Germany. If other retailers open pre-orders (additional regions), we’ll let you know.
Marvelous says there’s more to come for the Senran Kagura series in 2016
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 12 Comments
Marvelous is planning further developments for the Senran Kagura series, according to producer Kenichiro Takaki. Speaking with 4Gamer, Takaki teased plans for 2016:
“I believe that 2016 will be a year that we’ll see even bigger changes than we did this year. I’d like for our team to become one and continue making fun games in this era, with tenderness and our unchanging love for boobs and games.”
Takaki added that fans can “look forward to new information on the Senran Kagura series” in 2016.
More: Kenichiro Takaki, marvelous, Senran Kagura
Japanese developers tease plans for 2016
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 26 Comments
With 2016 just a few days away, Japanese outlet 4Gamer caught up with a wide array of developers – 146 in total – to talk about the upcoming year. Here are some of the more Nintendo-related teases:
Capcom
Producer Masachika Kawata (Resident Evil Revelations): “First we’ll release Umbrella Corps for the shooter fans, but other than that, I think this year we may be able to make a number of interesting announcements. Please look forward to them.”
Director Shu Takumi (Ace Attorney, Ghost Trick, The Great Ace Attorney): Currently, for next year, I’m preparing my next project, and am working in parallel on supervising the screenplay for the Ace Attorney anime that will begin in April.”
Square Enix
Chief Planner Takashi Anzai: “It’s Dragon Quest‘s 30th anniversary! We have a number of projects, so please look forward to it.”
Spike Chunsoft
Director Kotaro Uchikoshi (Punch Line, Zero Time Dilemma): “In 2016, we’ll release the game version of Punch Line and the sequel to a certain title. The former is a complete game, and has an even deeper scenario than the anime dense in content. I think I’ll be able to share more information about the latter early in the year, so please look forward to it.”
Level-5
President Akihiro Hino (Yo-kai Watch, Ni no Kuni, etc.): “Level-5 is always thinking of and proposing new things to the world. I can’t let out the details yet, but in 2016 too we have all new ideas and various new titles to announce. Among them, there is also a sequel to a very popular series.”
More: Capcom, Level-5, Spike Chunsoft, Square Enix
GameStop restocks Little Mac, Shulk, Ike amiibo and more
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Several amiibo have been restocked at GameStop. The lineup includes Little Mac, Shulk, Ike, and plenty more. Find the full lineup here.
Amazon: Various amiibo on sale
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A number of amiibo are on sale over on Amazon. Mewtwo, Link, Ganondorf, Zelda, Toad, and Zero Suit Samus are all $10 each. Tom Nook and Mabel are also under $8. Finally, the Animal Crossing amiibo 3-pack has been discounted to $25. See all of the deals here.
The Art of Fire Emblem: Awakening coming in August 2016
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 7 Comments
Update 3 (12/26): Bumped to the top. This is now $16 off on Amazon.
Update 2 (12/24): Bumped to the top. Now available for pre-order on Amazon UK.
Update: The Art of Fire Emblem: Awakening can be pre-ordered on Amazon Canada here.
Dark Horse has teamed up with Nintendo to release a new art book in North America. Next August, The Art of Fire Emblem: Awakening will be available.
Here’s what you can expect from it:
The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!
The Art of Fire Emblem: Awakening is due out in comic shops on August 17 and in bookstores on August 30 (apparently a bit earlier at places like Amazon). Pre-orders are already live on Amazon here.
More: Fire Emblem: Awakening, top
Photos of the Pikachu Build-A-Bear
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Images | 1 Comment
We have a number of photos showing the Pikachu Build-A-Bear. Check them out in the gallery below.
If you purchased the web bundle ($60), you’ll get the Pikachu plushie with a sound clip of its different cries, along with a hoodie, Charizard costume, and special trading card. The in-store pickup version ($28) offered the standalone Pikachu with the Poke Ball sweatshirt for an extra $12.50.
More: Pokemon
Nintendo Minute – Game of the Year part finals
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
It’s the final Game of the Year selections in this week’s episode of Nintendo Minute. Kit and Krysta, along with MatPat “The Game Theorist”, Lamarr Wilson and Jirard “The Completionist”, present their picks for 2015 and fan categories. Watch the full video below.
More: Nintendo Minute
Nintendo – updated message from the president
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 14 Comments
Nintendo updated its investor site with a new message from company president Tatsumi Kimishima. This is actually the first letter from Kimishima aside from the one included in a previous business report.
In his note, Kimishima mainly touches on further making use of Nintendo IP. He (briefly) brings up NX, smart devices, and more. Read the full message below.
Since the launch of the Family Computer System (called Nintendo Entertainment System outside Japan) in 1983, Nintendo has been offering the world unique and original entertainment products under the development concept of hardware and software integration. In the field of home entertainment, the video game industry is one of the few industries established in Japan that spread around the world, and Nintendo has established itself as a well-known brand truly representing video game culture throughout the world.
With the belief in our mission to put smiles on people’s faces around the world through products and services, we have followed our basic strategy of expanding the gaming population by offering products that can be enjoyed by everyone regardless of age, gender or gaming experience. We now want to take this mission a step further by increasing the number of people who have access to Nintendo’s intellectual property (Nintendo IP).
More: Tatsumi Kimishima, top
Sakurai reflects on criticism
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 63 Comments
Smash Bros. director Masahiro Sakurai’s latest Famitsu column was all about the new DLC characters in the Wii U and 3DS games. Prior to this though, in another recent issue, he tackled the topic of criticism.
Sakurai begins his piece by talking about Star Wars and George Lucas, who is no longer involved with the franchise. He also reflected on a quote from Lucas in which he stated: “you go to make a movie and all you do is get criticized. And it’s not much fun. You can’t experiment.”
Sakurai then went on to say:
… I truly understand his feelings. You could say my body is filled with these feelings. Making something, and completing it is a huge undertaking, and there are a lot of places where fans can’t see. It’s like building a house, but people focus on a single painting that’s hung up on a wall in one room, and fixate on it, and keep listing off their complaints of that painting. These situations are very common.
For me, a familiar example would be…in Smash, Cloud recently became a playable character. And there were people that strongly criticized that, saying “Stop adding non-Nintendo characters!” This is completely ignoring the fact that I’ve added many, many Nintendo characters to Smash. It also ignores the many fans who were overjoyed at Cloud’s addition. Looking at the big picture, I am on the receiving end of countless amounts of truly trivial statements.
However, I think that’s okay. Different people value different things differently, and they should stay honest to that. For example, even I, as a fan (?) have my complaints with Star Wars. I honestly dislike Episode VI’s long-winded pacing and how easily the Empire Stormtroopers fall to the Ewoks. I think that the re-releases are redundant and superfluous. But, more than that, I am grateful that they showed me these various worlds, and let me enjoy them. Normally, I just don’t have the opportunity to vocalize my feelings of gratitude.
Those are just some of Sakurai’s comments from the column. You can read the full thing here.