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Amazon has posted the North American Story of Seasons: Trio of Towns boxart. Take a look at the packaging shot above.

You can pre-order Story of Seasons: Trio of Towns here. The 20 percent discount is now active, meaning Prime members can save $8.

Monster Hunter Stories got a big update in last week’s Famitsu. The magazine provided us with a first look at three new amiibo, plus new details on aspects like characters and areas. Famitsu also has a few details on another system in the RPG.

As previously mentioned, Monster Hunter Stories includes the Transmission Ritual. By using this, players can cross-breed two monsters to awaken a monster’s stats.

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First of all, pick the Otomon you’d like to have inherit bond DNA. Up to nine bond DNA slots are available and are show at the bottom right.

After debuting in Japan last October, 7th Dragon III Code: VFD headed to North America earlier this week. Take a look at a bunch of gameplay below.

Cragworks will soon be bringing its indie title BLOC to the Wii U eShop. Take a look at the launch trailer below.

The Tokyo Mirage Sessions #FE Special Edition contains several goodies. Probably the neatest of the bunch is an art book. Towards the end, you’ll find messages from three of the project’s most important developers: chief director/game designer Wataru Hirata, director Eiji Ishida, and producer Shinjiro Takata.

After going through the book, I thought it’d be worthwhile to share those messages here since each one is quite interesting (and lengthy!). Hirata’s note hits close to home in particular, as he thanks late Nintendo president Satoru Iwata – who passed away just a little over a year ago.

Head past the break for transcripts of Hirata, Ishida, and Takata’s messages.

Pokemon GO has landed in more and more countries over the past few days. Japan, however, still has yet to receive it.

Speaking with Forbes, Niantic CEO John Hanke explained that the delay comes down to server capacity.

He said:

“At present, the server capacity in Japan is not powerful enough. We are working hard with our partners in Japan to enable the servers to keep up with demand once the game goes online there. We expect it to be released by the end of July.”

Forbes also has its own speculation about what’s going on, and says “other game watchers and those familiar with Japan’s network complexities are suggesting that mid-September looks more likely.” I don’t think they can afford to wait that long. We’ll see what happens!

Source

Paper Mario: Color Splash will have a big emphasis on story. Humor is a big part of that, as producer Risa Tabata told GameSpot.

She said:

“When we think of what we cannot do in a traditional Mario game, what we came to was, ‘Well, definitely humor.’ So we wanted to focus on humor as much as possible. All these different people got together in meetings room and basically very, very diligently and seriously thought of how we could do the stupidest, craziest things possible.”

Color Splash takes inspiration from the last game in the series, Sticker Star, through the use of cards. You’ll use cards in battle gathered throughout the adventure to take down enemies. They can also be painted to perform more powerful attacks.

Tabata said of the card variety:

“There are tons of different cards in the game. Obviously Mario is going to be throwing fireballs at some point. There’s kind of like a spring jump where you can actually jump a ton of different times on one end.”

Tabata also elaborated on the cards by saying that it’s possible to “open up more card slots, [and] the amount of paint you’re able to store in your hammer will expand.”

Something else fans can look forward to in Color Splash is variety. According to Tabata, levels will offer different types of challenges.

“We kind of focused on trying to have each course have a different feel. One course might be more focused on battle, but another course might focus more on puzzle-solving. There are definitely different places where you will need to have platforming skills.”

Lastly, Tabata had this to say on the game’s style:

“The artists spent a lot of time thinking like, ‘Maybe we can try this and it’ll look really like paper. Maybe we’ll have to do this to make it look like paper.’ The base of everything is made from cardboard and then on top of that you’re layering different types of paper.”

Curve Digital has most of its games on sale. Titles like Stealth Inc 2, OlliOlli, and Lone Survivor can be had for just $1.

Here’s the full lineup:

Wii U

Lone Survivor: The Director’s Cut
Nova-111
OlliOlli (cross-buy)
Pumped BMX +
The Swapper
Thomas Was Alone

3DS

OlliOlli (cross-buy)
Titan Attacks!

Making the deals even sweeter, you’ll be given Gold Points on My Nintendo for each purchase.

By the way, these offers are live in Europe as well for €1 each, as mentioned in the European Nintendo Download report earlier this week. Stealth Inc 2 and Ultratron are also included in their sale. Not sure why those aren’t a part of the North American discounts!

Thanks to Kyoko for the tip.

Catching all of the original Pokemon in Pokemon GO may end up being a difficult task. That’s because, supposedly, there are exclusive Pokemon to find in the different continents.

Serebii says that Tauros is exclusive to North America. Mr. Mime can only be found in Europe. Kangaskhan is only in Australia, and Farfetch’d is located in Asia.

We haven’t been able to officially confirm this just yet. If it’s true though, folks who want to have all 151 Pokemon may need to do some traveling!

Source, Via

At E3 last month, NintenDaan was able to interview a couple of folks from 13AM Games: Dave Proctor and Alex Rushdy. You can watch the full discussion below as the two talk about Runbow Pocket, tease when we’ll hear about future announcements, and more.


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