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A half hour of direct-feed Bloodstained: Ritual of the Night footage is now available based on the new demo. Check it out below.

Zelda games – the mainline console ones in particular – have a propensity to be delayed. When asked why this tends to happen, Shigeru Miyamoto told Kotaku:

“First of all, it would be great if I didn’t have to put a release date out at all. But I have to.”

“I think there’s different reasons for delays. One could be that the direction just hasn’t been decided, which is probably the worst kind of delay. And the other is that the direction has been decided but putting that into reality—implementing that—is taking time. So it might have taken us six months to do this much. It’ll take us a year to do that much.”

Zelda producer Eiji Aonuma also weighed in, sharing the following:

Natsume prepared a bunch of screenshots from River City: Tokyo Rumble following the game’s E3 appearance last week. We have them in the gallery below, along with a couple of pieces of character art and a fact sheet.

Rubik’s Cube is out on the eShop today in North America and Europe for both Wii U and 3DS. Watch the launch trailer below.

Natsume has released the first official screenshots and art from Harvest Moon: Skytree Village. Additionally, a fact sheet has been distributed. We have all of that in the gallery below.

Sonic the Hedgehog’s 25th anniversary is today. Of course, SEGA hasn’t forgotten, and they’ve prepared a new video in honor of the occasion.

Here it is:

Bandai Namco has readied the latest trailer for its new Japanese 3DS game Taiko Drum Master: Dokodon! Mystery Adventure. We have it below.

Splatoon doesn’t have an official VR version, but fans are trying to make it a reality. A hack is being developed which features a Sony HMD headset, a modded water gun controller, and a GamePad strapped to the player’s back.

You can see how the results are panning out thus far below. The team is currently on version 3.0 of the interface.


Source, Via

More:

Thanks to Amazon, we now have the Japanese Sonic Boom: Fire & Ice boxart. See the image attached above.

Source

We’ve yet to see Link’s classic green tunic in The Legend of Zelda: Breath of the Wild. Is it in the game, or will it be absent this time around? Shigeru Miyamoto won’t say.

GameRant approached Miyamoto at E3 last week about the tunic. He said:

“I don’t know, but there are just a lot of clothes in this game. So maybe if we had green clothes people would want to wear it all the time. And yeah, with the variety of clothes you get, that this game offers, you can really customize your character. And I can’t really divulge too much more than this.”

Zelda producer Aonuma was similarly quiet when asked about the tunic as well.

Source


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