Playtonic talks a bit about bringing Yooka-Laylee to Wii U, still interested in amiibo
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Playtonic intends to create 3D platformer Yooka-Laylee for various platforms, including Wii U. One of the reasons this has been made possible is due to the Unity engine (which the game is built on), as it allows for a great deal of flexibility. Playtonic may encounter some issues along the way, but the team is “looking forward” to bringing Yooka-Laylee to Nintendo’s console, and the team’s passionate Wii U technical director should help in getting it up and running.
The studio’s Gavin Price told MCV:
Our engine, Unity, is multi-platform. But we will see what happens when we try switching on all the dev kits we will be receiving in the future. We have still got that hurdle to come across. But we are looking forward to it. We have a very good technical director, and he is a big Wii U fan. So we will be looking for parity across all the platforms if we can. And it would be nice to take advantage of a few platform features or exclusive content.
The possibility of amiibo support is something that Playtonic has mentioned before. It’s something that the company still hopes to pursue, but there’s no news on that front just yet.
With any big company, these discussions don’t happen as fast as us as a team of seven would like. When we want to do something, we can do it tomorrow. But when you are working with partners, we have to work with them at their speed. So something in that area is still very much in our plans, and there is nothing that is impossible to overcome, so what we do with that we will reveal at the right time. But we know what our own expectations are, because we are fans of this stuff ourselves, so we know what is right and what is expected.
More: Amiibo, Gavin Price, interview, Playtonic, Yooka-Laylee
SEGA open to creating more 3D Classics
Posted on 9 years ago by Brian(@NE_Brian) in News, Screenshots | 8 Comments
SEGA recently announced three new 3D Classics. 3D Streets of Rage 2, 3D Gunstar Heroes, and 3D Sonic The Hedgehog 2 have been added to the latest wave rather than starting a new series of re-releases. While SEGA has no plans to produce a third wave at present, there’s definitely some interest there.
Famitsu recently spoke with SEGA’s Yosuke Okunari and M2’s Naoki Horii about the possibility of more titles. In response, the two said:
Yosuke Okunari (Sega Games): These games aren’t the start of a new series [of re-releases; rather, they’re the second wave of games within a series] so we have no plans for the future.
Naoki Horii (M2): None at all!
Okunari: These three titles were put out for download overseas simply as an extension [to the existing series]. This really is the end for the second wave [of Sega 3D Classics]. Of course we want to consider the development of a third wave based on the response to this second wave, but we have no plans at this point in time. We’ll look at the big picture, that is, we’ll look at the sales trends of the physical release of the Sega 3D Classics line that went on sale last year [in Japan] as well as how the upcoming three titles perform in the global market. We’re happy to do this indefinitely if sales are good.
Zoink “would love” to bring Zombie Vikings to Wii U, looking into New 3DS
Posted on 9 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Wii U eShop | 0 comments
Zombie Vikings is the newest game from Stick it to the Man developer Zoink. It’s only been confirmed for platforms like the PlayStation 4 and Steam, but the studio’s publicist Mikael Forslind told Throwing Digital Sheep, “We would love to release on Wii U but we can’t promise anything at the moment.”
There are also possibilities when it comes to the New 3DS. Regarding the handheld, Forslind mentioned: “We are researching the hardware capacity some and once again we would love to release some games on the 3DS.”
More: indie, Zoink Games
Monster Hunter 4 Ultimate adds two new item packs
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Monster Hunter 4 Ultimate was updated with its third round of DLC, though that’s not the only thing that’s new. Capcom has prepared two new items packs as well. “MH4U Support Pack” and “MH4U Advanced Pack” are both free of charge.
Head past the break to find out what’s in both packs, and for instructions about how to obtain them.
More: Capcom, DLC, Monster Hunter 4 Ultimate
Yooka-Laylee reaches Kickstarter funding goal in under an hour
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 16 Comments
Yooka-Laylee may end up as one of the most-successful video game-related projects on Kickstarter. Playtonic just launched the campaign at 12 PM ET / 9 AM ET, and has already secured funding. The team was looking to raise £175,000 ($270,041) and that mark has already been surpassed.
Yooka-Laylee’s Kickstarter has several stretch goals planned. These include 2.5D/3D mine cart sections at £435,000, a two to four-player local multiplayer versus mode at £665,000, and a simultaneous day-one console launch on Wii U and other platforms at £1,000,000.
You can find the Yooka-Laylee Kickstarter campaign here.
More: indie, Kickstarter, top, Yooka-Laylee
Splatoon “Get ready for Turf War” promo
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Nintendo released a short promo video for Splatoon’s Turf War mode. View it below.
More: Splatoon
Another round of Yooka-Laylee footage (pre-alpha)
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: indie, Playtonic, top, Yooka-Laylee
Yooka-Laylee Kickstarter now live
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Playtonic has now launched its Kickstarter campaign for Yooka-Laylee. Check it out here.
Yooka-Laylee will come to Wii U if funds reach £175,000 ($270,041). If donations reach £1,000,000, it’ll hit all consoles simultaneously on day one.
More: indie, Kickstarter, Yooka-Laylee
Elliot Quest gets version 1.2.2 update, addresses bugs
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
PlayEveryWare issued a new Elliot Quest patch yesterday. Version 1.2.2 addresses various bugs, including a major one in which players were getting stuck in the graveyard after beating one of the game’s bosses.
Thanks to Max for the tip.