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Jiro Ishii was most recently at Level-5 where he made Time Travelers. Ishii was also the writer behind 428 and he contributed to the Zero Escape series.

Now Ishii is doing his own thing. He announced this week that he’s going freelance and will work independently. At the moment, Ishii is creating the story for the Kickstarter-funded anime series “Under the Dog”.

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NeoGAF’s “Celine” has put together a comprehensive roundup of Nintendo data. We have hardware and software data from 1983 all the way up to 2014. Several charts have been made as well.

Some notes:

– Based on shipment data provided by Nintendo itself directly from their site or other reports which used Nintendo data
– Only games published by Nintendo which shipped more than 1 million are presented
– For games released on NES, GB/C,SNES, N64, GBA, GC their LTDs are updated as of December 2006 with a few exception (GC top selling software)
– 4 games released on DS, Wii, 3DS, Wii U their LTDs are updated as of December 2013 or March 2014 (top-selling games are updated as of March 2014)
– Only exception is Mario Kart 8 for which shipment data was taken from July 2014
– Hardware data is shipment provided by Nintendo itself as of March 2014
– Most of these figures can be considered close to definitive with the exception of 3DS and Wii U
– GB contains GBC sales units as the two are considered one single platform by Nintendo
– Every figure is in millions of units
– Includes bundled units and DL units

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We have the file size for yet another eShop release: Underground. This game is a 984MB download on Wii U. If you’re in Europe, Underground will be available for purchase starting next week.

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Super Smash Bros. director Masahiro Sakurai recently spoke about the inclusion of the Wii Fit Trainer in the new Wii U and 3DS entries.

Sakurai’s words come from the latest issue of Japanese issue Nintendo Dream. You’ll find our translation of the excerpt below.

ND: Not only guest characters were shocking, but Wii Fit Trainer as well. It was a character no one saw coming, right?

MS: Yes, that’s right. Zero, none… (laughs)

(everyone laughs)

Plenty of gaming companies rang in the New Year with well wishes. We’ve rounded up some of the content that came in throughout the day below. You’ll find various messages from Nintendo and plenty more!


Read on below for details concerning Monster Hunter 4 Ultimate’s latest DLC quest in Japan. You’ll also find some screenshots above.

– Features the village chief from Monster Hunter 2 Dos’ Jumbo Village
– No longer a chief in this quest
– Currently an adventurer
– Something recently caught his attention, and he’ll need help from a Hunter
– A bunch of Remobras have been going wild, and they’ve been getting in the way of the former chief’s investigation
– Defeat them to help him out
– Players will face an Elder Dragon that suddenly appeared in Dondruma
– You’ll need to be of G 1-star rank to take on the episode quest

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Club Nintendo Europe is back up and running following yesterday’s issues. Note that if you’re missing stars, they haven’t gone anywhere. Nintendo is in the process of restoring proper point values.


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The well-known Dolphin emulator now features functionality for Wii U’s GameCube Controller Adapter. There’s native support, meaning Dolphin will auto-detect the accessory once users set everything up.

Arguably the best aspect of today’s news is that the GameCube Controller Adapter for Wii U allows for 1:1 joystick input. Players no longer need to deal with strange deadzones or messed up L/R triggers.

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The latest translations from Nintendo Dream’s interview with Masahiro Sakurai cover the inclusion of three characters in Super Smash Bros. for Wii U/3DS. We get to hear more about why Sakurai wanted to feature Duck Hunt in the game, as well as the Mii Fighter and the return of Dr. Mario.

The translation in full:

Aside from an interview with Masahiro Sakurai, this month’s issue of Nintendo Dream also features an interview with Shigeru Miyamoto. Miyamoto answered several yes/no questions covering his personal life and more. What’s interesting is that these questions were asked before, and Nintendo Dream shares how his answers stack up to the past.

Here’s a translation of what was included in the magazine:


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