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Square Enix brought in a secondary developer to work on Final Fantasy Explorers. It’s now been confirmed that Racjin created the game. Racjin is the team behind SaGa 2 and SaGa 3 for DS among other titles.

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It’s time for the latest Famitsu’s most wanted games chart! Final Fantasy XV, Persona 5, Final Fantasy Explorers, Tales of Zestiria, and Dragon Quest Heroes are the new top five.

Head past the break for the full chart. All votes were cast between November 27 and December 3.

Super Smash Bros. for Wii U features “secret” audio clips known as Palutena’s Guidance. By playing as Pit in the Palutena’s Temple stage and pressing the down taunt at the right moment, you can hear conversations about the different characters on the roster.

Interestingly, one hidden audio clip on the disc was recently discovered. Listen to it below:


What might this be about? Is it a generic placeholder? Something more?

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Another new Koji Kondo interview has popped up online, this time coming from GameSpot.

Kondo was asked about a number of topics. He answered some general questions as well as ones that were a bit game-specific. Naturally, Zelda was one of the franchises GameSpot brought up.

When asked if The Legend of Zelda: Majora’s Mask 3D will feature music that is mostly the same as the original, Kondo responded:

Actually, with Majora, we thought it was really important to protect the feeling of the game because the music was tied so well to the original gameplay. We’ve done some clean up on the audio quality, but the music itself we haven’t changed.

We did some rebalancing, of course, to make it sound good on the Nintendo 3DS. Before you were hearing it out of you TV speakers, and we just needed to do some rebalancing for that now that it’s on a handheld.

Here’s a look at the North American boxart for Kirby and the Rainbow Curse. No angry Kirby!

Thanks to Jake for the tip.

The online experience in Super Smash Bros. for Wii U/3DS will continue to be improved. However, director Masahiro Sakurai has indicated that there will not be any additional balance patches.

Sakurai told Famitsu in this week’s issue:

—In the future, do you plan on adjusting or balancing the game further through a patch?

Sakurai: We don’t have any such plans, but at the very least we will be working on a few things connected to the online play experience, bit by bit.

If we were to do something like tweak characters’ customized special moves, then there’d be no end to it. But with that said, if there are any glaring issues, we may address them.

—That’s because with customized special moves or items, you can only play with them enabled online with players who are in your friends list, isn’t that right?

Sakurai: When playing with your personal friends, I think it’s probably more interesting that you can almost cheat a little through customizing your character. *Laughs*

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