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Bringing this to the front page as this post has been updated with correct information…

2 1 WII SPORTS RESORT WII NINTENDO NINTENDO
1 2 WII FIT PLUS WII NINTENDO NINTENDO
3 3 NEW SUPER MARIO BROS. WII WII NINTENDO NINTENDO

5 4 CALL OF DUTY: MODERN WARFARE 2 XB360 ACTIVISION ACTIVISION BLIZZARD
4 5 MARIO & SONIC AT OLYMPIC WINTER GAMES WII SEGA SEGA
7 6 FIFA 10 XB360 EA SPORTS ELECTRONIC ARTS
8 7 CALL OF DUTY: MODERN WARFARE 2 PS3 ACTIVISION ACTIVISION BLIZZARD
6 8 ASSASSIN’S CREED II XB360 UBISOFT UBISOFT
10 9 MARIO KART WII WII NINTENDO NINTENDO
9 10 FORZA MOTORSPORT 3 XB360 MICROSOFT MICROSOFT


David Jaffe, the creator of God of War, recently posted some messages on his Twitter account reflecting on what he would change in the series. Of course, the gameplay style of God of War is set in stone and Jaffe no longer works on the franchise. Nonetheless, Jaffe seems to appreciate Zelda and explained that he would mix God of War together with the structure from the Zelda titles on the N64 if he had the chance to make the first game now.

“If I were to do GOW now, I would do GOW meets ZELDA 64 structure. Much more interested in immersive games now vs. scripted experiences…But I think Zelda open world+GOW  puzzles/combat=pretty good mash. Many other games have mash’d that up…Not to imply I don’t love GOW. I DO very much. But I just would not design it the same way now, in 2010.”

Source


MySims Agents DS video

Posted on 9 years ago by (@NE_Brian) in DS, News | 0 comments

Thanks to PlayStati0nNetwork for the news tip!


WiiWare

Eat! Fat! FIGHT! – 311 blocks
Rabbids Lab – 268 blocks
Castlevania: The Adventure Rebirth – 263 blocks
The Magic Obelisk – 220 blocks

VC

PilotWings – 19 blocks

DSiWare

The Oregon Trail – 97 blocks
Glow Artisan – 64 blocks
Sudoku Sensei – 29 blocks
Arcade Hoops Basketball – 27 blocks
Master of Illusion Express: Psychic Camera – 22 blocks


Videos

WiiWare Top Picks
New Super Mario Bros. Wii Challenge 1
Wii Fit Plus Challenge 1
The Crystal Bearers Developer’s Diary 2
Super Monkey Ball Step & Roll Gameplay Video 2
No More Heroes 2: Desperate Struggle Postcards Teaser
No More Heroes 2: Desperate Struggle Workout Teaser
Castlevania The Adventure ReBirth Info
Eat! Fat! FIGHT! Info
Rabbids Lab Info
The Magic Obelisk Info
PilotWings Info Video
Sudoku Sensei Info
System Flaw Info Video
Calling Teaser Video
PES 2010 Info Video
Disney The Princess and the Frog TV Spot
Dawn of Heroes Teaser Video
Walk It Out! Info Video
Dementium II Info Video
Data East Arcade Classics Info Video
The Secret Saturdays: Beast of the 5th Sun Launch Video

Demos (Expire 1/3)

Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
Cooking Mama 3: Shop and Chop
Mario and Sonic at the Olympic Winter Games – Alpine Skiing
James Patterson Women’s Murder Club: Games of Passion
Naruto Shippuden: Ninja Destiny 2
Imagine Teacher: Class Trip


Tetsuya Nomura is quite a renowned figure in the gaming industry, perhaps most notably for his contributions to the development of Final Fantasy and Kingdom Hearts titles. Most recently, Nomura has been rather busy with Kingdom Hearts Birth By Sleep, but that’s not all he’s been working on. In the latest edition of Gamega, Nomura told the magazine that an announcement will be made next year regarding a game people have been hoping anticipating. It’s also a game that he has received requests to create. This title is so significant that Nomura believes there will be a big reaction when it is unveiled. Right now, we don’t know whether this is in fact a Wii or DS game and unfortunately we’ll have to until sometime in 2010 for an announcement.

Source


This is another snippet from Capcom’s investor Q&A…

“Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies. Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances. We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such games.”

In some ways, letting overseas companies develop new games in existing franchises can be risky. The latest Bionic Commando game, while it did not see a release on the Wii, received mixed feedback and hasn’t sold too well in the U.S.

Source


This is another part of Nintendo Power’s “250 reasons to love Nintendo” in their latest magazine. The list is in no particular order.

– Astro Boy: Omega Factor (GBA)
– Billy Hatcher and the Giant Egg (GCN)
– Shantae (GBC)
– Rocket: Robot on Wheels (N64)
– Metal Arms: Glitch in the System (GCN)
– Drill Dozer (GBA)
– Skies of Arcadia: Legends (GCN)
– Ogre Battle 64: Person of Lordly Caliber (N64)
– Zack & Wiki: Quest for Barbaros’ Treasure (Wii)
– Beyond Good & Evil (GCN)



Last week, Capcom stated that three of their titles would be delayed to the next fiscal year. However, the company may be prepared to shift the release dates of other titles as well. Capcom has put up their most recent investor Q&A and said that they may not be able to ship all of their titles scheduled for the next fiscal year. Basically, there will be a backup as a result of delaying the launches of Monster Hunter 3 (overseas release), Lost Planet 2, and Super Street Fighter IV.

“The main reason is our outlook for a sales recovery in the home video games business. However, due to the delay in the launch of titles originally scheduled for this fiscal year, we may not introduce all of the titles that are planned for the next fiscal year. Consequently, we will have to reexamine the title lineup in the next fiscal year and afterward from the standpoint of achieving sustained growth. In addition, we believe that the online game business will be another major source of growth in sales and earnings.”

Source 1, Source 2