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During the 25th anniversary Sonic panel at SXSW earlier today, attendees were treated to a history lesson of sorts. The session looked back upon some of the franchise’s more notable installments as well as the Blue Blur’s appearance in other games – including the Mario & Sonic series.

Here’s what Yuji Naka, one of the creators of Sonic, had to say about those initial conversations with Nintendo:

“So yes it is true. Back in the day I did go to Kyoto to visit Nintendo and wanted to have a meeting with Mr. Miyamoto and figure out could we make a game maybe with Mario and Sonic together. Although those original conversations happened about three years before the Olympics game came out, we weren’t able to really make a game that featured Sonic and Mario back from that original conversation, but because we had those conversations, it kind of kicked off future conversations with Nintendo which afterwards led to the Olympic game coming out.”

After these comments, SEGA’s Aaron Webber asked if it’s because of Naka that we have Sonic in Smash. In response, Naka noted the following, as relayed by his translator:

“The original Sonic becoming a part of the Smash Bros. game was also part of that conversation. During the GameCube development for Smash Bros., he really wanted to get Sonic into that game, but it was just too late in the development process and couldn’t get it in for GameCube, but they did move forward and put Sonic in for the Wii version.”

Sonic Boom: Fire & Ice is launching for 3DS on September 27, SEGA revealed today. That announcement was just made during a panel at SXSW.

Sonic Boom: Fire & Ice was originally on track to release last holiday. However, SEGA delayed the game last September. The company said this was done “to make sure the game has the time and polish needed”.

Plenty of gameplay is in for Mario & Sonic at the Rio 2016 Olympic Games’ story mode on 3DS. Take a look at 2 hours of footage below.

This month’s issue of V Jump has another update on Dragon Ball: Project Fusion. Thanks to the magazine, we have new information about some of the fusions.

V Jump introduces three fusions that can be found in the 3DS game: Pirilin (Piccolo x Krillin), Gorilin (kid Goku × Krilin), and Krigohan (Krillin x kid Gohan). Pirilin (some are also calling this Prilin) looks to be a standard fusion, whereas the other two are a bit unique. Gorilin and Krigohan use EX Fusion through a special arm band/bracelet created by Capsule Corp. This allows two people of different strength to merge.

Dragon Ball: Project Fusion is due out in Japan later this year.

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Nintendo has added in an official listing for Disney Art Academy on its website. The page contains some English screenshots, along with a fact sheet of sorts with additional details about the title.

We’ve rounded up the images in the gallery below. You can also head past the break for the fact sheet, which details elements like the Magic Brush, sharing a demo via Download Play, and more.

As part of a new feature on Yo-kai Watch, MCV spoke with Nintendo UK product manager Remy van Leeuwen about the series.

First, van Leeuwen discussed Yo-kai Watch’s potential in the west. The Yo-kai themselves, their emotional abilities, and the comedy aspect could all help to connect with kids.

He said:

“It is difficult to say whether it will have the same impact in the West, but I definitely think that there is a lot of potential for it, especially working together with the likes of [toy company] Hasbro and [TV company] Turner. Everyone is going to back it to its fullest. Because of the nature of Yo-kai and their emotional abilities, it makes it quite easy for kids to relate to them. For instance, there is a Yo-kai called Cheeksqueek, which basically makes people fart. That’s been a hit with kids in our research.”

“One of the other key aspects that will definitely resonate with kids in the UK is the comedy aspect to it. The characters themselves are just funny, and they’re quite deep, too. We will be trying to bring that out in our campaign.”

Play Nintendo is kicking off a new video series to promote the launch of Mario & Sonic at the Rio 2016 Olympic Games. Take a look at the first episode below called “Training for Rio!”.

Nintendo has updated the Hyrule Warriors and Hyrule Warriors Legends website with pricing information for today’s newly-revealed DLC packs. You can find the rundown of how much each download will cost in both the United States and Canada below.

Master Wind Waker Pack (DLC Pack 1), 3DS only

3DS – $0.99 USD / $1.39 CDN

Link’s Awakening Pack (DLC Pack 2)

3DS – $6.99 USD / $9.89 CDN
Wii U – $4.99 USD / $7.09 CDN
Wii U / 3DS – $9.99 USD / $14.09 CDN

Phantom Hourglass & Spirit Tracks Pack (DLC Pack 3)

3DS – $6.99 USD / $9.89 CDN
Wii U – $4.99 USD / $7.09 CDN
Wii U / 3DS – $9.99 USD / $14.09 CDN

November 2016 – A Link Between Worlds Pack (DLC Pack 4)

3DS – $6.99 USD / $9.89 CDN
Wii U – $4.99 USD / $7.09 CDN
Wii U / 3DS – $9.99 USD / $14.09 CDN

Season Pass

3DS – $14.99 USD / – $21.19 CDN
Wii U – $9.99 USD / $14.09 CDN
Wii U / 3DS – $19.99 USD / $28.19 CDN

Legends Character Pack, Wii U only, separate from season pass

Wii U – $12.99 USD / $18.39 CDN

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The Hyrule Warriors Legends goodness continues with a new trailer from Nintendo. Come watch a video focusing on the characters below.

Several new English gameplay videos have arrived for Mario & Sonic at the Rio 2016 Olympic Games on 3DS. Each one can be found below.


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