Persona Q: Shadow of the Labyrinth trailer #2
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
More: Atlus, Japan, Persona Q: Shadow of the Labyrinth, top
Reader Poll #31 – What were the best Wii U and 3DS games of 2013?
Posted on 10 years ago by Austin(@NE_Austin) in 3DS, Features, Reader Poll, Wii U | 8 Comments
This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read on the next podcast! Thanks very much.
Thanks very much. As stated above the topic for you guys this week is “What are the best games of the year on Wii U and 3DS?” Check out two small questions in there.
More: 3DS, Game of the Year, highlight, wii u
Pokemon X and Y development details – took 3.5 years to make, over 500 staffers, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
Game Freak director Junichi Masuda shared a whole bunch of development information about Pokemon X and Y in a new blog post. You can find a roundup of information below.
– Took roughly 3.5 years to make
– Basic concepts for the games were “beauty,” “bonds,” and “evolution”
– Developed with the idea of players “raising their Pokémon with love”
“There’s an even bigger theme to the game, however; one that I’m always thinking about when I’m directing Pokémon games, and one that I think applies to the real world: ‘Let’s create a better world together’.”
– Masuda feels that the one’s life depends on the chance encounters that they have with other people
– Encounters based on your age or interests or other factors
– These encounters shouldn’t be about fighting, but rather about making a better world together
“The titles ‘X’ and ‘Y’ come from this idea. The letters ‘X’ and ‘Y’ suggest lines on an axis. The lines of both letters head in different directions, but there’s a point at which they cross, or intersect. I used the letters with the idea of intersection in mind; the idea of the common points we share with one another, rather than our differences.”
“It took three and a half years to develop this game. Taking into account the localization groups for each language, more than five hundred people were involved in the development.”
More: Junichi Masuda, Pokemon X/Y, top
Persona Q: Shadow of the Labyrinth music samples
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Atlus has shared a couple of music previews for Persona Q: Shadow of the Labyrinth.
First up, here’s a glimpse of the battle theme when using Persona 3 protagonist:
And background music from one of the game’s fields:
Image: A comparison of Zelda in the different Smash Bros. games
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, GameCube, Images, Wii U | 5 Comments
Nintendo finally confirmed Princess Zelda for the new Smash Bros. games today. How does her model compare to previous entries? You can find out by checking out the comparison above.
Princess Zelda confirmed for Super Smash Bros. Wii U/3DS, first screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Screenshots, Wii U | 14 Comments
More: Super Smash Bros., The Legend of Zelda, top
Nintendo comments on network issues – apologies for the trouble, hopes to resolve things soon
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, General Nintendo, News, Podcast Stories, Wii U, Wii U eShop | 4 Comments
On Twitter, Nintendo has responded to the online/network issues that have been affecting its various platforms for the past day or so.
Nintendo Europe/UK started out by apologizing for the different problems users have encountered and thanked fans for their patience.
We're truly sorry to notice general network service problems. Hopefully we can resolve the matter soon. Thank you for your patience.
— Nintendo of Europe (@NintendoEurope) December 25, 2013
Nintendo of America offered similar comments. Additionally, the company offered some support for issues pertaining to the creation of new Nintendo Network IDs.
Hi, everyone. We're aware that some of you are encountering issues with eShop and creating NNIDs. Our team is working hard to resolve them…
— Nintendo of America (@NintendoAmerica) December 25, 2013
…And we are truly sorry for any inconvenience. Please follow us for more updates. Thank you for your patience!
— Nintendo of America (@NintendoAmerica) December 25, 2013
Most updated information on Nintendo Network ID (NNID) creation issue – http://t.co/J27KKLAoG8
— Nintendo of America (@NintendoAmerica) December 25, 2013
Kirby Triple Deluxe art
Posted on 10 years ago by Brian(@NE_Brian) in 3DS | 0 comments
More: Kirby Triple Deluxe
Update: Wii/DS as well – Wii U, 3DS online services experiencing outages
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, DS, News, Podcast Stories, Wii, Wii U, Wii U eShop | 15 Comments
Update 2: Nintendo’s response here.
Update: Wii and DS are having issues as well.
Wii U and 3DS have both been hit with a large amount of issues with regard to online/network services. Users may experience problems accessing the eShop, Miiverse, updates, and online functionality within games.
Nintendo estimates that the Wii U eShop began facing issues at around 2:08 AM PT / 5:08 ET today, though many couldn’t connect starting last night. Wii U’s network services as a whole went down at 5:15 AM PT / 8:15 AM ET.
The 3DS, meanwhile, began seeing network outages at about 2:08 AM PT / 5:08 ET as well.
More: top
Bravely Default gets more DLC bosses
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Square Enix is bringing another round of bosses to Bravely Default in Japan. Through December 31, players can face the heaven devil Shirohato. The heaven devil Choo will be available between January 2 and January 6.