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The Alliance Alive is now available in Japan. Hours of footage is in from the likes of Famitsu, with their video posted below.

Ever Oasis has received a first update, though it isn’t terribly exciting. Players can download version 1.1. Nintendo says of the update, “Adjustments have been made to make for a more pleasant gaming experience.”

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GungHo Online Entertainment is officially working on a new game for Switch. We don’t know what it is exactly, but the project was teased as an “action game for all ages with a lighter, comical tone.”

GungHo’s Switch title won’t just be for Japan. President and CEO Kazuki Morishita has confirmed plans for the west, and the company may have other titles for the console as well.

Morishita spoke about this and more in an interview with Nintendo Life. Aside from Switch, he touched on Puzzle & Dragons as well as working with Nintendo on Puzzle & Dragons: Super Mario Bros. Edition.

You can read some comments from Morishita below. The full interview is located here.

The new fighter Dragon Ball FighterZ has received a great deal of attention since its announcement at E3. However, it’s not the first time that Bandai Namco and Arc System Works are partnering on this sort of game. The two companies worked together on Dragon Ball Z: Extreme Butoden, which came to 3DS in 2015.

With Dragon Ball FighterZ having been revealed, Game Informer spoke with producer Tomoko Hiroki about Extreme Butoden’s origins. When asked why Bandai Namco was interested in working with Arc System Works in the first place, Hiroki explained:

“Because we’ve had games like Super Butoden (a fighting game that released on the Super Nintendo) we’ve had a lot of fans saying, ‘We believe the roots of Dragon Ball [in games] are actually 2D fighting games.’ And we knew that Arc System Works had this pedigree. That’s where we felt their appeal was, and why we’re deciding to work with them.”

Dragon Ball FighterZ is currently not planned for Switch. Hiroki has suggested that it could come to the console with enough fan interest, however.

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Atlus came out with a new demo for Radiant Historia: Perfect Chronology in Japan this week. We’ve posted some footage of it below.

GamesIndustry has shared a listing of the best-selling games in the UK for the month of May 2017. Have a look at the full results below.

Last MonthThis MonthTitle
New Entry1Injustice 2
New Entry2Prey
13Mario Kart 8: Deluxe
34Grand Theft Auto V
55FIFA 17
26Tom Clancy’s Ghost Recon: Wildlands
107Rocket League
48LEGO Worlds
119Overwatch
610The Legend of Zelda: Breath of the Wild
811Call of Duty: Infinite Warfare
1212Horizon: Zero Dawn
New Entry13Farpoint
Re-Entry14Gears of War
1415Forza Horizon 3
1316LEGO City Undercover
3517Resident Evil 7
New Entry18Fire Emblem Echoes: Shadows of Valentia
Re-Entry19Dishonored 2
1820Sniper: Ghost Warrior 3

It’s worth noting that Nintendo held onto the top spot with revenue. Mario Kart 8 Deluxe, Zelda: Breath of the Wild, and Fire Emblem Echoes: Shadows of Valentia contributed to that.

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This week brought us a first look at Europe’s special Metroid: Samus Returns Legacy Edition. It features all sorts of goodies, ranging from an art book to a steelbook modeled after the original Game Boy Color release.

We have another look at the Metroid: Samus Returns Legacy Edition packaging above. As for the general European boxart, that’s below.

Source: Nintendo PR

It was rumored a couple of years ago that MercurySteam attempted to pitch a Metroid game for Wii U and 3DS. Then in 2016, the studio denied that report. What makes things really interesting is that, last week, Nintendo and MercurySteam announced Metroid: Samus Returns for 3DS.

So what happened here? Liam Robertson, who reported on the rumor originally, shared his latest findings in a new video.

Thanks to V Jump, we have a good look at FuRyu’s new 3DS RPG The Alliance Alive, a spiritual successor to The Legend of Legacy. View a bunch of footage below.

USgamer was able to send out some questions to Ever Oasis director Koichi Ishii. Among the topics talked about include choosing 3DS over Switch, inspirations taken from working on the Mana series, and the game’s lack of multiplayer.

Read up on Ishii’s responses to these areas below. Find the full interview on USgamer here.


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