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Puzzle & Dragons X is launching in Japan on July 28, GungHo Online Entertainment announced today. The retail version will be priced at 4,800 yen while the digital release will cost 4,074 yen. Reservations begin on March 16.

Puzzle & Dragons X will come in two versions: God Chapter and Dragon Chapter. Each one will have some unique monsters. The games also feature a Capture Mode, co-op, and a battle mode.

Here’s the first trailer:

As previously announced, Puzzle & Dragons X is getting a manga adaptation by Momota Inoue in CoroCoro starting with the April 15 issue. An anime is also planned from Studio Pierrot starting on July 4 on TV Tokyo.

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Shin Megami Tensei IV Final sold just over 96,000 copies in its first week in Japan, as reported by Media Create a few days ago. The sales tracker has since relayed additional information about the game’s performance.

According to Media Create’s data, Shin Megami Tensei IV Final sold through 73.28 percent of its initial shipment. On the other hand, the first Shin Megami Tensei IV sold 189,000 copies in its first week with a sell-through rate of 80.14 percent. That means sales were halved with Final, and the consumption rate was a bit lower. This new 3DS entry also saw about half as many few pre-orders – 56,000 units compared to the original’s 98,000 copies. Overall, Media Create points to an assumption that a percentage of series fans who bought the prequel have left the scene.

A demo for Haikyuu!!: Cross Team Match was recently made available on the Japanese 3DS eShop. View the video below for a look at the game.

USGamer has published a new interview with Fire Emblem Fates director Kouhei Maeda, producer Masahiro Higuchi, and Nintendo director Genki Yokota. Between the three, they commented on making Birthright and Conquest at the same time, the input of novelist/manga writer Shin Kibyahashi, and the series’ future.

Continue on below for a breakdown of the interview. You can find the full article here.

With Fire Emblem Fates’ North American arrival just a few hours away, Polygon posted another video showing off the My Castle feature. Take a look at it below.

Just like in Europe and Japan, Pokemon Rumble World will be seeing a retail release in North America. This will launch on April 29.

Pokemon Rumble World’s retail version ditches the in-game purchases. As soon as the tutorial ends, you’ll receive 3,000 Poke Diamonds and a Poke Diamond Digger at the in-game shop. Players will also be given 40 Poke Diamonds each day.

Pokemon VIP Cards can be obtained in the in-game shop. The Balloon VIP card lets you inflate any hot-air balloon for a single Poke Diamond. Also, the Timing Stop VIP Card lets you use the Timing Stop to pick which stage you’d like to visit for only one Poke Diamond. You’ll need to acquire the Timing Stop before acquiring the Timing Stop VIP Card.

Note that saved data cannot be transferred between the free-to-download and package versions. However, StreetPass and SpotPass functionality will work between the two games.

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Bandai Namco has sent out a heap of new Assassination Classroom: Assassin Training Plan screenshots and art. All of today’s images can be seen below.

Nintendo UK has posted a brief video showing a sneak peek of the Bravely Second art book. This will be included in North American and European versions of the game’s collection’s edition.

Return to PopoloCrois: A Story of Seasons Fairytale has now released on the European 3DS eShop. You can view the game’s launch trailer below.

A few new details about Dragon Ball: Project Fusion have emerged from this week’s issue of Jump. Primarily, we have news about the characters.

Dragon Ball: Project Fusion features your own main character. However, it’s unknown if you can really modify him similar to the series’ last release, Dragon Ball Xenoverse. Jump mentions that you’ll be the one doing the adventuring, and you’ll meet with legendary fighters.

We also get a first look at a brand new character called Pinijji. Jump doesn’t say who he is or what his role is.

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