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Nintendo has a habit of re-releasing Zelda games. Whether it be simple ports or remakes, we’ve seen past entries return rather frequently.

In an interview with Game Informer, series producer Eiji Aonuma explained why Zelda games are re-released so often. He explained:

The Zelda: Link’s Awakening on remake on Switch brings back a familiar face. Dampé, a character from Ocarina of Time, is involved with the game’s dungeon creation feature.

Speaking about Dampé’s inclusion, series producer Eiji Aonuma told Game Informer:

Nintendo kicked off its E3 2019 live stream today with a lengthy look at Fire Emblem: Three Houses. We have the full recording below.

Torchlight II is officially happening on Switch, and a release date has been set. Thanks to the porting efforts from Panic Button, the dungeon crawler will launch on $19.99.

Here’s an overview of the game, along with a trailer:

Grasshopper Manufacture has issued an official announcement for its new Switch game No More Heroes 3. Find the full press release below.

Fire Emblem: Three Houses will naturally be dubbed with English voiceovers. However, Nintendo has now confirmed that dual audio will be included. That means players will be able to switch between English and Japanese voices. The news was just shared during the Nintendo Treehouse: Live stream at E3 2019.

Fire Emblem: Three Houses launches July 26.

Destructoid has provided another round of details about No More Heroes 3 following an interview with Suda51. Some concept art has also come in. For the full roundup, continue on below.

It’s the second day of E3 2019, and the fun continues with another lengthy live stream from Nintendo. There’s no presentation today, but Nintendo Treehouse: Live will be going for hours on end.

You can watch the stream as it happens below. We’ll be sharing any gameplay and any other information that pops up throughout the day.

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Destructoid was able to play Harvest Moon: Mad Dash at E3 2019 and has shared first details and screenshots. For the full roundup, continue on below.

Nintendo Switch

Panic Button initially jumped on Switch, which allowed the team to bring over a number of high-quality ports. Rocket League, Doom, and Wolfenstein are just some of the games the studio worked on.

Panic Button wasn’t sure how Switch would turn out when the company was first introduced the system, but co-founder Michael Traub told Engadget that the company “saw the potential in it.” Panic Button also thought the device could be a bit more powerful than some people would give it credit for.


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