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Another episode of Nintendo Minute has gone live on Nintendo’s North American YouTube page. Super Mario Maker is once again the focus, as Kit and Krysta once again highlight their favorite levels. Watch the new video below.

Comcept, Inti Creates, and Deep Silver announced a new release date for Mighty No. 9 today. The game is now confirmed to be shipping on February 9, 2016 in North America and February 12, 2016 in Europe. On 3DS, Mighty No. 9 will be shipping at a later date.

Today’s news was announced at TwitchCon. It’s also worth mentioning that the PC demo is live on Humble Bundle for Kickstarter backers.


Mighty No. 9 was most recently planned for September 15. However, the release date was shifted at the beginning of August.

Later tonight, Nintendo will officially be adding the Tri-Slosher to Splatoon. Take a look at some footage of the weapon below.

Thanks to Hank for the tip.

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There’s no doubt that FAST Racing NEO is one of the most anticipated Indie titles coming out on the Wii U, not to mention one of the best looking, but one particular thing people keep bringing up since we first got a chance to properly see it a E3 this year is its similarity to F-Zero.

Art Director of FAST Racing NEO, Martin Sauter, is very much well aware of this, and recently revealed a brand new Hero Mode specifically designed for those that love a challenge and are fans of F-Zero.

In FAST Racing NEO, normally when you go through the shiny strips on the sides, they serve as giving you a replenishment of your boost gauge, but in Hero Mode, the gauge will now serve as the racer’s shield. Hero Mode is specifically designed to be a challenge for the more experienced players, and you must finish in 1st place in order to progress to the next race.

Martin Sauter told Nintendo Life that Hero Mode and the difficulty associated with it should quench the thirst for “F-Zero starved players”.

As a fan of F-Zero and racing games in general, I am excited beyond belief for FAST Racing NEO, and it seems that a good amount of the Nintendo community is as well. What do you guys think about this new mode? Any F-Zero fans out there that can’t wait to get their hands on this? Let us know in the comments below!

 

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Next week, select GameStop locations will be holding a Yoshi’s Woolly World demo event. This will be taking place on October 3 from 1 PM to 4 PM local time. The full listing of participating stores are in the source link below.

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LEGO Dimensions will be getting long term support from Warner Bros. Interactive and TT Games. Speaking with Eurogamer, associate producer Mark Warburton stated that there are plans to support the game with new add-ons until at least 2018.

He said:

“We have a three year plan at the moment and we’ve got no intention of stopping there. We’ve created the technology to the degree that we’re happy it meets our needs for the future. We’ve created the toy pad so that it shouldn’t need to be updated. And we can just create new level and character packs to keep expanding that.”

Warburton also commented on a couple of other topics. He spoke about the value of the Starter Pack as well as the Portal tie-in.

“You can 100 per cent the game and get the Platinum trophy just from the base set. People have been playing Lego games for 10 years now, and we shouldn’t be offering anything less than that.”

“You get the game, you get the toy pad, you get 200+ odd level bricks. We think we’re offering a lot of value with that and there’s a lot of gameplay there. There’s also a huge offering [of extra content] if you’re a fan and want to get into that we support that. But if you’re only a fan of particular thing you can only get that.”

“Jon [Burton, TT Games boss] is the biggest Portal fan you could imagine. We knew we wanted a huge cross-section of pop culture and we wanted something huge from the gaming industry too. And Valve are masters of storytelling. We managed to get Stephen Merchant back in to record his lines and JK Simmons fresh from his Oscar win.”

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Nintendo recently held a community event in London, and gave three UK StreetPass community leaders 30 minutes to create a Super Mario Maker course to play live on stage. An official wrap up video is below.

Ubisoft has confirmed the full tracklist for Just Dance 2016.

In terms of new tracks, here’s what the publisher shared today:

  • “Heartbeat Song” by Kelly Clarkson
  • “Teacher” by Nick Jonas
  • “Chiwawa” by Wanko Ni Mero Mero
  • “Copacabana” by Frankie Bostello
  • “This Is How We Do” by Katy Perry
  • “Drop The Mambo” by Diva Carmina
  • “Hit The Road Jack” by Charles Percy
  • “These Boots Are Made For Walkin’” by The Girly Team
  • “Irish Meadow Dance” by O’Callaghan’s Orchestra
  • “Junto a Ti” From Disney’s “Violetta”
  • “Kaboom Pow” by Nikki Yanofsky
  • “Kool Kontact” by Glorious Black Belts
  • “You’re The One That I Want” From The Movie Grease
  • “The Choice Is Yours” by Darius Dante Van Dijk
  • “Under the Sea” From Disney’s “The Little Mermaid”
  • “When The Rain Begins To Fall” by Sky Trucking
  • “You Never Can Tell” by A. Caveman & The Backseats

And below are songs previously announced for the game:

  • “Uptown Funk” by Mark Ronson Ft. Bruno Mars
  • “All About That Bass” by Meghan Trainor
  • “Animals” by Martin Garrix
  • “Hey Mama” by David Guetta Ft. Nicki Minaj, Bebe Rexha & Afrojack
  • “Blame” by Calvin Harris Ft. John Newman
  • “Born This Way” by Lady Gaga
  • “Want To Want Me” by Jason Derulo
  • “Gibberish” by MAX
  • “Hangover (BaBaBa)” by Buraka Som Sistema
  • “I Gotta Feeling” by The Black Eyed Peas
  • “Ievan Polkka” by Hatsune Miku
  • “Let’s Groove” by Equinox Stars
  • “William Tell Overture” by Rossini
  • “Balkan Blast Remix” by Angry Birds
  • “Rabiosa” by Shakira Ft. El Cata
  • “Stuck On A Feeling” by Prince Royce
  • “Boys (Summertime Love)” by The Lemon Cubes
  • “Fun” by Pitbull Ft. Chris Brown
  • “Circus” by Britney Spears
  • “Fancy” by Iggy Azalea Ft. Charli XCX
  • “Same Old Love” by Selena Gomez
  • “Cool For The Summer” by Demi Lovato
  • “Lights” by Ellie Goulding
  • “No Control” by One Direction
  • “I’m An Albatraoz” by AronChupa

Just Dance 2016 will arrive on October 20 in the U.S., October 22 in EMEA, and October 23 in the UK.

Source: Ubisoft PR

The latest Japanese hardware sales from Media Create are as follows:

New 3DS LL – 19,811
Vita – 19,471
Wii U – 16,033
PS4 – 8,375
New 3DS – 4,672
PS3 – 2,411
3DS – 1,527
Vita TV – 739
Xbox One – 737
3DS LL – 729

For comparison’s sake, here are the hardware numbers from last week:

New 3DS LL – 21,504
Wii U – 20,891
PS4 – 18,555
Vita – 9,018
New 3DS – 4,214
PS3 – 2,628
3DS – 1,275
3DS LL – 836
Vita TV – 462
Xbox One – 207

And here are the software charts:

1. [3DS] Pokemon Super Mystery Dungeon – 151,823 / NEW
2. [WIU] Super Mario Maker – 54,544 / 192,785
3. [3DS] Yo-kai Watch Busters – 36,979 / 1,527,272
4. [3DS] Dragon Quest VIII – 24,758 / 758,874
5. [PSV] World Trigger: Borderless Mission – 23,334 / NEW
6. [PS4] Metal Gear Solid V: The Phantom Pain – 20,635 / 357,075
7. [3DS] Animal Crossing: Happy Home Designer – 18,267 / 1,028,888
8. [WIU] Splatoon – 16,772 / 660,659
9. [PS4] Metal Gear Solid V: The Phantom Pain – 16,288 / 156,474
10. [PSV] Resident Evil: Revelations 2 – 15,932 / NEW
11. [PS3] Samurai Warriors 4 Empires – 14,297 / NEW
12. [3DS] Monster Hunter Diary: Poka Poka Airou Village DX – 14,034 / 73,490
13. [PSV] Saki Whole Country – 13,698 / NEW
14. [PSV] Samurai Warriors 4 Empires – 13,056 / NEW
15. [PS4] Samurai Warriors 4 Empires – 11,360 / NEW
16. [PSV] Minecraft: PlayStation Vita Edition – 8,244 / 332,663
17. [PS4] Destiny: The Taken King – 6,643 / NEW
18. [3DS] Rhythm Heaven: The Best Plus – 5,866 / 468,228
19. [PSV] Yunohana SpRING! – 4,561 / NEW
20. [WIU] Mario Kart 8 – 4,095 / 1,126,412

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A few hours ago, a new Genei Ibun Roku #FE blog post went live on the game’s Japanese website. This one comes from composer Yoshiaki Fujisawa.

You can find a breakdown of Fujisawa’s post below. All translations come courtesy of Siliconera.

– Fujisawa has worked on plenty of music arrangements in the past
– This includes arrangements for talents such as Kenichi “Hyadain” Maeyamada, music for some anime such as Nichijou, and more recently Love Live and GATE
– Working for Avex Group on this game
– His work with Shin Megami Tensei X Fire Emblem all started back with a single phone call in late-fall of 2013
– Avex’s Aburai [George Aburai] asked if he was busy and gave him a proposal
– From there, it was decided that he’d join the staff in the development of a new game
– This would end up being the new Wii U game
– He then met up with the developers and sound team, learned more about the game
– He was a bit nervous, considering that he’s more familiar with working on music for anime and TV shows
– First thing he felt: “it was very difficult!”
– He struggled a lot in the completely different mindset that is required for making video game music, as he’s more familiar with how things are done for TV shows.
– Everything from the timing, flow, and feelings of a song, were all different from the way he usually works on music
– However, the sound team from Atlus gave him all kinds of advice that came in handy for his work
– He says working with the team in an incredibly creative environment, where ideas shapes themselves up, was really fun
– He recalls how excited he felt when they first checked out a demonstration of one of his songs, although he says that he was always nervous whenever it came to presenting the songs
– For this game, “entertainment” is a big theme
– Fujisawa explains that the game is full of songs that bring out the feelings of the stages and floors, and plenty of groovy tracks
– “Especially for the battles—I just can’t help but want to dance [to the music] while fighting!”
– He explains that all the field and event scene tracks have been made with a variety of tracks that have been made through the challenges of ideas provided from the team
– “Oh, and everything about this title is overwhelmingly great, if I do say so myself.”
– The above image is a character that appears in the game, and it was modeled after the composer’s actual look

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