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Super Smash Bros Melee Wii port

Had things gone in a different direction and Super Smash Bros. Brawl never came to be, Super Smash Bros. Melee could have been ported to Wii instead.

It’s well documented at this point that series director Masahiro Sakurai didn’t initially know that Nintendo planned to make a Smash Bros. game for that console. The news was shared during a pre-E3 press conference in 2005, and president Satoru Iwata announced to the world that a new entry would be released for its upcoming system with online play. Iwata and Sakurai met shortly after, and Sakurai ended up agreeing to make a Smash Bros. game for Wii. But something else Nintendo was considering was a straight port of Melee – we could have seen this if Sakurai “turned the work down”.

Wii Sports World Video Game Hall of Fame

The Strong today announced the final selections for the class of 2023 inductees at the World Video Game Hall of Fame, including Wii Sports.

Nintendo’s title is one of four titles that were selected. Barbie Fashion Designer, Computer Space, and The Last of Us will be inducted as well.

Dolphin emulator Wii GameCube Steam

When you think of GameCube and Wii emulation these days, one of the first tools that comes to mind is Dolphin. As it turns out, it’s now heading to Steam.

Currently Dolphin has a Steam page here. While it’s technically not live yet, fans can add it to their wishlist. Then when it has been officially made available, they’ll be notified. More information regarding “the process and features of the Steam release” will follow at launch – which is targeted for Q2 2023 at the moment.


Guitar Hero: World tour drum kit

Guitar Hero: World Tour was the first entry in the series to introduce drums, which brought about its own set of problems. In fact, production issues surrounding the kits were substantial enough that director Brian Bright ended up sneaking into China to get things fixed.

In an interview with Wireframe, Bright felt he needed to take action after discovering that the initial drum kits he saw “had a ton of cross-talk and dead zones, to the point where they were unplayable.” Because of this, he ended up buying a ticket to China – without informing his boss – to meet with RedOctane. Then while on the way to visit factories, they had to sneak past a checkpoint since they brought Xboxes with them which were not allowed in the country.

Metroid Tactics

It’s been revealed Paul Tozour, who previously worked on the Metroid Prime series, once pitched a Metroid Tactics game for Wii internally at Retro Studios. Did You Know Gaming has the scoop on the title.

The pitch came about in late 2007, not long after Retro Studios wrapped up work on Metroid Prime 3. The story was planned as a prequel set long before all other games in the series. Furthermore, it would have marked “the very moment when Samus Aran first separates from the Chozo who raised her from childhood, encounters humanity, and becomes a bounty hunter.” Samus, along with an elite team of highly trained Galactic Federation troopers and bounty hunters, would look to stop the incursion on different Galactic Federation planets like Norion and Earth before battling the Space Pirates at their outpost on Planet Zebes.

Metroid Prime GameCube dev kit freezer

Believe it or not, the developers at Retro Studios working on Metroid Prime back in the day actually put their dev kit in a freezer while attempting to fix a particular issue that affected a small portion of GameCube owners.

Jack Mathews, a technical lead engineer that worked on the project, shared this story while reflecting on the 20th anniversary of the game. Nintendo had shipped a “bad batch” of GameCubes that affected the CPU, but it turns out that Metroid Prime was the only game that wasn’t working properly. Because of this, animated objects weren’t acting the way they normally would on any other console.

Fatal Frame Mask of the Lunar Eclipse graphics comparison

A new graphics comparison video has come online for the Switch and Wii versions of Fatal Frame: Mask of the Lunar Eclipse.

Koei Tecmo announced during the latest Nintendo Direct that the survival horror title is making a comeback following its initial release in 2008. Whereas the Wii original was only sold in Japan, the new Switch edition is receiving a worldwide launch for the first time.

Kirby's Return to Dreamland Deluxe graphics comparison

Nintendo announced Kirby’s Return to Dreamland Deluxe for Switch earlier today, and GameXplain has put together a graphics comparison video to show how the new version compares to the original.

Kirby’s Return to Dreamland originally appeared on Wii. For Switch, HAL Laboratory is refreshing the game’s graphics. There’ll be another new elements like the Mecha Copy Ability and Magolor’s Tome Trackers subgame.


resident evil 4 camera masahiro sakurai

Resident Evil 4 has earned a ton of acclaim over the years, but it was apparently Super Smash Bros. director Masahiro Sakurai who was the first to praise the game’s camera.

That news came about during a discussion with Shinji Mikami and Jun Takeuchi. Mikami was the original director of Resident Evil 4 while Takeuchi has worked on several different entries in the series.

Nintendo put out a notice today on its Japanese customer support Twitter page informing consumers to stop using the Nintendo Wi-Fi USB Connector due to security concerns. The same also applies to the Network Adapter, which only released in Japan.

The primary reason for the notice is that these devices use WEP, an insecure Wi-Fi protection algorithm. Additionally, the adapter contains a bug in which it can be infected by malware.



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