Producer Keisuke Kikuchi talks Fatal Frame again, comments on the possibility of Switch remasters
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch, Wii | 0 comments
With the lack of Fatal Frame games in recent years, fans have been very much anticipating a new entry. We asked series producer Keisuke Kikuchi about the possibility of the franchise appearing on Switch a few months ago, and while he seemed potentially interested, no promises were made.
We saw the strong fan reaction after we published our article and decided to give things another go by asking Kikuchi about Fatal Frame once again. We also brought up the possibility of remasters since we know that’s something some of our readers expressed interest in.
Here’s our full exchange with Kikuchi:
Video: Xenoblade Chronicles – Switch vs. New 3DS vs. Wii 2020 graphics comparison
Posted on 1 year ago by Brian(@NE_Brian) in New Nintendo 3DS, Switch, Videos, Wii | 0 comments
Xenoblade Chronicles: Definitive Edition is launching on Switch in a couple of months following previous releases on Wii and New 3DS. A new comparison video for all three versions can be found below.
PlatinumGames celebrates MadWorld’s 11th anniversary with new art
Posted on 1 year ago by Brian(@NE_Brian) in Images, Wii | 0 comments
MadWorld, PlatinumGames’ brutal action game for Wii with a monochromatic visual style, is celebrating its tenth anniversary. The game originally came out in North America on March 10, 2009.
To celebrate the milestone, MadWorld lead character designer Masaki Yamanaka has made some new artwork of Jack. We have the image above.
Miyamoto on Nintendo’s perception since the Wii, focusing on players instead of market trends
Posted on 1 year ago by Oni Dino(@Oni_Dino) in General Nintendo, News, Wii | 0 comments
Nintendo’s Shigeru Miyamoto spoke about the public impression during the Wii era of Nintendo being for kids in the latest issue of Famitsu.
Miyamoto highlighted that people have come to expect the company’s reliability. This influenced their first mobile game, Super Mario Run, as Nintendo gave a lot of thought on how players would pay for the game. Miyamoto also stressed that rather than focusing on market trends, Nintendo puts the player first above all else.
Here’s our full translation of the excerpt:
Nintendo Download – February 6, 2020 (North America) – Knights and Bikes, Kunai, more
Posted on 1 year ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii, Wii U eShop | 0 comments
This week’s North American Nintendo Downloads are as follows:
Code: Realize – Guardian of Rebirth – $39.99
Nintendo is ending the Wii repair service in Japan soon
Posted on 1 year ago by Matt(@OnePunchMaz) in News, Wii | 0 comments
A clear sign that a console is truly off the market is when the manufacturer is no longer offering repairs for it. That is what will soon happen to the Wii in Japan. Nintendo announced today that it will stop accepting repair requests for the Wii in Japan after March 31, 2020. The reason given is that the replacement parts are increasingly hard and expensive to come by.
Top 20 best-selling games in the US every year between 1995 and 2019
NPD Group has shared some interesting information about video game sales in the United States. We have a look at the top twenty best-selling titles starting out at 1995, going all the way up to 2019.
Below are the full results:
Reggie on what becoming a meme means to him, gives backstory on “My body is ready”
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
Fans have always embraced former Nintendo of America president Reggie Fils-Aime. There are many reasons for that, but memorable quotes, moment, and memes certainly plays a part of that.
During a recent episode of the Present Value podcast, Reggie weighed in on what becoming a meme means to him. Here’s what he shared on that front:
Court overturns jury verdict against Wii Remote, $10.1 million jury award nullified
Posted on 1 year ago by Brian(@NE_Brian) in News, Wii | 0 comments
In 2013, iLife Technologies Inc. filed a lawsuit against Nintendo. The company claimed that motion-sensing accelerometer technology used in Wii Remote controllers infringed upon one of its patents. Five patents were previously dismissed, but Nintendo was ordered to pay damages relating to a sixth filing.
This past Friday, a federal court in Dallas ruled that this patent asserted against the Wii Remote was not valid, and determined that iLife Technologies Inc. was impermissibly trying to cover the broad concept of using motion sensors to detect motion. That means the ruling has nullified the $10.1 million jury award against Nintendo from 2017.
Top 20 best-selling games from 2010 through 2019, 2000 through 2009 in the US
On top of what was previously reported, we now have a look at two sets of interesting of data from the past two decades. Aside from a look at the top twenty best sellers from 2010 through 2019, we have another list from 2000 through 2009.
Below are the full results: