Image: Comparison of Japanese Zelda sales
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, GameCube, GBA, News, Wii, Wii U | 17 Comments
Twitter user Oscar Lemaire has put together a chart comparing sales of Zelda games since Majora’s Mask originally launched for the N64, based on data provided by Famitsu/Enterbrain. Check it out above.
What’s shown in blue represents first week sales. Red is for the other weeks. Combining them provides total sales.
GameStop ad (2/18 – 2/24)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Images, Wii, Wii U | 1 Comment
Information about Ubisoft and High Voltage Software’s canned Heroes game
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Ubisoft announced that it would publish a game based on the television series Heroes back in 2007. A year later, the project was cancelled. Unseen64 now shares details about the development process and why the plug was pulled.
The third-person action/adventure Heroes game was planned for Wii and other platforms, with High Voltage Software handling development. It appears that a new female character would be featured – as shown in the concept art above. Regarding the Wii version, Unseen64 states: “A version for Nintendo Wii was also outlined, but production on it was never started.”
High Voltage terminated the Heroes game after it was determined that the studio didn’t have enough resources to create versions for all platforms. Ubisoft ended up scrapping all plans pertaining to Heroes around October 2008. This was in part due to a drop in ratings for the TV show.
Video: Wii Remote in Zelda: Majora’s Mask 3D (Easter egg)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii | 0 comments
January 2015 NPD: top 10 best-selling games in the U.S.
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 3 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of January 2015. The results can be found below.
- Dying Light (PS4, Xbox One, PC)
- Call of Duty: Advanced Warfare (Xbox One, PS4, 360, PS3, PC)
- Grand Theft Auto V (Xbox One, PS4, 360, PS3)
- Minecraft (360, PS3, Xbox One, PS4)
- NBA 2K15 (Xbox One, PS4, 360, PS3, PC)
- Super Smash Bros. (Wii U, 3DS)
- Far Cry 4 (PS4, Xbox One, 360, PS3, PC)
- Madden NFL 15 (Xbox One, PS4, 360, PS3)
- Destiny (Xbox One, PS4, 360, PS3)
- FIFA 15 (PS4, Xbox One, 360, PS3, Wii, Vita, 3DS)
Xenoblade Chronicles New 3DS vs. Wii comparison
Posted on 9 years ago by Brian(@NE_Brian) in New Nintendo 3DS, Videos, Wii | 18 Comments
Activision has sold over 240 million Skylanders toys
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 2 Comments
Skylanders has continued to perform well since the original game – Spyro’s Adventure – launched in 2011. Activision confirmed in its financial results today that more than 240 million toys have been sold.
It’s worth mentioning that sales have dipped slightly over the past few years. Activision sold only 20 million toys in 2011, but moved 80 million units in 2012. That number then decreased to 75 million in 2013, and 65 million in 2014.
More: Activision, sales, Skylanders
More Metroid Prime Trilogy footage (Wii download)
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in Videos, Wii, Wii U eShop | 0 comments
More: Metroid Prime Trilogy, Wii, Wii U eShop
Game Informer ranks the top 50 games of 2014
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 2 Comments
This month’s issue of Game Informer features the magazine’s listing of the top 50 games of 2014. If you’re interested in checking out the results, head past the break.
Driver 5 was once planned for various platforms including Wii
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Ubisoft and Sumo Digital were once planning Driver 5 for several platforms, including Wii. Unseen64 shares some insight into the cancelled project with a new article published today.
Driver 5 never moved past pre-production, according to the site. The original goal was to have it out by early 2011.
Ubisoft’s partnership with Sumo Digital fell through for unspecified reasons. Eventually, the project was given to the internal team Ubisoft Reflections, who made Driver: San Francisco.