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Amazon began selling the Pokemon 3DS bundles in Japan yesterday. And then it promptly sold out.

According to a tweet from Amazon, the Pokemon Center bundle featuring the golden 3DS XL system sold out just an hour after pre-orders went live. The standard 3DS bundle also sold out within nine hours of its availability.

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Monkey Pirates was one of several games confirmed for the Wii U eShop during the latest European Nintendo Direct. And it makes sense for it to be there – Henchmen Studio programmer Christophe Siccardi says it’s “in the spirit of a Nintendo game.”

Originally, Monkey Pirates wasn’t scheduled for any console – it was only planned for PC, Mac, and Linux. Siccardi explained to BeefJack that the team decided to take on systems such as Wii U late in development: “We contacted Nintendo near the end of production, as well as Sony and Microsoft.”

Nintendo fans can look forward to a “special mode” that utilizes the GamePad. Specific details on the feature are unknown at this time.

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01./00. [3DS] Disney Magic Castle: My Happy Life # (Bandai Namco Games) {2013.08.01} (¥5.480) – 119.154 / NEW
02./01. [3DS] Phoenix Wright: Ace Attorney – Dual Destinies (Capcom) {2013.07.25} (¥5.990) – 40.203 / 290.419 (-84%)
03./05. [3DS] Mario & Luigi: Dream Team # (Nintendo) {2013.07.18} (¥4.800) – 32.537 / 176.230 (-26%)
04./06. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 21.313 / 1.330.780 (-7%)
05./00. [PS3] Killer Is Dead (Kadokawa Games) {2013.08.01} (¥7.980) – 17.709 / NEW
06./04. [PS3] The Witch and the Hundred Knights # (Nippon Ichi Software) {2013.07.25} (¥7.140) – 16.131 / 65.340 (-67%)
07./00. [PSV] Mind/Zero
(Acquire) {2013.08.01} (¥6.279) – 15.575 / NEW
08./07. [3DS] Youkai Watch
(Level 5) {2013.07.11} (¥4.800) – 13.819 / 115.119 (-25%)
09./03. [PSV] Dragon’s Crown (Atlus) {2013.07.25} (¥8.190) – 13.772 / 84.855 (-81%)
10./02. [PS3] Dragon’s Crown
(Atlus) {2013.07.25} (¥8.190) – 13.714 / 118.074 (-87%)
11./08. [3DS] Fantasy Life: Link! (Level 5) {2013.07.25} (¥4.980) – 10.487 / 28.721 (-42%)
12./10. [WIU] Pikmin 3 (Nintendo) {2013.07.13} (¥5.985) – 10.342 / 145.735 (-27%)
13./13. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 9.620 / 3.354.784 (-3%)
14./14. [3DS] Donkey Kong Country Returns 3D (Nintendo) {2013.06.13} (¥4.800) – 8.481 / 235.176 (-11%)
15./09. [WIU] LEGO City Undercover (Nintendo) {2013.07.25} (¥5.985) – 7.772 / 25.971 (-57%)
16./18. [3DS] Luigi’s Mansion: Dark Moon (Nintendo) {2013.03.20} (¥4.800) – 7.595 / 850.134 (-7%)
17./11. [PS3] Earth Defense Force 2025
(D3 Publisher) {2013.07.04} (¥6.980) – 7.445 / 230.292 (-32%)
18./12. [3DS] Little Battlers eXperience W: Ultra Custom (Level 5) {2013.07.18} (¥4.400) – 7.287 / 45.325 (-33%)
19./00. [PSP] Shiratsuyu no Kai # (Idea Factory) {2013.08.01} (¥6.090) – 6.187 / NEW
20./16. [3DS] Hoppechan: Tsukutte! Asonde! Punipuni Town!! (Nippon Columbia) {2013.07.25} (¥5.040) – 6.016 / 14.853 (-32%)

Mario & Luigi Dream Team has now launched in North America. Accompanying the game’s digital release is an unannounced demo.

Nintendo hadn’t announced any sort of demo for Dream Team, but it’s up right now on the 3DS eShop. The download takes up 1,010 blocks and offers twelve uses.

It’s a bit strange, but certainly not a bad thing!

Nintendo’s new Wonderful 101 Iwata Asks talk is filled with juicy tidbits about director Hideki Kamiya’s past and the projects he worked on. Okami was among the games discussed, and Kamiya was more than willing to share a number of interesting details.

During the design process, Kamiya originally wanted to implement super realistic graphics for Okami. It was, interestingly, a simulation title at one point. Players would build houses and fields – far from the Zelda-type gameplay that made it into the final product.

Coming up with good ideas was initially difficult, Kamiya told Iwata. But things started to fall into place when Kamiya and the rest of the staff took a three day vacation, sat in a room, and tried producing ideas. One developer said, “Since Amaterasu is a god she can do anything, right?” That’s when it all started to click. The line of thinking shifted from “What can we do?” to “We can do anything.”

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Nintendo has published the official Iwata Asks interview dedicated to The Wonderful 101. Director Hideki Kamiya joined Nintendo president Satoru Iwata to discuss the new Wii U game.

It’s not up in English just yet, but various tidbits from the talk have been translated. You can find those below.

– Kamiya played games (Intellivision and the like) mainly at the game corners of department stores because his family couldn’t afford to buy any
– He sometimes went to an upper-classmans house to play their cassette-vision, but was often teased by them
-His first game console he owned was a Famicon/NES, which he bought in middle school. He bought it with the money he got at new years
– He had trouble finding one, but found a store that was going to get 10 of them in stock. He woke up at 4AM to go to the store to buy the Famicon, but 10 people were already lined up.
– A friend of his cousins offered to sell him their Famicon with 15 games for 30000 yen.
– The first game he bought from a store was “Nuts and Milk”
– He feels his time with the Famicon was the funnest period of his life
– While he really enjoyed playing games, he never really thought about the people that created them.
– He first learned about what a game designer was after reading an talk between Miyamoto and Zebius creator Masanobu Endou in the Famicon Magazine.
– It was then, during middle school, that he decided he wanted to be a game designer.
– He didn’t know what to do to become a game designer, and doesn’t feel he put any real effort into achieving it.
– He bought a PC88 intending to learn how to program, but ended up just playing games on it.
– He attempted BASIC, but felt it was impossible for him and gave up quickly
– Iwata didn’t have a PC in high school, but he made games on a program calculator, which were played by someone else in his year
– One of Kamiya’s friends was a Sega fan, and owned a Mark 3; they would constantly discuss which was better between the Famicon and Mark 3
– They also argued over PC’s, with Kamiya owning a PC88, and his friend owning an MSX
– Kamiya’s other friend owned an X1, but was able to buy an X68000 due to his part time jobs
– Kamiya would buy his own X68000 games and play them on this friends PC
– Due to playing games and noy studying, Kamiya failed the exams for the school he was aiming for, and ended up going to his spare choice.
– This school was near the train station, and right near the game center, which he ended up going to every day on the way home from school

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