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The Wonderful 101 director Hideki Kamiya has expressed on more than one occasion that he’d love to make a sequel to the Wii U game. Generally speaking, developers use cut ideas from the first title when creating a follow-up for a new IP, but in the case of The Wonderful 101, the team used up everything.

That’s where the fans come in. Hideki Kamiya is interested in fielding ideas and suggestions for super heroes to join the cast in a potential sequel.

Twitter is the best (and only) way to get in touch with Kamiya. You can tweet at him here.

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GungHo Online Entertainment’s TGS 2013 lineup consists of just two games this year. Puzzle & Dragons Z as well as Ragnarok Odyssey Ace will be playable.

That’s it, folks!

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Stardust Amazoness from Arc System Works will be at the Tokyo Game Show later this month. So, too, will Swords & Darkness – another 3DS game from the company.

Swords & Darkness is listed as part of Arc System Works’ lineup for TGS. Prior to today, we hadn’t heard of the game. What might it be?

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Minecraft has been very well represented on gaming platforms. It’s been available on the Xbox 360 for quite some time. Minecraft will soon be making its way to the Xbox One, PlayStation 4, PlayStation 3, and PS Vita as well.

That leaves Nintendo as the odd man out. As of now, the game hasn’t been announced for either the Wii U or 3DS.

Responding to the possibility of Minecraft appearing on either platform, Nintendo business development manager Dan Adelman said:

“What can we say on that front? [laughs].”

Nintendo senior manager of marketing for licensing Damon Baker also commented:

“We’re big fans. We have a continuing relationship with Mojang, and respect all the work that they’re doing, but no announcements at this time.”

Baker went on to speak in general terms, noting that Nintendo keeps track of “what everybody’s doing”. In fact, one reason why Nintendo is present at PAX Prime 2013 is to have conversations with developers and find out “whether they’re making games for other platforms or not.”

“We’ve got our own favorites that we’ve had conversations with. So I think it’s always a work in progress.”

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Mighty No. 9 may end up heading to not one, but two Nintendo systems.

A Wii U version will be created if Kickstarter funds reach $2.5 million, which is a real possibility at this point. Mighty No. 9 may also be considered for 3DS depending on feedback and if the team “can make the money work”.


Hey: perhaps Renegade Kid could handle a 3DS port. Co-founder Jools Watsham certainly seems to be interested:


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Another tidbit concerning Bravely Default’s overseas release has been confirmed. As is so in the upcoming Japanese version, players in North America and Europe will be able to experience the game in English or Japanese.

The official Bravely Default Twitter account wrote the following a short while ago:


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A minor StreetPass Mii Plaza update is now available for download in Europe and Japan. As of now, the update hasn’t launched in North America.

Update v3.2 addresses the following:

– Under certain conditions, if there is a crash during Warrior’s Way or Mii Force, we addressed the issue and allow the game to be continued.
– In addition, we fixed minor issues to enhance the performance of the application.

Nintendo apologized for any trouble caused to users and advises suggests performing the update inside the StreetPass Mii Plaza.

Square Enix has confirmed that the western release of Bravely Default will be based on the recently announced “For the Sequel”. That means the North American and European edition will be the updated version featuring over 100 improvements.

According to the official Bravely Default Twitter account:


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SteamWorld Dig has been out for a few weeks now. How have the game’s sales been?

While we don’t have specific figures, Polygon reports that Image & Form is “extremely pleased with how Steamworld Dig has ascended”.

Co-founder Brjann Sigurgeirsson told the site:

“Economically, suffice it to say it’s not been bad, but I’m sure it’ll be even better,” Sigurgeirsson said. “You always hope to sell as much as possible on day one, but very few were prepared for us ‘slamming in from the side.’ Unknown dev/pub, unknown IP; people will need to hear and read about the game a couple of times before getting it.”

Image & Form previously confirmed that a new SteamWorld game is planned. According to Sigurgeirsson, the studio has already “come pretty far” in terms of deciding on the direction of the project.

“We’re talking about the next installment in the SteamWorld series, and we’ve come pretty far. We have a number of options. All of them look fun.”

You can find even more about the rise of SteamWorld Dig over at Polygon.


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