WayForward has shown an updated character design for Shantae in Half-Genie Hero. Take a look below:
WayForward notes on Kickstarter the art is still a work in progress. Worth mentioning, the studio’s engine allows for an “additive lighting” effect, “which can make her look cool & luminous by night, or warm & vibrant by day.”
Here’s another Zelda: Wind Waker HD tidbit for you. The game’s opening prologue is entirely skippable, presumably with a simple button press. It’s currently unclear if other cutscenes are unskippable, but right now, it’s looking unlikely.
Nicklas Nygren of Nifflas fame has talked a tiny bit more about his upcoming Wii U title with KnapNok Games.
According to Nygren, the project takes some inspiration from Steel Battalion.
Nygren teased:
“I shouldn’t reveal too much without Knapnok’s permission, but so the reason it is for the Wii U is uhmm… *thinks* Actually, when I heard about the Wii U for the first time, the fact that it would have a separate touchscreen built-in with the controller I got quite excited. Because you know… Okay, you know the old game Steel Battalion for I think the first Xbox? This came with this huge controller, which was designed just because for that specific game. I guess it is kind of tricky to sell something like that, since you need to sell the hardware. The game essentially makes… wouldn’t be able to play without having these buttons and stuff. I guess what the Wii U did by having a separate touchscreen and a controller at the same time, was that it opened up for a new like… I would say for that kind of game, where you can have more an advanced control system and menu. At the same time, it doesn’t have to clutter what’s happening in the game with a lot of elements that pop up on the screen. I started to think about what kind of games would be really excellent with this kind of hardware and what would work specifically well for the Wii U and we came up with this idea.”
Nintendo made a small change to Zelda: Wind Waker HD’s title screen. In the GameCube version, a trailer with footage would appear if you left the game alone for awhile.
That’s been removed in the HD title. Players will find that the prologue loops continuously.
Hardly a major change, but a change nonetheless!
Remember Kaio: King of Pirates? It was one of Keiji Inafune’s first efforts – a brand new 3DS title – after leaving Capcom. The strange thing is, we’ve barely seen any updates on the game since its initial announcement.
Inafune recently told Joystiq that the situation is out of his hands, as he and his team only acted as the developer for Kaio. Marvelous was supposed to handle the publishing side of things, but the company has yet to announce a strategy for the game. Any and all inquiries will have to go through them.
Bravely Default: For the Sequel’s name may seem misleading to some. After all, it’s an upgraded version of the original game released in Japan last year.
Producer Tomoya Asano was asked to explain For the Sequel’s concept and meaning of the name in this week’s Famitsu. He said:
First off let me preface this by saying that along side “For the Sequel” we are moving along with the development of Bravely Default’s sequel. So this game, in anticipation of the sequel, is made to be a “Bravely Default for the purpose of the sequel.” The subtitle, “For the Sequel,” is a direct translation of that concept.
The 3DS will be receiving a significant advertising push from Nintendo this year. The company be looking to promote the handheld’s newest iteration, the 3DS. Additionally, Pokemon X/Y will receive advertising support starting this month, and Nintendo will place a continued emphasis on Animal Crossing: New Leaf.
Nintendo UK marketing director Shelly Pearce told MCV:
“We saw an opportunity for an entry level gaming device. 2DS will have its own TV campaign and it will feature in our Pokémon advertising. The Pokémon X and Y campaign is on the same level as our Animal Crossing campaign. It’s going to be huge, and starts on TV later this month. We have more Animal Crossing activity, too. There will be a lot of handheld noise this peak season.”
Here’s a little fact that may surprise you: Animal Crossing: New Leaf has seen more ads than any other game this year.
Mysterious Cities of Gold: Secret Paths was always a sure thing for the Wii U and 3DS, but a Kickstarter for the new video game launched last week in hopes of providing a better localizing effort.
The campaign goal has since been reached after funds reached $30,000. As a result, Secret Paths will be fully localized in English with voice-acting dubbing of cinematic scenes and dialogue. Spanish subtitles will also be included, and a PC port has been guaranteed.
There’s still 23 days remaining in the Kickstarter campaign. If donations exceed $40,000, the team will add in Italian, German, Portuguese, Brazilian Portuguese, and Swedish subtitles. There are also plans for a free Polish translation thanks to some assistance from a professional translator fan.