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Yesterday, First 4 Figures unveiled its new statue for Sonic the Hedgehog’s 25th anniversary. Get a closer look at the upcoming product with the documentary video below.

As we mentioned earlier, Nintendo updated the ARMS Global Testpunch to include footage of a boss character. If you’d like to see it in action, continue on below.

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Members of the Japanese media were recently able to try out The Great Ace Attorney 2. Sites like Famitsu offer new details about the game’s second case, plus other tidbits from Capcom’s Motohide Eshiro. We’ve rounded everything up below, courtesy of Court-Records.

Nintendo and HAL Laboratory have three Kirby games on 3DS to celebrate the series’ 25th anniversary. Team Kirby Clash Deluxe is out now. A new multiplayer action game will follow later in the year. In between the two is Kirby’s Blowout Blast, coming to the 3DS eShop this summer.

In Nintendo Dream this month, when asked how Kirby’s Blowout Blast compares to the sub-game Kirby 3D Rumble in Kirby: Planet Robobot, HAL Laboratory’s Shinya Kumazaki answered that while both are digital games, the former will have an overall volume that’s more like a normal packaged release. The sub-game was made more as an experiment on seeing whether the epitome of Kirby games can be enjoyed in 3D. They had been receiving requests to create a 3D game, and Kumazaki also wanted to challenge himself in making it.

A few new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

This week’s Wii U eShop charts are as follows:

Software

1. Zelda: Breath of the Wild
2. Super Mario 64
3. Minecraft: Wii U Edition
4. Mario Party 2
5. Super Mario World
6. Mario Kart 64
7. Zelda: Majora’s Mask
8. Zelda: Ocarina of Time
9. Super Mario 3D World
10. Mario Party 10
11. Super Mario Bros. 3
12. Super Mario RPG
13. Mario Kart 8
14. Super Mario Bros.
15. Zelda: Wind Waker HD
16. DuckTales Remastered
17. Zelda: A Link to the Past
18. Super Smash Bros. for Wii U
19. The Legend of Zelda
20. Monster Hunter 3 Ultimate

Videos

1. ARMS Direct 5/17/17
2. Super Mario Mash-Up Pack for Minecraft: Wii U Edition
3. Super Mario Odyssey Nintendo Switch Presentation Trailer
4. Zelda: Breath of the Wild Nintendo Switch Presentation Trailer
5. Zelda: Breath of the Wild Accolades Trailer
6. Mario Kart 8 New amiibo Racing Suits Trailer
7. Nintendo Minute – Mario Kart 8 DLC Pack 2 First Look
8. Yoshi’s Woolly World Adventure Guide Episode 1
9. Zelda: Breath of the Wild – Life in the Ruins
10. Splatoon 2 – Nintendo Direct 4/12/17
11. Super Play Time – Splatoon – Get Kraken with Pro Tips
12. Super Mario 3D World Trailer
13. Pokken Tournament TV Spot
14. Yoshi’s Woolly World Adventure Guide Episode 3
15. Super Mario 3D World Trailer 2
16. Super Smash Bros. – Final Video Presentation
17. Super Mario Maker Key Update Video
18. Yoshi’s Woolly World Adventure Guide Episode 2
19. Mario Kart 8 200cc is Here! Trailer
20. Sonic Forces – Nintendo Direct 4/12/17

Source: Wii U eShop

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ARMS Global Testpunch packs in an additional surprise that many weren’t expecting. It looks like a boss character is appearing in the demo as a special treat. We’ve seen a small glimpse of it before, but now players can take him on themselves. Head past the break for more.

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The ARMS Global Testpunch is up and running once again. Switch owners can try out the game before launch with online battles. Nintendo has added in some new content this time around by changing up a couple of the modes, adding a new stage, and making Twintelle available.

For the full listing of times, head past the break. Note that each session lasts for an hour.

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Just ahead of ARMS’ launch, Game Informer spoke with producer Kosuke Yabuki and art director Masaaki Ishikawa. The two developers tackled various subjects. The two were asked about the game’s early prototypes, whether it started on Wii U, the story of how people get extendable ARMS, Twintelle’s popularity, and more.

We’ve picked out some of the interesting excerpts from the interview below. You can access the entire discussion here.

The Legend of Zelda: Breath of the Wild

Game Rant was recently able to interview Zelda: Breath of the Wild director Hidemaro Fujibayashi. Fujibayashi weighed in on the game’s early reaction, timeline placement, motion control puzzles, inspiration for the Divine Beasts, early concepts, and why Ganon doesn’t speak.

You can read up on these excerpts from the interview below. For the full discussion, head on over here.


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