Earlier today, the Super NES Classic Edition was announced for North America and Europe. Japan will also be receiving a similar product in the Nintendo Classic Mini: Super Famicom, which has just been announced. It will be coming out a few days later on October 5.
The Nintendo Classic Mini: Super Famicom will have 21 games just like the Super NES Classic Edition. However, there are some differences in the games that are included. Fire Emblem: Mystery of the Emblem, Panel de Pon (Tetris Attack), Super Soccer, and The Legend of the Mystical Ninja are featured in the Nintendo Classic Mini: Super Famicom, for example.
Here’s the full announcement and lineup of games:
Nintendo Co., Ltd., (HQ: Kyoto Minami-ku; Representative Director and President: Tatsumi Kimishima) announced that the home console, Nintendo Classic Mini: Super Famicom, will launch on October 5, 2017 at a manufacturer suggested retail price of 7,980 yen (tax not included).
Nintendo Classic Mini: Super Famicom (to be sold as Super Nintendo Entertainment System: Super NES Classic Edition in the U.S.) is a compact recreation of Super Famicom (sold as Super NES overseas), which launched in 1990, and features a collection of 21 titles selected from the rich library of Super Famicom games. The two included controllers have been recreated with the same size and button layout as the Super Famicom controllers, so you can relive the gameplay experiences of the ‘90s.
Metroid Prime has a pretty interesting development history. Before it was a Metroid game, Retro Studios was working on an original first-person shooter that had no ties to anything Nintendo-related. It was only when the big N stepped in and saw a level of the game that the game eventually morphed into Metroid Prime.
Speaking in the latest issue of Switch Player, senior designer Mike Wikan noted:
“When I came on board, the Engine group was significantly behind schedule and there was no way to create gameplay demonstrables in an effective fashion. I was told, quite literally, by leadership that designers would design the game on paper, then hand it off to engineering and art to create it. In my opinion that was insanity.”
“When Nintendo arrived suddenly, wanting to see demonstrables of all the games that the teams were working on, only our FPS had demonstrable real-time scriptable content. Nintendo liked what they saw and proposed we adapt that game and viewpoint, but restart it as a Metroid game.”
“The moral of the story is that if you see a problem, work to solve it; don’t assume someone else will take that responsibility on.”
Ratalaika Games has a new video up showing the level editor in League of Evil running on Switch. When it’s ready, it’ll be compatible with the touchscreen. Watch the footage below.
The latest episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta get a special ARMS training session with ARMS producer Kosuke Yabuke. View the full episode below.
With the NES Classic Edition, the European version didn’t come with an AC adapter. Unsurprisingly, the same situation is in place with the Super NES Classic Edition.
Those picking up the North American version of the Super NES Classic Edition won’t have to worry. Nintendo will indeed be including an adapter with the packaging releasing stateside.
Source: Nintendo PR
Kotaku caught up with Intelligent Systems’ Masahiro Higuchi and Koei Tecmo’s Yosuke Hayashi for a chat about Fire Emblem Warriors at E3. The developers spoke about the hardcore mode, permadeath, how they went about choosing characters, and more. Higuchi also showed some interest in wanting to remake Famicom Wars.
Head past the break for notable comments from Higuchi and Hayashi. The full interview is on Kotaku here.
Good news about the length of the controller cord for the Super NES Classic Edition. Nintendo told Kotaku’s Jason Schreier that it’s five feet long.
With the NES Classic Edition, that controller was three feet long. Many felt that it was a bit too short, so the extension here should sit well with consumers.
Available stock is one of the big concerns with the just-announced Super NES Classic Edition. As we saw with the NES Classic Edition, it was extremely difficult for most consumers to order a unit, and shipments ceased only a few months after the initial launch.
Perhaps we won’t have to be quite as worried with the Super NES Classic Edition. In an official statement, Nintendo says it will make “significantly more units” in comparison to the NES Classic Edition.
The company’s full statement reads:
Huey Games released a new dev blog for Hyper Sentinel, which is coming to Switch. The video below shows the latest footage and making improvements to colors in particular.
For a game as fast as Hyper Sentinel, everything has to be clear and intuitive from the corner of your eye. Latest #gamedev blog #indiedev pic.twitter.com/WJLoObqh0Q
— Huey Games (@huey_games) June 25, 2017