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Japanese TV show Game Center CX has continued its playthrough of the original Pokemon games, which originally began in May. You can watch the fourth episode from Nintendo’s Japanese YouTube page below.

Nintendo uploaded a new 5-minute trailer for Mario Party: Star Rush on its Japanese YouTube channel. We’ve posted it below.

And here are a couple of commercials:

Several new 3DS themes are out now in Japan. Here’s the lineup:

Mario Halloween – 200 yen
Haikyuu!!: Karasuno High vs. Shiratorizawa Academy – 200 yen
The Dog (x2) – 200 yen each
Mashiro Ayano: Lotus Pain – 200 yen
Azure Striker Gunvolt 2 (x2) – 200 yen each

Here’s a look at the new Mario theme:

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A few new titles are coming to the Japanese eShop on October 12. Here’s a look at the upcoming digital downloads:

Wii U Virtual Console

Space Invaders: The Original Game (Super Famicom) – 823 yen
Darius Twin (Super Famicom) – 823 yen

3DS Download

VVVVVV – 500 yen

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Fabraz has been tinkering away on Slime-san, a new platformer for Wii U and a number of other platforms. If all goes well, we’ll be seeing it on the eShop by the end of next April.

Here’s the game’s premise:

Slime-san was minding its own business, sliming around in a peaceful forest when suddenly…A giant worm appeared and gobbled it up! Now deep within the worm’s belly, Slime-san has to face a decision: Be digested by the incoming wall of stomach acid… Or jump, slide and slime its way through the worms intestines and back out its mouth!

And a rundown of features:

  • Incredibly fast-paced and twitch-timing platforming madness!
  • No time to stay still as you are chased by a wall of acid at every corner! Run, run, run!
  • Being a slime has its perks. Slime your way through cracked walls and surfaces!
  • Bust through brittle obstacles or tens situations with a speedy dash move.
  • Slime to slow time, dash to speed it up. Feel like an absolute badass with pixel precise maneuvers!
  • A game filled with content, over 75 levels! Each one has its unique enemies, items and obstacles that will require you to stay alert at all times!
  • Collect partially-digested apples to unlock different play styles, outfits, shaders and mini games!
  • Get your shopping done in a town of survivors within the worm, home to colorful characters and surprising secrets.
  • Each level is timed with online rankings, for the competitive and score-oriented.
  • Unlock extra game modes like New Game+, Speed Running and Boss Rush modes!
  • Get engrossed in a flexible, 4 colored, pixelated world…found… within… the worm?
  • Adhesive Wombat, Tiasu, MegaNeko, Kommissar, Richard Gould… Over 10 composers contributed with over 20 songs for a chiptune album that you can’t help but groove out to!

You can find a trailer with alpha footage of Slime-san below.

Source 1, Source 2

It was due to Natsume’s relationship with Arc System Works that River City: Tokyo Rumble was able to head west. That game originally came to Japan a few years ago, but Natsume was finally able to publish it in English at the end of last month.

Speaking about the partnership with Arc System Works and how River City: Tokyo Rumble came to be overseas, Natsu,e producer Taka Maekawa told Siliconera:

“Our partnership with Arc System Works started almost a year and a half ago through a good friend of mine in Japan. It all started with Gotcha Racing and Brave Tank Hero for the Nintendo 3DS, then continued with Super Strike Beach Volleyball and River City: Tokyo Rumble this year. With River City, I contacted Arc System Works as soon as I saw the news that Million’s title rights (who were the right holders of Tecnos Japan titles) had been transferred to Arc System Works.”

Siliconera also asked if Natsume would be open to localizing more River City games, such as the medieval spinoff for 3DS and River City Ransom SP. To this, Maekawa said:

“Of course! We are definitely open for any opportunities with other titles in the Kunio series!”

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Over on the Play Nintendo YouTube page, a new North American trailer has gone up for Disney Magical World 2. Watch the brief video below.

Since the inception of Dark Souls, FromSoftware’s series has often drawn comparisons to The Legend of Zelda. But Hidetaka Miyazaki, creator of the former franchise, doesn’t feel it’s worthy of the analogy.

Speaking with Rolling Stones, Miyazaki said that Zelda and Dark Souls “are different games belonging to different genres” while also adding that “they’re guided by different concepts of game design.” He also feels that the only similarities may lie in how “Zelda became a sort of textbook for 3D action games.”

As for his own personal thoughts of Zelda, Miyazaki said that it’s “truly monumental”.

Miyazaki’s full comments:

“When I was a student, The Legend of Zelda was truly monumental, so to be perfectly honest, I feel deeply unworthy of the comparison. The Legend of Zelda and Dark Souls are different games belonging to different genres though, and they’re guided by different concepts of game design. They don’t need to aspire to the same ideals. If there are similarities, they probably stem from the fact that The Legend of Zelda became a sort of textbook for 3D action games.”

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Beyond Good & Evil creator Michel Ancel shared two pieces of art from what seemed to be Beyond Good & Evil 2 last week. Now he’s at it again.

Less than an hour ago, Ancel posted another image resembling Mammago from Beyond Good & Evil. He also teased: “Endangered species – now saved – Game in pre-production – Stay tuned!”

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After hitting the Wii U eShop in May, PixelMaker is now coming to 3DS. The European release is planned for this Thursday.

To download the app, 223 blocks will be required. That converts to 27.875 MB.

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