Pokemon Sun and Pokemon Moon were briefly highlighted during the latest episode of Pokenchi. Although it didn’t show much, a new screenshot popped up during the broadcast.
First, we see that bystanders can appear during battles. This is separate from what was included in the gameplay trailer this past week, as these people aren’t involved in battles themselves. We’re also able to get a look at a new HP bar.
You can Pokenchi’s Sun/Moon coverage below. Again though, aside from the new screenshot, not much else is new.
Update: Added in Sunday’s updates.
Nintendo Badge Arcade has been receiving daily updates since heading. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.
Here’s what’s on tap for the week of May 9:
– 5 Animal Crossing panels
– 1 Cat Mario Show panel
– 4 Kirby panels
– 1 Zelda: Majora’s Mask 3D panel
– 1 Zelda: Wind Waker HD panel
– 1 Zelda: A Link Between Worlds panel
– 2 Pokemon panels
– 3 Super Mario World panels
– 1 Animal Crossing icons panel
– 1 Game Boy panel
– 1 SNES panel
– 1 Mario icon panel
– 4 Metroid panels
– 1 pixel cat panel
– 1 Fire Emblem Fates panel
– 1 food panel (1 day left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
– 1 free play
May 10
– 5 Animal Crossing panels (2 days left)
– 1 Cat Mario Show panel
– 4 Kirby panels (2 days left)
– 1 Zelda: Majora’s Mask 3D panel (2 days left)
– 1 Zelda: Wind Waker HD panel (2 days left)
– 1 Zelda: A Link Between Worlds panel (2 days left)
– 2 Pokemon panels (2 days left)
– 3 Super Mario World panels (2 days left)
– 1 Animal Crossing icons panel (2 days left)
– 1 Game Boy panel (2 days left)
– 1 SNES panel (2 days left)
– 1 Mario icon panel (2 days left)
– 4 Metroid panels (2 days left)
– 1 pixel cat panel (2 days left)
– 1 Fire Emblem Fates panel (2 days left)
– 1 food panel (1 day left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
May 11
– 5 Animal Crossing panels (1 day left)
– 1 Cat Mario Show panel
– 4 Kirby panels (1 day left)
– 1 Zelda: Majora’s Mask 3D panel (1 day left)
– 1 Zelda: Wind Waker HD panel (1 day left)
– 1 Zelda: A Link Between Worlds panel (1 day left)
– 2 Pokemon panels (1 day left)
– 3 Super Mario World panels (1 day left)
– 1 Animal Crossing icons panel (1 day left)
– 1 Game Boy panel (1 day left)
– 1 SNES panel (1 day left)
– 1 Mario icon panel (1 day left)
– 4 Metroid panels (1 day left)
– 1 pixel cat panel (1 day left)
– 1 Fire Emblem Fates panel (1 day left)
– 1 food panel (1 day left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
May 12
– 1 Cat Mario Show panel
– 14 Pokemon panels
– 6 pixel animal badges (3 with 1 day left)
– 2 Super Mario Bros. icon panels
– 7 Super Mario Bros. panels
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
– 1 free play
May 13
– 1 Cat Mario Show panel (2 days left)
– 17 Pokemon panels
– 3 pixel animal badges (1 day left)
– 2 Super Mario Bros. icon panels (2 days left)
– 7 Super Mario Bros. panels (2 days left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
May 14
– 1 Cat Mario Show panel (1 day left)
– 20 Pokemon panels
– 2 Super Mario Bros. icon panels (1 day left)
– 7 Super Mario Bros. panels (1 day left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
May 15
– 23 Pokemon panels
– 2 food panels (1 day left)
– 5 Pikmin panels (1 with 2 days left, 1 with 1 day left)
– Thank-you badges for each $1.00 spent, up to a maximum of $4.00 and four badges until 5/25
At PAX East 2016, the Wii U version of Axiom Verge was on display. Destructoid took a look at the game and also spoke with creator Tom Happ. View some off-screen footage in the video below, which also has some commentary from Happ as well.
Global License’s May issue has an article dedicated to Sonic. Chief brand officer Ivo Gerscovich along with SEGA of America’s Kisten B. Zimmer had plenty to share about the character.
One topic discussed is SEGA’s interest in bringing Sonic into theme parks. Specifically, there’s a quote from Gerscovich in which he states, “The [Sonic] brand is a perfect fit for theme park partnerships.” There have been other recent hints about this before, so it seems quite possible that it’ll happen at some point.
Global License also indicates that Sonic will have a presence at E3 next month. The article states that “SEGA has a lineup of events planned for the Beloved Blur Blur’s anniversary that started with a Twitch panel at SXSW and will be followed by events at PAX, E3, San Diego Comic-Con, New York Comic-Con and a 25th anniversary party at the House of Blues in San Diego.” Much of this we knew about previously, but the E3 part does appear to be new.
Other than that, Global License’s article talks about merchandise, YouTube, and Twitch plans. There’s nothing in there about a new Sonic game, but any news on that front would come from a big event like the 25th anniversary party, which will have “surprise announcements”.
The first worldwide Splatfest in Splatoon is now over. All regions competed to see if players would rather go to a fancy party or a costume party. We now have the results.
Thanks to slight edges in both votes and wins, Team Fancy Party came out on top. Needless to say, it was extremely close. The final score was 358 points to 342 points.
After the Culdcept Revolt Direct earlier this week, a “Start Dash Version” was released in Japan via the eShop. View some footage of the demo below.
Having previously made games like Zombie Incident and Words Up! Academy for 3DS, CoderChild is now setting its sights on Wii U. The indie developer is creating 7Nights, a platformer with run-and-gun gameplay which “tells the story of a human being condemned to live doomed for life.” Character customization and outfit selection will play a role in the experience.
Here’s a look at the game:
7Nights has been in development for about seven months. It’ll be a few months before the project is complete between the rest of development, time to master, and remaining work specifically for Wii U.
In one of its recent issues, Famitsu published an interview with the developers behind Pokken Tournament. The magazine spoke with director and chief producer Katsuhiro Harada, director Haruki Suzaki, and producer Masaaki Hoshino. Topics include the reception on Wii U, trying to make the game approachable, and more.
We have a summary of the full interview. To read our translation, head past the break.
A new CoroCoro video shows a bit of footage from Yo-kai Watch 3. Get a glimpse at the RPG’s battle system below.