New Nintendo maintenance has been scheduled for early next week for various Wii U and 3DS games including Super Mario Maker and Pokemon Omega Ruby/Alpha Sapphire. The schedule is as follows:
First maintenance period:
- Nintendo 3DS: certain games (online play, leaderboards)
This maintenance will take place on:
– Europe: November 9th (10PM) to November 10th (3AM)
– UK: November 9th (9PM) to November 10th (2AM)
– North America (EDT): November 9th (4PM to 9PM)
– North America (PDT): November 9th (1PM to 6PM)
– Japan: November 10th (6AM to 11AM)
Second maintenance period:
- Nintendo 3DS: Pokémon X and Y (online play, leaderboards)
- Nintendo 3DS: Pokémon Omega Ruby / Alpha Sapphire (online play, leaderboards)
This maintenance will take place on:
– Europe: November 10th (1AM to 2AM)
– UK: November 10th (12AM to 1AM)
– North America (EDT): November 9th (7PM to 8PM)
– North America (PDT): November 8th (4PM to 5PM)
– Japan: November 10th (9AM to 10AM)
Third maintenance period:
- Wii U: Super Mario Maker
This maintenance will take place on:
– Europe: November 10th (2AM to 3AM)
– UK: November 10th (1AM to 2AM)
– North America (EDT): November 9th (8PM to 9PM)
– North America (PDT): November 8th (5PM to 6PM)
– Japan: November 10th (10AM to 11AM)
Two more updates are now live in Pokemon Shuffle. For the 3DS version, players can take on a stage involving Maractus. There’s also a stage in Pokemon Shuffle Mobile for Spiritomb.
Since Monster Hunter 4 Ultimate’s release back in February earlier this year, Capcom has graciously gifted fans of the series free DLC, and now the final pack of free DLC for Monster Hunter 4 Ultimate is here. The November pack offers a bunch of new quests for arenas and Deviljho, as well as new GX armor. You can check out everything Monster Hunter 4 Ultimate’s final batch of free DLC has to offer in the video below, and don’t forget you can still get all the previous DLC from prior months if you missed out on any.
Tomonobu Itagaki’s new title Devil’s Third, which is slated to come out in North America on December 11th on Wii U, is officially getting a multiplayer-only version for PC titled Devil’s Third Online. Though the game was mentioned through various rumors that it would be doing so a few months back, it’s now been made official via Nexon and Valhalla Game Studios.
The game, which is being tweaked and tailored to be most optimal for PC, is planned to be a free-to-start title. More information on Devil’s Third Online as well as further news from Nexon and Valhalla will be presented on November 12th through a NicoNico livestream.
Are you willing to try out Devil’s Third Online when it makes its way to PC? For those that are skeptical from the immense criticism Devil’s Third has received, maybe this will be a good way for people to try it out for themselves and potentially look into the Wii U version. The campaign seems to be what’s most lambasted, but the frenetic and arcade-like nature of the multiplayer seems to be where Devil’s Third shines most, even if that shine is only a glimmer to some.
Yet another character trailer for Genei Ibun Roku #FE is here – this time for Tsubasa! You can check out the trailer below, which adds to evergrowing cast of the Shin Megami Tensei and Fire Emblem crossover.
Footage has come in showing all of the new Event Courses in Super Mario Maker. In the first video below, you can see the initial levels uploaded yesterday. The second one features Mario Kun.
Super Mario Maker has added another new level in Event Courses following yesterday’s update. As of now, players around the world can take on the “Super Mario Kun 25th Anniversary” course. Completing it nets you the related costume, pictured above.
Yukio Sawada, creator of the Super Mario Kun manga series, created the level. The first half contains an anniversary message, but towards the end, you’ll encounter plenty of enemies.
Take a look at an official video for the new course and costume below.
Stinger came out on the North American Wii U Virtual Console earlier today. For a look at the game, check out the video below.
Yo-kai Watch has been a phenomenal success in Japan. The games and merchandise have sold incredibly well, and the series even has its own anime.
Why has Yo-kai Watch become such a hit in Japan? That question is something Level-5 CEO Akihiro Hino tackled in an interview with Game Informer. He told the site:
“The reason behind the success of Yo-kai Watch, not only as the game title but as the entire franchise, I would say is the strong link between the different pieces of our franchise, centered around what we call Yo-kai Medals [which] contributed a lot. Kids in Japan ran to the store after seeing the Yo-kai Medals used in the TV series, which can not only be enjoyed as collectible toys, but are also interactive with the video game, the arcade game, and can be utilized in many more ways.”
Hino also commented on how Yo-kai Watch’s concept came about. Regarding this, he said:
“I wanted create an IP that is universal and long-lasting, while providing something new and highly relatable to kids today. Yo-kai are spooky beings which often appear in Japanese folklore, mostly related to either humans or objects we were once attached to. Though they are somewhat monster-like, I realized they had never been featured in video games. From there, I started thinking about some of the main characters, and the concept of Jibanyan – a pretty cat Yo-kai who got hit by a truck – came into my mind. In order to write a story which can be relatable to kids, we conducted robust kids research to understand them. We tried hard to capture what they are most concerned about – it was interesting to find concerns which I can relate to my childhood days, and the ones which were unique to kids today. Setting-wise, it was natural to have it take place in real world. Springdale is an ordinary town with characters who use modern devices and live normal lives, just as we all are now – which is why it is so relatable to today’s kids.”
Nintendo may have addressed a number of Super Mario Maker glitches with yesterday’s update, but it also introduced a new one. Players are now using checkpoints to take advantage of another bug of sorts. Take a look at the video below for the full rundown.