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A few new screenshots from Devil’s Third have appeared online, and they’re all in the gallery below. I’m not entirely sure where they’ve come from, but we’ve heard talk of media members in Europe getting their hands on the game. The images likely come from that build.

Thanks to Zon2 for the tip.

The Nintendo DS game Mario & Luigi: Partners in Time will be available on the European Wii U eShop this Thursday. It will cost €9.99 / £8.99, like all Nintendo DS Virtual Console games.

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This week’s Famitsu review scores are as follows:

Sengoku Basara 4 Sumeragi (PS4/PS3) – 9/8/8/9
Makai Shin Trillion (PSV) – 9/8/8/9
Hoppe Chan: Punitto Shibotte Daibouken! (3DS) – 7/7/7/7
Vamwolf Cross (PSV) – 7/7/7/7
Abyss (Wii U) – 7/7/6/8
Langrisser Re:Incarnation Tensei (3DS) – 6/7/7/6

This new information comes from a developer interview published in last week’s issue of Famitsu. Some of this will actually be familiar if you’ve watched the Nintendo Treehouse Live @E3 segment which featured this game, but I’ll highlight some of the interesting new stuff.

Various things will be displayed on the Game Pad while you’re playing, such as:

– a chat app in the vein of WhatsApp or LINE (including emoji), which features interactions between the various characters

– a map

– details about the characters and enemies in combat

– one additional option (unknown at the moment)

The # in the game’s title is the musical symbol for “sharp”, which symbolizes the fact that Genei Ibun Roku #FE is more than just a collaboration title, according to the developers.

As you’ve seen in the various trailers, the main characters will be able to fuse with the Mirages, which are the Fire Emblem characters found in the game such as Chrom and Caeda. We now know that that form is known as Carnage Form.

The live musical performances in the game (such as the one shown in the Treehouse segment) are done via motion capturing. This is common practice these days for various music / idol anime series and games such as Love Live! and Idolmaster.

Finally, here are some of the companies / staff members that are contributing to the game:

– Character design: toi8
– Mirage design: CyDesignation (Shingeki no Bahamut), Hideo Minaba (Final Fantasy XI) and more
– Music Production and choreography: avex group
– Music: Fujisawa Yoshiaki (Love Live!)
– Animation: Anima (Love Live!), STUDIO4°C (Catherine)

Finally, check out some new screenshots in our gallery below:

Genei Ibun Roku #FE will be released in Japan later this year and in Europe and North America next year.

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Simogo’s acclaimed horror game Year Walk will come to Wii U this fall, the developer announced today. The Wii U version of the game will have some unique features, like motion controls and making use of the Game Pad’s speakers in a unique way. Check out the trailer below:

This Thursday will see the release of another Wii game as a downloadable title on the Wii U eShop. You’ll be able to buy PokePark Wii – Pikachu’s Adventure for £17.99 / €19.99. The game was originally released back in 2009 in Japan and in 2010 in the rest of the world.

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Since last year, it’s been possible for North American and Japanese users to redeem eShop download codes without turning on their Wii U or 3DS. Unfortunately, European Nintendo fans have had to wait a while for that feature to become available in their region. That time has now come – visit this URL, log in with a European NNID and you can start entering download codes. Pre-ordering games and remotely downloading them still doesn’t work, but hopefully that’s a feature that will be added in the near future.

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Some folks in Europe have started getting their hands on the latest amiibo. Hit up the gallery below for photos of the Dr. Mario, Bowser Jr., and Olimar figures.

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Bill Trinen is the latest notable Nintendo staffer to have offered up a couple of comments on the passing of Satoru Iwata. Have a look at what he said on Twitter below.


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In a Kickstarter update for Bloodstained: Ritual of the Night, project lead Koji Igarashi revealed that the game will have over 1,600 rooms. That makes this project his largest Castlevania-esque title in terms of scope. It also means that Bloodstained will be around 1.5x the size of Castlevania: Symphony of the Night (not counting the inverted castle).

Due to the high number of rooms, the development team is considering adding more enemies to fill them up. Igarashi is also giving thought to expanding the stor and introducing more characters.

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