Today’s Splatoon Direct will begin at 10 AM ET / 7 AM PT / 3 PM in the UK / 4 PM in Europe. You can watch the presentation as it happens below. We’re not planning a live blog since I’m counting on the broadcast largely being recap, but any new information will be posted on the site right away. Enjoy the Direct!
Note that the North American broadcast should be 33 minutes long. The Japanese presentation is 35 minutes.
Here’s the North American stream:
Marvelous posted a first blog on its website for Lord of Magna: Maiden Heaven. In today’s piece, gamers are introduced to the game’s combat.
Below are a few excerpts:
Combat in Lord of Magna: Maiden Heaven takes place on a turn by turn basis, with a focus on strategy and party dynamics. As you progress throughout the game more faeries are introduced to your roster, which drastically increases the possible party combinations and strategies.
A central feature of the combat system is the ability to ‘bowl over’ enemies in a cascading fashion. Attacks must be placed precisely to ensure maximum damage. Knocking over a certain amount of enemies in one attack leads to an added bonus of an extra move, and this can be the difference between success and failure as the action heats up.
Tactical combat isn’t the only fun to be had however. One of our personal favourite elements of the game is the interactions between Luchs and the various Faeires. We’ll go into more detail in an upcoming article.
Head on over here for Marvelous’ full blog about Lord of Magna: Maiden Heaven.
Nintendo updated a couple of important listings in conjunction with today’s financial results. We now have the latest figures for lifetime Wii U, 3DS, Wii, and DS hardware sales. Additionally, Nintendo shared new listings of the best-selling games on Wii U and 3DS. All of that information can be found in the gallery below.
Nintendo partners with Universal for first theme park attractions based on Nintendo games/characters
Nintendo is teaming up with Universal Parks & Resorts to create the first “dedicated experiences based on Nintendo’s wildly popular games, characters and worlds,” the company announced today. This is said to be “a significant partnership for Nintendo as it expands the reach and popularity of its characters and intellectual property.”
Details beyond this have not been specifically shared at this time. Nintendo has only said that planned experiences “will include major attractions at Universal’s theme parks and will feature Nintendo’s most famous characters and games.” Additional information will be shared down the line as Nintendo and Universal’s creative teams work to create specific concepts.
Source: Nintendo PR
As part of today’s financial results, Nintendo included a section of text that acts as an outlook for the next fiscal year.
Nintendo mentions that it will look to maintain the performance of already-released games for Wii U and 3DS and bring out new titles for their systems. That means DLC for games like Smash Bros., brand new first-party experiences, and “a number of key titles” from third-parties. The new Rhythm Heaven is mentioned, so people are speculating that it’s coming west. I’m personally not ready to go that far yet!
Nintendo has a few other plans in store for this fiscal year. The company will introduce cards, the Yoshi amiibo, and NFC Reader/Writer accessory for regular 3DS systems. Nintendo is also counting on a new source of revenue in the mobile space.
Head past the break to read up on Nintendo’s outlook below.
Nintendo’s latest financial results are in. The company has now reported data for the fiscal year ending March 31, 2015.
Here’s a breakdown of Nintendo’s performance:
Nintendo Q4 Results:
Net Sales: ¥106.860 billion yen
Operating Income: – ¥6.834 billion yen
Net Income: -¥17.672 billion yen
Nintendo Full-Year Guidance:
Net Sales: ¥550 billion yen
Operating Income: ¥20 billion yen
Net Income: ¥30 billion yen
Nintendo Full-Year Results:
Net Sales: ¥549.780 billion yen (?)
Operating Income: ¥24.770 billion yen (?)
Net Income: ¥41.843 billion yen (?)
Hardware & Software Guidance FY15:
3DS HW: 9 million
Wii U HW: 3.6 million
3DS SW: 61 million
Wii U SW: 25 million
Hardware & Software Results FY15:
3DS HW: 8.73 million (?)
Wii U HW: 3.38 million
3DS SW: 62.74 million (?)
Wii U SW: 24.440 million (?)
Additional Information Q4 (Software/Hardware Shipments, Digital Sales, Cash & Equivalents):
Pokemon ORAS LTD: 9.94 million
Super Smash Bros 3DS LTD: 6.75 million
Super Smash Bros Wii U LTD: 3.65 million
Mario Kart 8 LTD: 5.11 million
Wii U HW: .35 million
3DS HW: 1.65 million
Digital Sales: ¥10.2 billion yen
Cash & Equivalents: ¥915.293 billion yen
Nintendo FY16 Full-Year Guidance:
Net Sales: ¥570 billion yen
Operating Income: ¥50 billion yen
Net Income: ¥35 billion yen
One of the big takeaways here is that Nintendo has finally returned to a full-year profit. The company also beat estimates from the financial community. For the overall year, Wii U sales are up, though 3DS sales fell a bit. A large part of Nintendo’s success resulted from the popularity of amiibo.
Nintendo’s latest financial results are in, and a couple of notable tables have been shared in relation to that. Along with an updated release schedule (for first and third-party games), we also have a new million sellers list. You can find them both below.
Last week Mobot Studios put out its first official trailer for Blocky Bot. We knew it’d be coming soon, but this is sooner than we thought! Blocky Bot officially has a release date, heading to the Wii U eShop in North America on May 21st and will cost $1.99. You can check out the official trailer below:
Source: Mobot Studios PR
Last week we mentioned that the Mega Banette event had gone live on Pokémon Shuffle. You had until May 7th to be one of the top ranked players in your region – 10k in Europe, 20k in North America, and 50k in Japan.
Now the Mega Stone needed for Banette is going out to those who ranked! Played the event but didn’t rank? No worries! Those who attempted the challenge but weren’t able to rank in their region will still receive a Jewel for their effort. Be sure to Check In before May 14th to get your prize.
Were you one of the lucky ones to grab a Banettite? Let us know!
A special Pinsir stage is now live on Pokémon Shuffle! Unlike other events where a Pokémon normally would be available for 24 hours only, Pinsir will be available every day until May 11th, however you can only attempt this stage once a day, so make the most out of your battles and catch that Pinsir!