In the latest Weekly Famitsu, Masaya Games has announced they will be releasing a new Langrisser for the 3DS this summer.
It has been fifteen years since this particular series has seen a new release.
Character design for the game will be done by Hiroshi Kaieda.
This game will take place in a world flooded with water and the story follows a young man who bears the legendary sword Excalibur on a quest to be reunited with a childhood friend and must cross an empire’s army to do so.
This game could look particularly different from previous titles as thier seems to be hints that instead of the fantasy-style of the other games in the series, this one might have a more futuristic look and feel as well as a steampunk elements.
More details are sure to be released soon as we near the release date of this game.
[Podcast] The Best Soundtracks of 2014
Hello everyone, here’s another podcast! All of your votes have been tallied on to put together the definitive list of the top ten game soundtracks (on Nintendo platforms) from 2014. In this almost two-hour podcast you can expect to hear excerpts from all of the soundtracks that made the list with commentary from myself and those who sent in their thoughts. Thank you to everyone who helped make this feature possible and sorry about the delay.
Unlike last year’s show, it’s now available in video podcast form on Youtube (note: podcast may not contain moving images):
If you want the audio version to stick on your MP3 player or whatever, you can download it here. And if you really want to spoil yourself, the results and and a full track list (with timestamps!) can be found over the break:
This week’s 3DS eShop charts are as follows:
Software
1. The Legend of Zelda
2. Mario Kart 7
3. Super Mario Land
4. Gunman Clive 2
5. Wario Land II
6. Super Mario Bros. 3
7. Super Smash Bros. for 3DS
8. Zelda: Ocarina of Time 3D
9. Citizens of Earth
10. Kid Icarus: Uprising
11. Zelda: A Link Between Worlds
12. Metroid
13. Shovel Knight
14. Kid Icarus: Of Myths and Monsters
15. Pokemon Omega Ruby
16. Super Mario Bros.
17. Zelda: Link’s Awakening DX
18. Yu-Gi-Oh! Zexal World Duel Carnival
19. Donkey Kong
20. Gunman Clive
Videos
1. New 3DS XL Trailer
2. SpongeBob HeroPants Trailer
3. Undead Storm Nightmare Trailer
4. Zelda: Majora’s Mask 3D Gameplay Trailer
5. Nintendo Direct 1/14/15
6. Kirby and the Rainbow Curse Gameplay Trailer
7. Cube Creator 3D Trailer
8. Mario Party 10 Trailer
9. Upcoming Fire Emblem Teaser Trailer
10. Super Smash Bros. for Wii U/3DS One Dog, One Bird, One Zapper
11. Code Name S.T.E.A.M. amiibo Trailer
12. Mario Kart 7 Video
13. Xenoblade Chronicles X Exploration Trailer
14. Pokemon Bank Trailer
15. Super Smash Bros. – Looks like we don’t have a choice!
16. How to Win at Smash Ep. 9
17. Super Smash Bros. for Wii U/3DS: Future King
18. 3D After Burner II Trailer
19. Pokemon Omega Ruby/Alpha Sapphire E3 2014 Trailer
20. Gunman Clive 2 Trailer
Source: 3DS eShop
Over the past few months, it’s been made clear that the localization team behind Monster Hunter 4 Ultimate had a fairly notable impact on the game’s release. Little suggestions were proposed here and there to improve the overall experience.
Capcom detailed some of these in a new localization blog post today. Thanks to suggestions proposed from the overseas side of the company, we get to see things like the “Instant” text speed, the ability to toggle your partner’s Palico conversation on and off during multiplayer, and the option to turn off a portion of the tutorial messages.
Before we start talking about monsters, I want to write about a couple of nifty features that were introduced into the Japanese version of Monster Hunter 4 Ultimate and of course, are intact for the Western version. The first is an option to change the dialogue text speed from Normal to Instant. If you’ve played a Monster Hunter game before, you know that the text displays one letter at a time and while some players are okay with this, some players are pretty quick readers, so switching the option to Instant will display the dialogue all at once, allowing you to get through the conversation quickly.