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Polygon has published a new feature with additional details about Sonic Boom, as well as commentary from Sonic game designer Takashi Iizuka, Sega of America producer Stephen Frost, and Big Red Button’s Bob Rafei. You can find a roundup of what was shared below. You can also find Polygon’s full piece here.

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Since Skylanders made its debut, the series has grossed over $2 billion worldwide for Activision. That figure is as of December 31 of last year. According to Activision, roughly 175 million Skylanders toys have also been sold.

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Infinity Ward and Treyarch have acted as the two big developers behind Call of Duty. But today, Activision confirmed the addition of one more major team: Sledgehammer Games.

Starting with this year’s Call of Duty, new entries in the series will take on a three-year development cycle. Infinity Ward, Treyarch, and Sledgehammer will rotate on yearly releases. Sledgehammer will be responsible for the unannounced 2014 title.

Activision Publishing CEO Eric Hirshberg said during a financial call today:

“This will give our designers more time to envision and innovate for each title. Simultaneously, it will give our content creators more focus on DLC and micro-DLC which, as you know, have become large and high-margin opportunities and significant engagement drivers. Finally, we’ll give our teams more time to polish, helping ensure we deliver the best possible experience to our fans – each and every time.”

(Activision) needed a third studio capable of delivering the level of excellence required for the West’s biggest interactive entertainment franchise (and that Sledgehammer Games fits the bill.) They demonstrated their skill on Call of Duty: Modern Warfare 3 and on their past highly-rated games.”

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So this is a bit unexpected. We’ve seen Sonic Boom before, even though we didn’t know it. The game’s environments were showcased as part of a CryEngine 3 GDC 2013 video, which went live last March. I don’t think many would have predicted that Big Red Button was giving a look at its new Sonic game at the time!

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SEGA has released more screenshots and information for two more characters found in Initial D Perfect Shift Online. All of the new content is posted below.

Fujiwara Takumi:

– Main protagonist of the show
– Known as more of a “gut feel” instinctual talent
– Before he began to street race, he refined his chops unknowingly when his father made him deliver tofu up to the top of a mountain every night
– He had a cup of water that he wasn’t allowed to spill a single drop of in the cup holder
– Drives a Toyota Sprinter Trueno GT-APEX AE86
– Given out for free in the beta

Fujiwara Bunta:

– Once king of the Akina downhill races
– Now a tofu shop owner
– Uses the Subaru Impreza WRX STI Type R Version V GC8

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Sonic Boom site open

Posted 10 years ago by in 3DS, News, Wii U | 0 comments

SEGA has opened the official site for Sonic Boom. Access it here. You can find content concerning the upcoming game, TV show, and merchandise.

Thanks to Tytygh for the tip.

Sonic Boom doesn’t sound like it’s been put together sloppily. On its website, Big Red Button Entertainment states that the Wii U title has been in the works for two years.

The message in full:


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