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We’ve got a lot of new screens of horizontal and vertical modes in Namco Museum, there is also some screenshots of Pacman VS as well. You can check out all the images below, Namco Museum will be releasing later this month.

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Digital Foundry is sharing another technical analysis of a Switch game showcased at E3. This time, Pokken Tournament DX gets the focus.

The first thing Pokken Tournament DX has over its Wii U original is a bump in resolution. Whereas the fighter is running at 960×720 on Wii U, the Switch version is a native 1280x720p – at least when docked. There is a lack of anti-aliasing still, but Switch features improved texture filtering. Pokken Tournament DX also appears to run more consistently at 60 frames per second.

Here’s the full analysis from Digital Foundry:

Namco Museum is about a month off, with Bandai Namco announcing today that the digital collection of titles is heading to Switch on July 28. This news applies to both North America and Europe.

Get a look at the newest Namco Museum trailer below:

We also have this overview:

PAC-MAN VS. is a four-player game based on the PAC-MAN series, originally created by Toru Iwatani. It was developed by Nintendo in 2003 under supervision by legendary game designer, Shigeru Miyamoto. In PAC-MAN VS., three players work together as the iconic ghosts and hunt down the fourth player, who has taken on the role of PAC-MAN, as they evade the ghosts and clear the maze of Pac Dots. Two Switch units are required to play as up to three ghosts play on one console and the PAC-MAN character plays on the other.

With NAMCO MUSEUM, players will be transported back to the days when coin-operated arcades reigned supreme for a truly nostalgic experience. Through the Nintendo Switch, retro arcade classics can be played anytime, anywhere, and against anyone through the game’s online ranking system (PAC-MAN VS. will not be supporting online ranking system). Players nostalgic for the classic coin-op era can transform their Nintendo Switch into a miniature arcade cabinet by turning the handheld console vertically for a taller, slimmer screen that replicates the original arcade experience. The NAMCO MUSEUM classic catalog includes favourites from Namco’s classic arcade collection, including PAC-MAN VS., PAC-MAN, Dig Dug, Galaga, Galaga ‘88, The Tower of Druaga, Rolling Thunder, Rolling Thunder 2, Sky Kid, Splatterhouse, and Tank Force.

Namco Museum will be priced at $29.99 / €29.99.

Source: Bandai Namco PR

The official Namco Museum teaser site open for business today. You can access it here. It currently doesn’t have much, but it does reconfirm the lineup of games included such as Pac-Man Vs. Expect more content on the page in the weeks ahead.

This month, Bandai Namco announced Mario Kart Arcade GP VR. It’ll be playable at Bandai Namco’s new VR Zone arcades.

We have a few images of Mario Kart Arcade GP VR below. The gallery has screenshots, promotional art, and a look at the machine being used.

Thanks to Justin for the tip.

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The new fighter Dragon Ball FighterZ has received a great deal of attention since its announcement at E3. However, it’s not the first time that Bandai Namco and Arc System Works are partnering on this sort of game. The two companies worked together on Dragon Ball Z: Extreme Butoden, which came to 3DS in 2015.

With Dragon Ball FighterZ having been revealed, Game Informer spoke with producer Tomoko Hiroki about Extreme Butoden’s origins. When asked why Bandai Namco was interested in working with Arc System Works in the first place, Hiroki explained:

“Because we’ve had games like Super Butoden (a fighting game that released on the Super Nintendo) we’ve had a lot of fans saying, ‘We believe the roots of Dragon Ball [in games] are actually 2D fighting games.’ And we knew that Arc System Works had this pedigree. That’s where we felt their appeal was, and why we’re deciding to work with them.”

Dragon Ball FighterZ is currently not planned for Switch. Hiroki has suggested that it could come to the console with enough fan interest, however.

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Dragon Ball Xenoverse 2 is releasing on Switch about a year after the previous versions. Because of that, fans were hoping Bandai Namco would include at least some of the game’s DLC as a nice gesture. Sadly, that won’t be happening.

Dragon Ball Xenoverse 2 will have 87 playable characters, all of whom will be unlocked from the start for those who pick up the game before October 3 in Japan. Goku Black – a pre-order bonus on other platforms – will be included with the Switch version. Other characters such as Zamasu, Fusiin Zamasu, Frost, Bojack, Cabba, and Vegito Blue won’t be included in the main game. Instead, players will need to purchase them separately from the eShop.

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We’ve got some technical info on the Switch version of Dragon Ball Xenoverse 2; specifically the game’s resolution and framerate.

The game will run at 900p in docked mode and in 720p in handheld mode. 1-on-1 battles will run at 60 fps, while battles with multiple fighters will run at 30 fps.

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The Japanese boxart for Dragon Ball Xenoverse 2 is now available. Have a look at the packaging image above.

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Dragon Ball FighterZ

Bandai Namco is bringing Dragon Ball Xenoverse 2 to Switch a few months from now. But at E3, the company announced the 2D fighter Dragon Ball FighterZ which is currently not planned for the system. Depending on fan interest, that could change.

French site Game Blog spoke with Dragon Ball FighterZ producer Tomoko Hiroki. Despite what some may say, the game not being on Switch isn’t a matter of the system’s technical specs or lack of power. Hiroki added that there hasn’t been any trouble porting over Dragon Ball Xenoverse 2.

It isn’t clear why Bandai Namco and developer Arc System Works skipped on Switch for Dragon Ball FighterZ. However, Hiroki did say that if fans show their interest, they could bring it over. Hiroki did caution that Dragon Ball FighterZ may not come to Switch the same time as other versions, but they’re open to considering it.

Thanks to Matthew M for the tip.

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