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System: Switch
Release date: March 3, 2017
Developer: Konami / Hexadrive
Publisher Konami


Super Bomberman R sees the return of a series that’s been dormant for nearly a decade, this time returning exclusively on Switch. Bomberman has a long and illustrious history thanks to its simple gameplay and arcade-like presentation that makes it easy for anyone to jump in at any time and have fun, regardless of skill level or familiarity with the series or the medium in general. Super Bomberman R, however, for all its worth lacks quite a bit for its price of entry, and while the fun and arcade feeling is still there, don’t expect to feel fulfilled by the end of it all – especially if you’re playing solo.

System: Switch (eShop)
Release date: March 3, 2017
Developer: SFB Games
Publisher Nintendo


In most cases I find it exhausting when reviews for launch games go on and on about the new piece of hardware it’s on. With that said, it’s unavoidable to mention how well suited Snipperclips is to the modularity and modes of the Switch and its Joy-Con. On top of being an excellent puzzle game on its own, Snipperclips is the Switch’s premier local multiplayer showcase.

It’s almost tough to believe that Switch and The Legend of Zelda: Breath of the Wild are finally here. With Switch, we’ve been waiting on it ever since late Nintendo president Satoru Iwata teased it as NX two years ago. The wait for Zelda has been even longer as it was first mentioned in a January 2013 Nintendo Direct.

It may only be around two days, but we’d love to hear about what everyone thinks of Switch and Zelda: Breath of the Wild. Have they lived up to your expectations? Are they disappointing you in any way? Let us know in the comments below.

Highlights from last week’s topic: Will you play Switch more as a console or a portable?

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System: Switch (reviewed) / Wii U
Release date: March 3, 2017
Developer: Nintendo
Publisher Nintendo


The Legend of Zelda’s prolific, seminal history has been striking the hearts of players across the globe for three decades. Attachment fans have with the series has withstood the test of time thanks to its immense and vibrant world of Hyrule, memorable characters, iconic set pieces, composition, and more. Now the newest Zelda game is finally here and puts players back in Hyrule where they must protect the kingdom from the ferocious evil that is Calamity Ganon after being asleep for 100 years. Breath of the Wild breaks out of a lot of classic Zelda traits, while instilling new ones and simultaneously making the world and game familiar for veterans, as well as accessible and eye-opening to new players alike. Breath of the Wild is unlike anything we’ve ever seen before, not just for Zelda standards, but for gaming as a whole.

Update: We’re now live!


Dennis will be hosting a live stream for The Legend of Zelda: Breath of the Wild in about an hour from now on our YouTube page, though you can also watch it via the embed below. The first half will be from the start of the game to avoid spoilers, while the latter half will concentrate more on the latter sections. Join us for an early look at the new Zelda ahead of tomorrow’s official launch.

Just a Chat finally returns after a very lengthy hiatus. What better time to bring it back now that we have access to the final Switch hardware and The Legend of Zelda: Breath of the Wild?

It wouldn’t be a return without some audio issues! I ended up having some problems, but fortunately it didn’t affect the discussion much since Dennis did most of the talking. After all, Dennis has been the one playing Zelda: Breath of the Wild a ton over the past few days!

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There are two big ways to play Switch. You can use the system as a traditional home console, but Nintendo is also offering an option to play it as a handheld. So as a simple question for you this week: which one do you see yourself preferring?

I’ll probably end up using Switch more as a portable system personally. These days, I’m so busy and caught up with a bunch of different things that I find it difficult to be in front of a television for an extended period of time. I really do like how the portable option lets you play anywhere and easily come back to a gaming session. That being said, I definitely won’t be playing Switch exclusively as a handheld. I know that I’ll want to at least have Zelda on the big screen at some points, for example. Thankfully the Switch dock makes moving between both modes very simple.

That’s just me though. Curious to see what everyone else has planned!

Highlights from last week’s topic: Will you still pick up Zelda: Breath of the Wild on Wii U?

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In many ways, Switch is what I’ve always what I’ve wanted out of a Nintendo console. Back during the N64 era, I dreamed of being able to take a game like The Legend of Zelda: Ocarina of Time or Super Smash Bros. anywhere I wanted. Sure, we did receive Ocarina of Time 3D a few years ago and a portable version of the new Smash Bros. more recently, but what Switch is offering is completely different. Switch provides a new means of moving between your television and a portable screen, and based on my early hands-on time with release hardware, it does so incredibly well.

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We recently fired off some questions to Tomorrow Corporation’s Kyle Gabler in hopes of learning a bit more about World of Goo, Little Inferno, and Human Resource Machine on Switch. What we didn’t expect were incredibly entertaining replies, making for one of our zaniest interviews yet.

We did ask Tomorrow Corporation about its initial slate of Switch titles. Additionally, Gabler teased future projects. Two are on the way, one of which is the biggest game yet from Tomorrow Corporation.

You can read our full interview with Tomorrow Corporation below.

System: 3DS (eShop)
Release date: February 16, 2017
Developer: Vitei / Nintendo
Publisher Nintendo


Tank Troopers is strong in many of the same ways Steel Diver was good, so it wasn’t surprising to see that Vitei (the developer that assisted development on that title) made this. Comparing a game’s strengths to the infamously barebones 3DS launch title isn’t exactly a ringing endorsement, and for as many strengths it shares, those weaknesses are also present – even if to a lesser extent. There’s just not a lot of stuff to do, even if it does have some of the dichotomy of cutesy war charm of the World War I dogfighting game Snoopy Flying Ace.


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