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During its latest financial results briefing, Nintendo said that new information about Nintendo Switch Online would be provided this month. The company delivered on its promise, updating its website with the latest details.

One big aspect we learned is that by paying for the service, you’ll be able to access cloud saves. It could especially come in handy to ensure that your save data is backed up online, and can be easily recovered in the unfortunate event that your system breaks.

Blade Strangers

At E3 last year, a surprising crossover fighter was announced for Switch. Studio Saizensen is working together with Nicalis on Blade Strangers, a game that features characters from Cave Story, Code of Princess, Sayonara Umihara Kawase, and more.

We recently had a chance to speak with director Toshinobu Kondo to learn more about Blade Strangers. Kondo talked with us about topics such as the game’s Story Mode, trying to create an accessible but deep fighter, and more. We also asked about keeping online lag to a minimum and making use of Switch’s features.

Our full discussion with Toshinobu Kondo can be found below.

This past week, a new month rolled right on in. Now that we’re in May, we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you playing through the new Switch version of Donkey Kong Country: Tropical Freeze? No matter the case, let us know in the comments below.

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There are many, many Switch games to look forward to, but there’s one in particular that’s a very big mystery. Announced at E3 last year, Pokemon is coming to the console in some fashion. Aside from the fact that it’s a core RPG experience, almost nothing is known.

Since little has been said about Pokemon’s first true experience on Switch, that leaves the doors open to endless possibilities. And hopes and dreams!

What are you expecting out of Pokemon on Switch? What’s a feature that you’d personally like to see? Do you believe it’ll launch this year or in 2019? Share your thoughts with us in the comments below.

We’re not exactly sure what sort of game Smash Bros. will be on Switch. After all, Nintendo didn’t have too much to say after it was announced during the Nintendo Direct in March. Of course, the real blowout will be at E3 in June.

There is at least one thing we know about the new Smash Bros. title – there will be new characters. Inklings are joining the fray, first of all. Link was also depicted with his look from Breath of the Wild. What could that mean?

And so it’s time for a Let’s Talk discussion many of you probably could have seen coming. With a new Smash Bros. game on the horizon, we want do know: which character do you want to see in the game? It could be someone realistic, or even a character unlikely to be added to the roster. Let us know in the comments below.

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System: Switch (eShop)
Release date: April 19, 2018
Developer: Playdius
Publisher: Oudidon


BAFL: Breaks Are For Losers is a title that strives to deliver classic “old school arcade racing games” vibes on the portable system we’ve all come to love. After previously appearing on Steam, it seemed like more than a fitting enough release to be added to the Switch’s library. But does BAFL successfully capture the rush and fun of classing old school racing games, or is it actually just something for the losers?

It was about a couple of weeks ago that a new month rolled right in. Now that we’re in April, we want to know what you’ve been playing.

Have you started up something entirely new for the month? Are you tackling something from your backlog? Whatever the case, let us know in the comments below!

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The first few months of 2018 have been a bit slow for Switch, but things are picking up in a big way next month. Nintendo has a couple of re-releases planned for May, and third-parties have a ton of titles on the way as well.

Here are some of the highlights:

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System: Switch
Release date: April 3, 2018
Developer: Nippon Ichi
Publisher: NIS America


Penny-Punching Princess checks all the right boxes in things I love: it’s got arcade-inspired gameplay in which you’ll brawl your way through dungeons (or castles) in a level, a section by section format that is reminiscent of classics like Double Dragon or Streets of Rage, a simple light and heavy attack button that you can mix and match for combos, and a very straight-forward approach in how to complete each level. Racking up points and cash so you can bribe, upgrade, and loot your way to victory is also an intriguing element, and the adorable pixel art style looks nice. However, all of the enjoyment is quickly interrupted thanks to non-intuitive controls, uninspired levels, repetitive gameplay, and a story that’s so banal and aimless you’ll find yourself either falling asleep to the dialogue or skipping the text entirely.

System: Switch
Release date: March 20, 2018
Developer: Omega Force
Publisher: Koei Tecmo


If you watch anime or have even the slightest knowledge of it, chances are you’ve heard of Attack on Titan. In the last few years alone, the franchise has grown to be a globally known property that’s quickly making its way up the ranks to the likes of Tokyo Ghoul, JoJo’s Bizarre Adventure, and One Punch Man in terms of surge of popularity, and it shows no signs of slowing down. For its new game, Attack on Titan 2 sees developer Omega Force return for a sequel to the 2016 original, and while that title undoubtedly had issues with its repetitiveness and uninspired progression, this new title feels very much like an overhaul where they’ve learned from mistakes, what worked and didn’t work, and with an attempt to make this a lot more personal and captivating by experiencing the events through the eyes of your created character, rather than simply playing what you’ve watched and read. There are still improvements to be made before we get that perfect Attack on Titan experience, but this is undoubtedly a step in the right direction.


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