Falcom on why it decided to support PSP over DS, wants to get closer to Nintendo
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo and Falcom aren’t exactly names that go together. The studio hasn’t done much on Nintendo platforms, which is why it came as a surprise when Ys VIII was announced for Switch earlier this year – courtesy of Nippon Ichi.
In an interview with DenFamiNicoGamer, Falcom president Toshihiro Kondo and founder Masayuki Kato spoke about the misconception that the company hates Nintendo and why it decided to focus on the PSP instead of the DS when the latter system was booming in popularity.
FIFA 19 dev talks Switch improvements, including better AI
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
FIFA 18 was the first time that the soccer franchise had appeared on a Nintendo console in several years. Though the core of the game was good, there were obvious areas for improvement.
Lead gameplay producer Samuel Rivera spoke with GameReactor about some of the improvements planned for FIFA 19 this year. In addition to better AI, the game will have a Timed Finishing Mechanic.
More: EA Sports, FIFA 19, interview, Samuel Rivera
Metal Gear Solid movie director on how he’d approach making a Zelda film
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Video games don’t often make the best film adaptations. Jordan Vogt-Roberts is looking to break that feeling, as he’s directing the upcoming Metal Gear Solid film.
At Comic-Con this week, IGN asked Vogt-Roberts how he’d approach making a movie based on The Legend of Zelda. Here’s what he mentioned:
Take-Two says its Switch games have been successful
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Take-Two has put out a few different Switch games through its subsidiaries. Back in November, Rockstar’s L.A. Noire hit the console. 2K Sports has also issued NBA 2K18 (2K19 is due out in September) and WWE 2K18.
It’s unclear just how much these titles have sold on Switch. However, Take-Two CEO Straus Zelnick has offered up an encouraging statement.
More: interview, Straus Zelnick, Take-Two Interactive, top
Bethesda hopes to continue Switch support “with whatever we’re making that will run and run well”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bethesda was an early supporter of Switch, and that support has continued into this year. Following up on The Elder Scrolls V: Skyrim and Doom, Wolfenstein II and Fallout Shelter released not too long ago. The Elder Scrolls: Legends will also arrive later this year.
Bethesda’s Pete Hines was recently quizzed about Switch games going forward. Hines did mention that id Software has its hands full at the moment, though the company is considering what fans are interested in as well as future titles “that might be a good fit.” He concluded that Bethesda wants to continue supporting Switch “with whatever we’re making that will run and run well”
More: Bethesda, interview, Pete Hines, top
Pokemon: Let’s Go, Pikachu / Eevee director on the graphics, major changes, GO mechanics, lots more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In this week’s issue of Famitsu, the Japanese magazine has a lengthy interview for Pokemon: Let’s Go, Pikachu / Eevee. Director Junichi Masuda was brought in to discuss the new Switch entry in the franchise.
Masuda spoke about the game’s graphics, making changes to core aspects of the series (like removing wild battles which was debated internally), the decision to use mechanics from Pokemon GO, and more. We also have the full comments on Masuda speaking about the 2019 title, which we reported on earlier in the week.
Nintendo and Cygames on Draglia Lost – partnership, name, gameplay, tons of dialogue, more
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Back in April, Nintendo announced a surprise partnership with Cygames on a new mobile game called Dragalia Lost. Recently, Japanese magazine Famitsu spoke with a couple of the developers working on the project. Nintendo’s Hideki Konno and Cygames’ Hiroki Matsuura participated in the discussion.
We now have a translation of the interview. Continue on below to read it in full.
More: Draglia Lost, Hideki Konno, highlight, Hiroki Matsuura, interview, top
MercurySteam says Nintendo values quality, polish, and player satisfaction above all else
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
MercurySteam worked very closely with Nintendo on last year’s Metroid: Samus Returns. That wasn’t the first time the studio collaborated with a Japanese company, as Konami was present when the team was creating the Castlevania: Lords of Shadow games.
In a new interview, MercurySteam’s Enric Álvarez was asked about the differences in working with Japanese and western publishers. Álvarez specifically brought up Nintendo and stated that they value quality, polish, and player satisfaction above all else.
More: Enric Alvarez, interview, MercurySteam
MercurySteam has interest in putting Spacelords on Switch, not ruled out for the future
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Metroid: Samus Returns developer MercurySteam launched the asymmetric online adventure game Raiders of the Broken Planet last year. Today, the studio announced that the title is receiving a reboot and will become “Spacelords”. MercurySteam does have interest in bringing the revamped game for Switch, but it’s unclear if it will happen.
Director Enric Álvarez has said that Spacelords “would especially fit into the Switch’s catalog.” But as a relatively small team that is self-financed, MercurySteam “didn’t have the capacity to include it.”
More: Enric Alvarez, interview, MercurySteam, Spacelords
Monster Hunter Generations Ultimate dev on why the western release took so long
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Monster Hunter Generations Ultimate originally launched for Switch in Japan last August. A year later, the game is finally coming west.
For awhile, there had actually been quite a bit of uncertainty as to whether Monster Hunter Generations Ultimate would leave Japan. When Capcom was asked about localization, the company was rather quiet on the subject.